this will dissable port from jail
Installation steps1) comment peace zone in jail
2) add my battlezone - cause that summon friend, gatechant is not working
3) add new poison zone with new skill which block all dmg
skill must be here becauase if player dies in battleground then he may port to castle or ch but toggle skill is preventin
areadata.txt
//GM prison (16_10)
area_begin name=[gm_prison2] map_no = {16;10} type=battle_zone range = {{-116390;-251581;-2992;-2792};{-112756;-251617;-2992;-2792};{-112720;-248199;-2992;-2792};{-116354;-248217;-2992;-2792}} area_end
//create poison zone
area_begin name=[gm_prison_01] map_no = {16;10} type=poison target=pc skill_name=[s_prison2] skill_prob=100 unit_tick=1 initial_delay = 0 range = {{-116390;-251581;-2992;-2792};{-112756;-251617;-2992;-2792};{-112720;-248199;-2992;-2792};{-116354;-248217;-2992;-2792}} area_end
skilldata.txt
skill_begin skill_name=[s_prison2] /* [block dmg] */ skill_id=11215 level=1 operate_type=T magic_level=78 effect={{p_block_getdamage;block_hp};{p_block_getdamage;block_mp};{p_block_buff};{p_block_debuff};{p_hp_regen;{all};40;per}} mp_consume1=0 reuse_delay=0 target_type=none next_action=none ride_state={@ride_none} skill_end
Installation steps1) comment peace zone in jail
2) add my battlezone - cause that summon friend, gatechant is not working
3) add new poison zone with new skill which block all dmg
skill must be here becauase if player dies in battleground then he may port to castle or ch but toggle skill is preventin
areadata.txt
//GM prison (16_10)
area_begin name=[gm_prison2] map_no = {16;10} type=battle_zone range = {{-116390;-251581;-2992;-2792};{-112756;-251617;-2992;-2792};{-112720;-248199;-2992;-2792};{-116354;-248217;-2992;-2792}} area_end
//create poison zone
area_begin name=[gm_prison_01] map_no = {16;10} type=poison target=pc skill_name=[s_prison2] skill_prob=100 unit_tick=1 initial_delay = 0 range = {{-116390;-251581;-2992;-2792};{-112756;-251617;-2992;-2792};{-112720;-248199;-2992;-2792};{-116354;-248217;-2992;-2792}} area_end
skilldata.txt
skill_begin skill_name=[s_prison2] /* [block dmg] */ skill_id=11215 level=1 operate_type=T magic_level=78 effect={{p_block_getdamage;block_hp};{p_block_getdamage;block_mp};{p_block_buff};{p_block_debuff};{p_hp_regen;{all};40;per}} mp_consume1=0 reuse_delay=0 target_type=none next_action=none ride_state={@ride_none} skill_end