Не работают питомцы

artmazanaka

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  1. Chronicle 4: Scions of Destiny
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l2jlisvus вроде
Доброго времени суток.
Столкнулся с следующей проблемов.
При использовании горна для призыва стайдера либо дракончика не имеет значение. Происходит каст, в сис чате пишет призыв питомца. каст заканчивается питомца нет.

Код:
Character adm of account **** caused the following error at packet-handling: [C] 01 MoveBackwardToLoc
java.lang.NullPointerException
        at net.sf.l2j.gameserver.model.actor.stat.PcStat.getRunSpeed(PcStat.java:338)
        at net.sf.l2j.gameserver.model.actor.stat.CharStat.getMoveSpeed(CharStat.java:361)
        at net.sf.l2j.gameserver.model.L2Character.moveToLocation(L2Character.java:4390)
        at net.sf.l2j.gameserver.model.L2Character$AIAccessor.moveTo(L2Character.java:3369)
        at net.sf.l2j.gameserver.ai.AbstractAI.moveTo(AbstractAI.java:573)
        at net.sf.l2j.gameserver.ai.L2PlayerAI.onIntentionMoveTo(L2PlayerAI.java:198)
        at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:295)
        at net.sf.l2j.gameserver.ai.AbstractAI.setIntention(AbstractAI.java:250)
        at net.sf.l2j.gameserver.clientpackets.MoveBackwardToLocation.runImpl(MoveBackwardToLocation.java:154)
        at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePacket.java:85)
        at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
        at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
        at java.base/java.lang.Thread.run(Thread.java:834)

При этом, если через //admin сесть на страйдера или виверну, персонаж садиться но не может двигаться.
Где искать решение?
 
декомпилировать gameserver.jar и проследить где и как идет применение характеристик Running Speed. В файлике
при выполенинии
происходит ошибка - вот нужно проследить где применяется значение из xml или базы и назначить его.
 
файл есть, что здесь смотреть?

Код:
/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.stat;

import net.sf.l2j.gameserver.datatables.PetDataTable;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.actor.instance.L2ClassMasterInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.base.Experience;
import net.sf.l2j.gameserver.model.quest.QuestState;
import net.sf.l2j.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import net.sf.l2j.gameserver.network.serverpackets.SocialAction;
import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.network.serverpackets.UserInfo;

public class PcStat extends PlayableStat
{
    // =========================================================
    // Data Field
    
    // =========================================================
    // Constructor
    public PcStat(L2PcInstance activeChar)
    {
        super(activeChar);
    }
    
    // =========================================================
    // Method - Public
    @Override
    public boolean addExp(long value)
    {
        // Prevent only gaining experience
        if (!getActiveChar().getGainXpSp() && (value > 0))
        {
            return false;
        }

        if (!super.addExp(value))
        {
            return false;
        }

        // Set new karma
        if ((getActiveChar().getKarma() > 0) && (getActiveChar().isGM() || !getActiveChar().isInsideZone(L2Character.ZONE_PVP)))
        {
            int karmaLost = getActiveChar().calculateKarmaLost(value);
            if (karmaLost > 0)
            {
                getActiveChar().setKarma(getActiveChar().getKarma() - karmaLost);
            }
        }
        
        StatusUpdate su = new StatusUpdate(getActiveChar().getObjectId());
        su.addAttribute(StatusUpdate.EXP, (int) getExp());
        getActiveChar().sendPacket(su);
        
        return true;
    }
    
    /**
     * Add Experience and SP rewards to the L2PcInstance, remove its Karma (if necessary) and Launch increase level task.<BR>
     * <BR>
     * <B><U> Actions </U> :</B><BR>
     * <BR>
     * <li>Remove Karma when the player kills L2MonsterInstance</li>
     * <li>Send a Server->Client packet StatusUpdate to the L2PcInstance</li>
     * <li>Send a Server->Client System Message to the L2PcInstance</li>
     * <li>If the L2PcInstance increases it's level, send a Server->Client packet SocialAction (broadcast)</li>
     * <li>If the L2PcInstance increases it's level, manage the increase level task (Max MP, Max MP, Recommendation, Expertise and beginner skills...)</li>
     * <li>If the L2PcInstance increases it's level, send a Server->Client packet UserInfo to the L2PcInstance</li><BR>
     * <BR>
     * @param addToExp The Experience value to add
     * @param addToSp The SP value to add
     */
    @Override
    public boolean addExpAndSp(long addToExp, int addToSp)
    {
        float ratioTakenByPet = 0;
        
