Криты клиента Interluda

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Код:
2023.8.1 18:47:34OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 2691 MHz with 2047MB RAMVideo : NVIDIA GeForce RTX 3070 Ti Laptop GPU (1770)
Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]
History: UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Код:
2023.8.1 18:52:01OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 2698 MHz with 2047MB RAMVideo : NVIDIA GeForce RTX 3070 Ti Laptop GPU (1770)
Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]
History: UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Код:
History: FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 

Код:
2023.8.1 18:47:34OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 2691 MHz with 2047MB RAMVideo : NVIDIA GeForce RTX 3070 Ti Laptop GPU (1770)
Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]
History: UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Код:
2023.8.1 18:52:01OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 2698 MHz with 2047MB RAMVideo : NVIDIA GeForce RTX 3070 Ti Laptop GPU (1770)
Assertion failed: Actors(0) [File:d:\work\interlude\2007_05_23\warfare2110\engine\inc\UnLevel.h] [Line: 515]
History: UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Код:
History: FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Что делаешь перед тем как происходит вылет? Или при загрузке перса?
 
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