well i tried to export heightmaps (17_25 in this case) from talking island from bmp then converted them in .raw and them into gaea exported to unreal engine but when i import them in ue5 they look very awful was wondering why and if there is any other way to import them with better quality looks like the issue is in ue5 or export? because in gaea they look very nice?
the other question is how do i connect the tile maps together like the whole world what is the proccess? any help? or guides will be appriciated.

