        // if this player has a pet that gains from the owner's Exp, give the pet Exp now
        if ((getActiveChar().getPet() != null) && (getActiveChar().getPet() instanceof L2PetInstance))
        {
            L2PetInstance pet = (L2PetInstance) getActiveChar().getPet();
            ratioTakenByPet = pet.getPetData().getOwnerExpTaken();
            
            // only give exp/sp to the pet by taking from the owner if the pet has a non-zero, positive ratio
            // allow possible customizations that would have the pet earning more than 100% of the owner's exp/sp
            if ((ratioTakenByPet > 0) && !pet.isDead())
            {
                pet.addExpAndSp((long) (addToExp * ratioTakenByPet), (int) (addToSp * ratioTakenByPet));
            }
            
            // now adjust the max ratio to avoid the owner earning negative exp/sp
            if (ratioTakenByPet > 1)
            {
                ratioTakenByPet = 1;
            }
            
            addToExp = (long) (addToExp * (1 - ratioTakenByPet));
            addToSp = (int) (addToSp * (1 - ratioTakenByPet));
        }
        
        if (!super.addExpAndSp(addToExp, addToSp))
        {
            return false;
        }
        
        // Send a Server->Client System Message to the L2PcInstance
        SystemMessage sm = new SystemMessage(SystemMessage.YOU_EARNED_S1_EXP_AND_S2_SP);
        sm.addNumber((int) addToExp);
        sm.addNumber(addToSp);
        getActiveChar().sendPacket(sm);
        
        return true;
    }
    
    @Override
    public boolean removeExpAndSp(long addToExp, int addToSp)
    {
        return removeExpAndSp(addToExp, addToSp, true);
    }
    
    public boolean removeExpAndSp(long addToExp, int addToSp, boolean sendMessage)
    {
        if (!super.removeExpAndSp(addToExp, addToSp))
        {
            return false;
        }
        
        if (sendMessage)
        {
            // Send a Server->Client System Message to the L2PcInstance
            SystemMessage sm = new SystemMessage(SystemMessage.EXP_DECREASED_BY_S1);
            sm.addNumber((int) addToExp);
            getActiveChar().sendPacket(sm);
            sm = new SystemMessage(SystemMessage.SP_DECREASED_S1);
            sm.addNumber(addToSp);
            getActiveChar().sendPacket(sm);
        }
        return true;
    }
    
    @Override
    public final boolean addLevel(byte value)
    {
        if ((getLevel() + value) > (Experience.MAX_LEVEL - 1))
        {
            return false;
        }
        
        boolean levelIncreased = super.addLevel(value);
        if (levelIncreased)
        {
            // Class change
            L2ClassMasterInstance.showQuestionMark(getActiveChar());
            
            // Tutorial guide
            QuestState qs = getActiveChar().getQuestState("255_Tutorial");
            if (qs != null)
            {
                qs.getQuest().notifyEvent("CE40", null, getActiveChar());
            }
            
            // Novice status
            if (getActiveChar().isNewbie() && getActiveChar().getNewbieAt() <= 0)
            {
                getActiveChar().setNewbieAt(System.currentTimeMillis());
            }
            
            getActiveChar().setCurrentCp(getMaxCp());
            getActiveChar().broadcastPacket(new SocialAction(getActiveChar().getObjectId(), 15));
            getActiveChar().sendPacket(new SystemMessage(SystemMessage.YOU_INCREASED_YOUR_LEVEL));
        }
        
        getActiveChar().rewardSkills(); // Give Expertise skill of this level
        
        if (getActiveChar().getClan() != null)
        {
            getActiveChar().getClan().addClanMember(getActiveChar());
            getActiveChar().getClan().broadcastToOtherOnlineMembers(new PledgeShowMemberListUpdate(getActiveChar()), getActiveChar());
        }
        
        if (getActiveChar().isInParty())
        {
            getActiveChar().getParty().recalculatePartyLevel(); // Recalculate the party level
        }
        
