Error: Failed to find function GetRaidDataKeyList in UIDATA_RAID None
History: UObject::execClassContext <+ (MinimapMissionWnd Transient.MinimapMissionWnd @ Function Interface.MinimapMissionWnd.makeRaidList : 0019) <- UObject::ProcessEvent <+ (MinimapMissionWnd Transient.MinimapMissionWnd, Function Interface.MinimapMissionWnd.OnShow, 0x150627C0, 0x00000000, 0, 0) <- NCFrameWnd::ShowWindow <- UWindowHandle::execShowWindow <- UObject::ProcessEvent <+ (MinimapWnd Transient.MinimapWnd, Function Interface.MinimapWnd.OnShow, 0x150627C0, 0x00000000, 0, 0) <- NCFrameWnd::ShowWindow <- UUIAPI_WINDOW::execShowWindow <- UObject::execClassContext <+ (MinimapWnd Transient.MinimapWnd @ Function Interface.UICommonAPI.ShowWindowWithFocus : 0014) <- UObject::ProcessEvent <+ (MinimapWnd Transient.MinimapWnd, Function Interface.MinimapWnd.OnEvent, 0x150627C0, 0x0019BEF8, 16, 16) <- XMLUIManager::ExecuteUIEvent <+ ID:1780, param:SSQStatus=3 <- ExecuteUIEvent <- NConsoleWnd::ShowMinimap <+ RunawayStart:51 <- ShowMinimapPacket <- UNetworkHandler::Tick <+ Function Name=S_SHOW_MINIMAP <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop