if(Version::getUserInfo() == 0)
{
HMODULE engineHandler = GetModuleHandleA("engine.dll");
FARPROC WorldBuilder = GetProcAddress(engineHandler, "?buildWorldStructure@FWorldBuilder@@QAEHPAVULevel@@PA_WPAVUViewport@@HH@Z");
__asm MOV WorldBuilder, EAX
__asm ADD EAX, 0x48
__asm MOV [EAX], 0x49
FARPROC UGameEngineInit = GetProcAddress(engineHandler, "?Init@UGameEngine@@UAEXH@Z");
__asm MOV UGameEngineInit, EAX
__asm ADD EAX, 0x270
__asm MOV [EAX], 0x01
__asm ADD EAX, 0x04
__asm MOV [EAX], 0x01
MessageBoxA(NULL, "WB", "Inited", MB_OK);
}