- Хроники
- Interlude
- Исходники
- Отсутствуют
- Сборка
- -
Почему может крашить ?
Код:
item_begin tag=0 object_id=11307 drop_type=3 drop_anim_type=1 drop_radius=15 drop_height=5 UNK_1=0 drop_mesh={[LineageWeapons.arcana_mace_m00_wp];[];[]} drop_texture={[LineageWeaponsTex.arcana_mace_t00_wp];[];[]} icon={[EuroWP.weapon_arcana_mace_i01];[];[];[];[]} durability=-1 weight=1300 material_type=47 crystallizable=1 property_params=0 body_part=7 handness=1 wp_mesh={[LineageWeapons.arcana_mace_m00_wp]} texture={[LineageWeaponsTex.arcana_mace_t00_wp]} item_sound={[ItemSound.sword_mid_7];[ItemSound.sword_big_9];[ItemSound.axe_3];[ItemSound.sword_mid_9]} drop_sound=[ItemSound.itemdrop_spear] equip_sound=[ItemSound.itemequip_spear] effect=[] random_damage=20 patt=225 matt=175 weapon_type=2 crystal_type=5 critical=4 hit_mod=4 avoid_mod=0 shield_pdef=0 shield_rate=0 speed=379 mp_consume=0 soulshot_count=1 spiritshot_count=1 curvature=1000 UNK_2=0 can_equip_hero=1 UNK_3=0 effA=[RoloWeaponEffects.rolo_euro_arcana] junk1A={13.5;0.0;0.0;1.3;0.2} rangeA=[LineageWeapons.rangesample] junk2A={0.0;0.0;0.0;0.0;0.0;0.0} junk={-1;-1;-1;-1} variation_icon={[EuroWP.weapon_arcana_mace_i01];[];[];[]} item_end
item_begin tag=0 object_id=11308 drop_type=3 drop_anim_type=1 drop_radius=15 drop_height=5 UNK_1=0 drop_mesh={[LineageWeapons.arcana_mace_m00_wp];[];[]} drop_texture={[LineageWeaponsTex.arcana_mace_t00_wp];[];[]} icon={[EuroWP.weapon_arcana_mace_i01];[];[];[];[]} durability=-1 weight=1300 material_type=47 crystallizable=1 property_params=0 body_part=7 handness=1 wp_mesh={[LineageWeapons.arcana_mace_m00_wp]} texture={[LineageWeaponsTex.arcana_mace_t00_wp]} item_sound={[ItemSound.sword_mid_7];[ItemSound.sword_big_9];[ItemSound.axe_3];[ItemSound.sword_mid_9]} drop_sound=[ItemSound.itemdrop_spear] equip_sound=[ItemSound.itemequip_spear] effect=[] random_damage=20 patt=225 matt=175 weapon_type=2 crystal_type=5 critical=4 hit_mod=4 avoid_mod=0 shield_pdef=0 shield_rate=0 speed=379 mp_consume=0 soulshot_count=1 spiritshot_count=1 curvature=1000 UNK_2=0 can_equip_hero=1 UNK_3=0 effA=[RoloWeaponEffects.rolo_euro_arcana] junk1A={13.5;0.0;0.0;1.3;0.2} rangeA=[LineageWeapons.rangesample] junk2A={0.0;0.0;0.0;0.0;0.0;0.0} junk={-1;-1;-1;-1} variation_icon={[EuroWP.weapon_arcana_mace_i01];[];[];[]} item_end
item_begin tag=0 object_id=11309 drop_type=3 drop_anim_type=1 drop_radius=15 drop_height=5 UNK_1=0 drop_mesh={[LineageWeapons.arcana_mace_m00_wp];[];[]} drop_texture={[LineageWeaponsTex.arcana_mace_t00_wp];[];[]} icon={[EuroWP.weapon_arcana_mace_i01];[];[];[];[]} durability=-1 weight=1300 material_type=47 crystallizable=1 property_params=0 body_part=7 handness=1 wp_mesh={[LineageWeapons.arcana_mace_m00_wp]} texture={[LineageWeaponsTex.arcana_mace_t00_wp]} item_sound={[ItemSound.sword_mid_7];[ItemSound.sword_big_9];[ItemSound.axe_3];[ItemSound.sword_mid_9]} drop_sound=[ItemSound.itemdrop_spear] equip_sound=[ItemSound.itemequip_spear] effect=[] random_damage=20 patt=225 matt=175 weapon_type=2 crystal_type=5 critical=4 hit_mod=4 avoid_mod=0 shield_pdef=0 shield_rate=0 speed=379 mp_consume=0 soulshot_count=1 spiritshot_count=1 curvature=1000 UNK_2=0 can_equip_hero=1 UNK_3=0 effA=[RoloWeaponEffects.rolo_euro_arcana] junk1A={13.5;0.0;0.0;1.3;0.2} rangeA=[LineageWeapons.rangesample] junk2A={0.0;0.0;0.0;0.0;0.0;0.0} junk={-1;-1;-1;-1} variation_icon={[EuroWP.weapon_arcana_mace_i01];[];[];[]} item_end