Интерлюди крит после тп

Денисек

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добрый день. прошу помощи кто знает как решить
суть такая захожу в игру делаю тп через альт+б или гк выхожу в рестарт и получаю крит

"Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]

History: UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop"

еще бывает такое после тп

"
Assertion failed: pTInfo!=NULL [File:.\UnGameSW.cpp] [Line: 2074]

History: UGameEngine::FinishLoadTeleportMap <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop

понятия не имею что это уже пробовал менять клиент на чистый даю папку систем и тоже самое
 
Если добавляли каких то нпс из шары то это может быть из за них. Вообще надо смотреть лог клиента.
 
, запихни в него свой l2.ini и не делай мозг
 
Включи логи клиента и посмотри в файлы l2.log \ l2second.log
 
Включи логи клиента и посмотри в файлы l2.log \ l2second.log
11:22:26) Critical: appError called:
(11:22:26) Critical: Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]
(11:22:26) Critical: Windows GetLastError: Операция успешно завершена. (0)
(11:22:26) Exit: Executing UObject::StaticShutdownAfterError
(11:22:26) Exit: Executing UWindowsClient::ShutdownAfterError
(11:22:26) Exit: UALAudioSubsystem::ShutdownAfterError
(11:22:26) Critical: UGameEngine::LoadMap
(11:22:26) Critical: LocalMapURL
(11:22:26) Critical: UGameEngine::Browse
(11:22:26) Critical: ClientTravel
(11:22:26) Critical: UGameEngine::Tick
(11:22:26) Critical: UpdateWorld
(11:22:26) Critical: MainLoop
(11:22:26) Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
(11:22:28) Log: Waiting for file streaming thread to finish...
(11:22:29) Uninitialized: Name subsystem shut down
(11:22:29) Uninitialized: Log file closed, 04/28/23 11:22:29
(11:22:29) Uninitialized: Log file open, 04/28/23 11:22:29
(11:22:29) Uninitialized: UD3DRenderDevice::GetCachedResource
 
