<skill id="450" levels="10" name="Banish Seraph" enchantLevels1="30" enchantLevels2="30" >
<!--
Done by Duran and DikSer
Description(s):
Lvl 1 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 5 Soul Ores.
Lvl 2 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 6 Soul Ores.
Lvl 3 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ores.
Lvl 4 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ores.
Lvl 5 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ores.
Lvl 6 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ores.
Lvl 7 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ores.
Lvl 8 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ores.
Lvl 9 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ores.
Lvl 10 - Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ores.
-->
<table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#cost">
66 65 64 63 62 61 60 58 57 56
55 54 53 52 51 49 48 47 46 45
44 43 41 40 39 38 37 36 35 34
</table>
<table name="#chance">
80 81 82 82 83 84 84 85 86 86
87 88 88 89 90 90 91 92 92 93
94 94 95 96 96 97 98 98 99 100
</table>
<table name="#mpConsume"> 50 53 55 58 59 61 63 65 67 68</table>
<table name="#itemConsumeCount"> 5 6 7 7 8 8 9 9 10 10</table>
<table name="#lethal2"> 5 9 13 17 21 25 29 33 37 41</table>
<set name="itemConsumeId" val="1785"/>
<set name="itemConsumeCount" val="#itemConsumeCount"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="40"/>
<set name="hitTime" val="2000"/>
<set name="reuseDelay" val="20000"/>
<set name="target" val="TARGET_ONE"/>
<set name="skillRadius" val="150"/>
<set name="skillType" val="FEAR"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="150"/>
<set name="effectRange" val="300"/>
<set name="isMagic" val="true"/>
<set name="lethal2" val="#lethal2"/>
<enchant1 name="mpConsume" val="#cost"/>
<enchant2 name="power" val="#chance"/>
<cond msg="Only on Angels!">
<target race_id="8"/>
</cond>
<for>
<effect count="4" name="Fear" time="5" val="0"/>
</for>
</skill>