CUSTOM MOD INTERFACE 166

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Interface classic interlude 166
Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.

In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.

Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?

Any suggestions are welcome! IMG_4934.webp IMG_4933.webp

Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.

In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.

Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?

Any suggestions are welcome!
 
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