, запихни в него свой l2.ini и не делай мозг
я брал чистый клиент и только л2.ini но крит все ровно есть вот лог
(11:22:22) Log: Lobby, 17_25, 17_25
(11:22:22) Log: Seamless Detach GLevel and All SubLevel
(11:22:22) Log: L2 Collecting garbage
(11:22:23) Log: Collecting Time : 0.300 sec.
(11:22:23) Log: Purging garbage
(11:22:23) Log: 16783478493.0ms Unloading: Package LineageNPC
(11:22:23) Log: 16783478493.2ms Unloading: Package MonSound3
(11:22:23) Log: 16783478493.2ms Unloading: Package MonSound5
(11:22:23) Log: 16783478493.3ms Unloading: Package MonSound4
(11:22:23) Log: 16783478495.7ms Unloading: Package Editor
(11:22:23) Log: 16783478495.8ms Unloading: Package LineageNPCs_KetraWars
(11:22:23) Log: 16783478496.3ms Unloading: Package L2ZoneName
(11:22:23) Log: 16783478496.5ms Unloading: Package LineageAccessory
(11:22:23) Log: 16783478499.8ms Unloading: Package MOrc
(11:22:23) Log: 16783478504.1ms Unloading: Package 17_25
(11:22:23) Log: 16783478504.2ms Unloading: Package interior_B_S
(11:22:23) Log: 16783478504.3ms Unloading: Package speakingfighter_t
(11:22:23) Log: 16783478504.4ms Unloading: Package Speaking_Port_S
(11:22:23) Log: 16783478504.4ms Unloading: Package Speaking_Port_LOD_T
(11:22:23) Log: 16783478504.5ms Unloading: Package SI_V_S
(11:22:23) Log: 16783478504.5ms Unloading: Package SI_V_LOD_S
(11:22:23) Log: 16783478504.6ms Unloading: Package SI_V_LOD_T
(11:22:23) Log: 16783478504.7ms Unloading: Package speakingfighter_s
(11:22:23) Log: 16783478504.7ms Unloading: Package L2DecoLayer
(11:22:23) Log: 16783478504.8ms Unloading: Package Door_Set_S
(11:22:23) Log: 16783478504.8ms Unloading: Package Door_Set_T
(11:22:23) Log: 16783478504.9ms Unloading: Package Godard_SPA_Azit_T
(11:22:23) Log: 16783478505.0ms Unloading: Package Godard_Village_T
(11:22:23) Log: 16783478505.1ms Unloading: Package Oren_CV_T
(11:22:23) Log: 16783478505.1ms Unloading: Package speaking_magic_s
(11:22:23) Log: 16783478505.2ms Unloading: Package speaking_magic_t
(11:22:23) Log: 16783478505.3ms Unloading: Package speaking_magic_LOD_s
(11:22:23) Log: 16783478505.3ms Unloading: Package speaking_magic_LOD_t
(11:22:23) Log: 16783478505.4ms Unloading: Package T_17_25
(11:22:23) Log: 16783478505.5ms Unloading: Package interior_B_ch_s
(11:22:23) Log: 16783478505.5ms Unloading: Package interior_B_ch_t
(11:22:23) Log: 16783478505.6ms Unloading: Package speakingfighterbridge_s
(11:22:23) Log: 16783478505.6ms Unloading: Package speakingfighterbridge_t
(11:22:23) Log: 16783478505.7ms Unloading: Package World_BulletinBoard_S
(11:22:23) Log: 16783478505.7ms Unloading: Package World_BulletinBoard_T
(11:22:23) Log: 16783478505.8ms Unloading: Package world_bridge_S
(11:22:23) Log: 16783478505.9ms Unloading: Package world_bridge_T
(11:22:23) Log: 16783478505.9ms Unloading: Package sp_lighthouse
(11:22:23) Log: 16783478506.0ms Unloading: Package Statues_S
(11:22:23) Log: 16783478506.1ms Unloading: Package Statues_T
(11:22:23) Log: 16783478506.1ms Unloading: Package Giran_Village_T
(11:22:23) Log: 16783478506.2ms Unloading: Package Gludio_Port_S
(11:22:23) Log: 16783478506.2ms Unloading: Package Manor_system_object_S
(11:22:23) Log: 16783478506.3ms Unloading: Package Manor_system_object_T
(11:22:23) Log: 16783478506.4ms Unloading: Package Schtgart_Village_T
(11:22:23) Log: 16783478507.5ms Unloading: Package LineageNpcsTexEV
(11:22:23) Log: 16783478507.6ms Unloading: Package LineageNPCsEV
(11:22:23) Log: 16783478507.6ms Unloading: Package LineageNpcEV
(11:22:23) Log: 16783478507.8ms Unloading: Package destorusAnim2
(11:22:23) Log: 16783478508.0ms Unloading: Package iPerfectAgathion
(11:22:23) Log: 16783478508.0ms Unloading: Package bsfg_textures
(11:22:23) Log: 16783478508.1ms Unloading: Package bsfg_animation
(11:22:23) Log: 16783478508.2ms Unloading: Package koteltex
(11:22:23) Log: 16783478508.2ms Unloading: Package kotel
