Описание параметров:npc_begin warrior 20149 [iron_golem] level=38 acquire_exp_rate=1.748043 acquire_sp=157 unsowing=0 clan={-1} ignore_clan_list={} clan_help_range=300 slot_chest=[] slot_rhand=[] slot_lhand=[] shield_defense_rate=0 shield_defense=0 skill_list={@s_race_construct;@s_npc_resist_bow4;@s_npc_resist_dagger2;@s_npc_weakness_blunt1;@s_npc_resist_magical_dmg8;@s_npc_resist_bleed3} npc_ai={[iron_golem];{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0};{[MoveAroundSocial2]=0};{[DDMagicSlow]=@s_npc_ice_for_slow3}} category={} race=construct sex=male undying=0 can_be_attacked=1 corpse_time=7 no_sleep_mode=0 agro_range=1000 ground_high={20;0;0} ground_low={20;0;0} exp=12395217 org_hp=886.09975 org_hp_regen=4.5 org_mp=447.96 org_mp_regen=1.8 collision_radius={18;18} collision_height={34;34} str=40 int=21 dex=30 wit=20 con=43 men=10 base_attack_type=sword base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=142.020663636364 base_critical=4 physical_hit_modify=4.75 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=106.67987 base_defend=163.287157 base_magic_defend=108.62405 physical_avoid_modify=0 soulshot_count=0 spiritshot_count=0 hit_time_factor=0.41 item_make_list={} corpse_make_list={} additional_make_list={} additional_make_multi_list={} hp_increase=0 mp_increase=0 safe_height=100 npc_end
- warrior - тип NPC
- 20149 - ID NPC
- [iron_golem] - имя NPC (имя NPC, как вы его будете вбивать в клиенте при вызове)
- level=38 - уровень NPC
- acquire_exp_rate=1.748043 acquire_sp=157 - the XP/SP rate that NPC gives (acquire_exp_rate is calculated using Exp/(Level ^ 2) = acquire_exp_rate)
- clan={-1} clan_help_range=300 - the clan of NPC, the range where the NPC clanies will be agro
- skill_list={@s_race_construct;@s_npc_resist_bow4;@ s_npc_resist_dagger2;@s_npc_weakness_blunt1;@s_npc _resist_magical_dmg8;@s_npc_resist_bleed3} - the passive skills of the NPC in our chase: race construct , resist bow 4, etc.
- npc_ai={[iron_golem];{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0};{[MoveAroundSocial2]=0};{[DDMagicSlow]=@s_npc_ice_for_slow3}} - here we have the ai.obj parameters like: name in ai.obj, the NPC socials and what magic he cast
- category={} race=construct sex=male undying=0 - the NPC category , his race again, his sex, and hes die stat 0 can die
- can_be_attacked=1 corpse_time=7 no_sleep_mode=0
- agro_range=1000 ground_high={20;0;0} ground_low={20;0;0} - the range where he keep being agro up/down
- exp=12395217 org_hp=886.09975 org_hp_regen=4.5 org_mp=447.96 org_mp_regen=1.8 - here is his HP/MP and the regeneration rate of them.
- str=40 int=21 dex=30 wit=20 con=43 men=10 - here are the NPC parameters
- base_attack_type=sword base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=142.020663636364 base_critical=4 physical_hit_modify=4.75 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=106.67987 base_defend=163.287157 base_magic_defend=108.62405
- soulshot_count=0 spiritshot_count=0 - If he use or not soulshot/spiritshot =0 mean no =1 mean yes 1 soulshot/spiritshot
- corpse_make_list={} - into the {} comes the spoiles mats with the rate/change ex: {[stem]1;1;99.99} and means 99.99% chance of spoil
- additional_make_multi_list={} - here comes the NPC droplist same as above.