        StatusUpdate su = new StatusUpdate(getActiveChar().getObjectId());
        su.addAttribute(StatusUpdate.LEVEL, getLevel());
        su.addAttribute(StatusUpdate.MAX_CP, getMaxCp());
        su.addAttribute(StatusUpdate.MAX_HP, getMaxHp());
        su.addAttribute(StatusUpdate.MAX_MP, getMaxMp());
        getActiveChar().sendPacket(su);
        
        // Update the overloaded status of the L2PcInstance
        getActiveChar().refreshOverloaded();
        // Update the expertise status of the L2PcInstance
        getActiveChar().refreshExpertisePenalty();
        // Send a Server->Client packet UserInfo to the L2PcInstance
        getActiveChar().sendPacket(new UserInfo(getActiveChar()));
        
        return levelIncreased;
    }
    
    @Override
    public boolean addSp(int value)
    {
        if (!getActiveChar().getGainXpSp() && (value > 0))
        {
            return false;
        }
        
        if (!super.addSp(value))
        {
            return false;
        }
        
        StatusUpdate su = new StatusUpdate(getActiveChar().getObjectId());
        su.addAttribute(StatusUpdate.SP, getSp());
        getActiveChar().sendPacket(su);
        
        return true;
    }
    
    @Override
    public final long getExpForLevel(int level)
    {
        return Experience.LEVEL[level];
    }
    
    // =========================================================
    // Method - Private
    
    // =========================================================
    // Property - Public
    @Override
    public final L2PcInstance getActiveChar()
    {
        return (L2PcInstance) super.getActiveChar();
    }
    
    @Override
    public final long getExp()
    {
        if (getActiveChar().isSubClassActive())
        {
            return getActiveChar().getSubClasses().get(getActiveChar().getClassIndex()).getExp();
        }
        
        return super.getExp();
    }
    
    @Override
    public final void setExp(long value)
    {
        if (getActiveChar().isSubClassActive())
        {
            getActiveChar().getSubClasses().get(getActiveChar().getClassIndex()).setExp(value);
        }
        else
        {
            super.setExp(value);
        }
    }
    
    @Override
    public final byte getLevel()
    {
        if (getActiveChar().isSubClassActive())
        {
            return getActiveChar().getSubClasses().get(getActiveChar().getClassIndex()).getLevel();
        }
        
        return super.getLevel();
    }
    
    @Override
    public final void setLevel(byte value)
    {
        if (value > (Experience.MAX_LEVEL - 1))
        {
            value = Experience.MAX_LEVEL - 1;
        }
        
        if (getActiveChar().isSubClassActive())
        {
            getActiveChar().getSubClasses().get(getActiveChar().getClassIndex()).setLevel(value);
        }
        else
        {
            super.setLevel(value);
        }
    }
    
    @Override
    public final int getSp()
    {
        if (getActiveChar().isSubClassActive())
        {
            return getActiveChar().getSubClasses().get(getActiveChar().getClassIndex()).getSp();
        }
        
        return super.getSp();
    }
    
    @Override
    public final void setSp(int value)
    {
        if (getActiveChar().isSubClassActive())
        {
            getActiveChar().getSubClasses().get(getActiveChar().getClassIndex()).setSp(value);
        }
        else
        {
            super.setSp(value);
        }
    }
    
    @Override
    public int getBaseRunSpeed()
    {
        L2PcInstance player = getActiveChar();
        // Base swimming speed
        if (player.isInsideZone(L2Character.ZONE_WATER))
        {
            return player.isFlying() ? 140 : (player.isMounted() ? 70 : 50);
        }
        
        if (player.isMounted())
        {
            return PetDataTable.getInstance().getPetData(player.getMountNpcId(), player.getMountLevel()).getPetSpeed();
        }
        
        return super.getBaseRunSpeed();
    }
    
    @Override
    public int getBaseWalkSpeed()
    {
        L2PcInstance player = getActiveChar();
        // Base swimming speed
        if (player.isInsideZone(L2Character.ZONE_WATER))
        {
            return player.isFlying() ? 140 : (player.isMounted() ? 70 : 50);
        }
        
        if (player.isMounted())
        {
            return PetDataTable.getInstance().getPetData(player.getMountNpcId(), player.getMountLevel()).getPetSpeed() / 2;
        }
        
        return super.getBaseWalkSpeed();
    }
}
 
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