Version: EP30_Global,NLS,V2110409,140
BuildDate: Fri Jan 19 02:04:10 2018
Time: 2019.4.9 13:58:39 [GTick=1,LGTicks=1,Duration=3]
PosCode: 0:0:0
ZoneName:
OS: Windows Server 2016 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel Intel(R) Xeon(R) CPU E5-2660 v4 @ 2.00GHz @ 1995 MHz
RAM: 8191MB RAM
CPUInfo: 4,4,4,0
Memory: 107553KB
Video: Microsoft Basic Render Driver (1), DX v25.49992r65534
Option: 1920x1080F_W0_H0A0K_
VideoResources: 0 MB
MAC: 92-A7
LANG: RUSSIAN
IME: ???
Error: Bad export index 7812/26
History: IndexToObject <- ULinkerLoad<<UObject <+ (LinkerLoad Transient.LinkerLoad 15664618)) <- TArray<< <- ULodMesh::Serialize <+ (VertMesh BG_EffectMeshes.Fafurion_Eff_R) <- UVertMesh::Serialize <+ (VertMesh BG_EffectMeshes.Fafurion_Eff_R) <- LoadObject <+ (VertMesh BG_EffectMeshes.Fafurion_Eff_R 15664618==15664618/44813772 13161440 10103857) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Level None.MyLevel Lobby01) <- LoadLevel <- UGameEngine::LoadMap <+ MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine