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    Warrior's Helmet floating next to character

    I can confirm that this was 100% the solution, and now they work perfectly. I can also vouch for Spoken, he's extremely knowledgeable and efficient )) Thanks again!!
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    Warrior's Helmet floating next to character

    Hello! I hope you guys could help me with this strange problem. Several cosmetic helmets are broken in the client, and they don't "stick" to the character's head. Instead, they are floating around. Client version: 152 protocol (Etina's Fate) For example: Warrior's Helmet, Dragon Boat, etc...
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    Replacing ClanMissions with OneDayReward

    Tried this, but nothing changed. Probably something else more is needed, in order to make the client parse the file.
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    Replacing ClanMissions with OneDayReward

    Oh, I get it now. That's correct, the file is not being correctly parsed, so the client has to be modified in order to parse it. If it's really complicated, I have no problem paying for the task. I have tried asking a few people on this forum, but received no answer so far. Could you guide me...
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    Replacing ClanMissions with OneDayReward

    If you are talking about server-side, it has already been done! In fact when clicking the "Receive" button, the L2Server console returns an error saying that it cannot give a reward if I haven't selected a mission. So the only problem is that the missions are not showing on the client side!
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    Strange visual bug with Cursed Weapons

    Oh. I think I'm fucked then. I'm using PTS, so I don't have access to the source files xD However, it is strange because I am using AdvExt, and they usually have it right, so that's why I thought it could be a client issue instead.
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    Replacing ClanMissions with OneDayReward

    Hello! I am using a Salvation client (152 protocol, Live version) and trying to replace the ClanMission popup menu (from Live) with the OneDayReward popup menu (from Classic). As you probably know, in Live modern chronicles, there are ClanMissions. The individual info for these is inside the...
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    Strange visual bug with Cursed Weapons

    Thanks for the answer! But - where should I look for it? (which part of the client, I mean)? Thanks again!
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    Strange visual bug with Cursed Weapons

    (Using an unmodified Salvation client) I found this strange issue. - When I have a cursed weapon, I dont see the "soulshot-like" animation when attacking - However, when observing my character from another character's window, I can see the effect perfectly So, others can see the effect, but...
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    Color loss when exporting with L2tool

    The problem is, when adding something with UnrealEd, the client crashes because of a corrupted file :(
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    Color loss when exporting with L2tool

    Hello! I'm using L2Tool to export some specific images from l2zonename-Classic.dat into l2zonename.dat However, when exporting the images, the color changes (since it's obligatorily saved as .bmp), which then makes the client unable to detect and show the radar. On the top, you can see the...
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    SSQ Dungeon Entrance

    Hello! As you know, the entrance to SSQ dungeons in modern chronicles is closed. I would like to open it. Even after replacing the maps, the new building is still there. When replacing SSQ_Obj_T.utx and SSQ_Dungeon_T.utx, some of the new textures disappear, but the entrance is still blocked...
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    Lucera Interlude Interface [166] [Light Version]

    Thank you! I wasn't sure>.< I don't think this is possible but it wouldn't hurt to ask, is there an un-encrypted version of this interface anywhere? Mostly to learn about how this was done.
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    L2DiscordPresence

    I was just looking for something like this. Thank you
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    Lucera Interlude Interface [166] [Light Version]

    This is excellent! I have a question. How would you "hide" the item/skill IDs on the client, to be shown only to Builder characters?
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    Cursed Weapons

    I was looking on some way to edit the UGX files, and this explanation has been useful. I'll be trying this with the l2tool software.
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    L2Tool with (ugx)gfx

    I was just needing this
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    Map text

    Is it possible to change from dynamic map to the static map on a Salvation live client?
  19. I

    L2Tool with (ugx)gfx

    Thank you!
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