(11:22:23) Log: 16783478514.4ms Unloading: Package ItemSound3
(11:22:23) Log: 16783478514.7ms Unloading: Package LineageNpcs
(11:22:23) Log: 16783478514.8ms Unloading: Package LineageMonster2
(11:22:23) Log: 16783478536.6ms Unloading: Package InterfaceSound
(11:22:23) Log: 16783478536.7ms Unloading: Package LineageMonstersTex2
(11:22:23) Log: 16783478536.8ms Unloading: Package SkillSound4
(11:22:23) Log: 16783478537.3ms Unloading: Package LineageNpcsTex2
(11:22:23) Log: 16783478538.5ms Unloading: Package MonSound6
(11:22:23) Log: 16783478538.6ms Unloading: Package LineageMonsters3
(11:22:23) Log: 16783478538.8ms Unloading: Package LineageMonster3
(11:22:23) Log: 16783478539.5ms Unloading: Package nakovalnatext
(11:22:23) Log: 16783478539.6ms Unloading: Package nakovalnashield
(11:22:23) Log: 16783478539.8ms Unloading: Package MonSound7
(11:22:23) Log: 16783478539.9ms Unloading: Package LineageMonsters
(11:22:23) Log: 16783478540.0ms Unloading: Package LineageMonster
(11:22:23) Log: Purging Time : 0.189 sec
(11:22:23) Log: Garbage: objects: 55426; refs: 0, destroyed: 14627, deleted: 14627, delnames: 18504
(11:22:23) Log: Removed GLevel and All SubLevel
(11:22:23) Log: Game class is 'GameInfo'
(11:22:23) Log: Level is Level Lobby.myLevel
(11:22:23) Log: *** WARNING - PATHS MAY NOT BE VALID ***
(11:22:23) Log: Bringing Level Lobby.myLevel up for play (0)...
(11:22:23) ScriptLog: InitGame: ?Name=Player?;Class=WarClassLight.WarCOGSoldier?Class=LineageWarrior.MFighter?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?L2Restart
(11:22:23) ScriptLog: Base Mutator is Lobby.Mutator8
(11:22:23) ScriptLog: GameInfo::InitGame : bEnableStatLogging False
(11:22:23) Log: Spawning new actor for Viewport WindowsViewport0
(11:22:23) ScriptLog: Team 255
(11:22:23) Log: Possessed PlayerPawn: LineagePlayerController Lobby.LineagePlayerController7
(11:22:23) Log: LineagePlayerController7 got player WindowsViewport0
(11:22:23) Log: Precaching: Lobby.LevelInfo0
(11:22:23) Log: Static mesh batches: 0 vertex bytes, 0 index bytes
(11:22:24) Log: Allocating 16384 byte dynamic index buffer.
(11:22:24) Log: Allocating 17856 byte dynamic index buffer.
(11:22:24) Log: Allocating 26316 byte dynamic index buffer.
(11:22:24) Log: Allocating 65536 byte dynamic vertex buffer.
(11:22:24) Log: Allocating 694656 byte dynamic index buffer.
(11:22:24) Log: Finished precaching geometry in 1.3763 seconds
(11:22:25) Log: Finished precaching textures in 0.4770 seconds
(11:22:26) Log: ServerTime = 44.200001 ClientTime = 12.000000
(11:22:26) Log: Browse: 21_25.unr?Name=Player?;Class=WarClassLight.WarCOGSoldier?Class=LineageWarrior.MFighter?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?L2Restart
(11:22:26) Log: LoadMap: 21_25.unr?Name=Player?;Class=WarClassLight.WarCOGSoldier?Class=LineageWarrior.MFighter?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello?L2Restart
(11:22:26) Critical: appError called:
(11:22:26) Critical: Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]
(11:22:26) Critical: Windows GetLastError: Операция успешно завершена. (0)
(11:22:26) Exit: Executing UObject::StaticShutdownAfterError
(11:22:26) Exit: Executing UWindowsClient::ShutdownAfterError
(11:22:26) Exit: UALAudioSubsystem::ShutdownAfterError
(11:22:26) Critical: UGameEngine::LoadMap
(11:22:26) Critical: LocalMapURL
(11:22:26) Critical: UGameEngine::Browse
(11:22:26) Critical: ClientTravel
(11:22:26) Critical: UGameEngine::Tick
(11:22:26) Critical: UpdateWorld
(11:22:26) Critical: MainLoop
(11:22:26) Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
(11:22:28) Log: Waiting for file streaming thread to finish...
(11:22:29) Uninitialized: Name subsystem shut down
(11:22:29) Uninitialized: Log file closed, 04/28/23 11:22:29
(11:22:29) Uninitialized: Log file open, 04/28/23 11:22:29
(11:22:29) Uninitialized: UD3DRenderDevice::GetCachedResource
 
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