Begin Object Class=MeshEmitter Name=MeshEmitter21
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.White.white_Protect01'
ColorScale(0)=(Color=(B=135,G=224,R=254,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=74,G=158,R=251,A=255))
Opacity=0.280000
FadeOutStartTime=2.700000
FadeOut=True
FadeInEndTime=0.030000
FadeIn=True
MaxParticles=1
AlwaysFullSpawnRate=True
RespawnDeadParticles=False
Name="glow"
StartSizeRange=(X=(Min=0.200000,Max=0.200000),Y=(Min=0.200000,Max=0.200000),Z=(Min=0.200000,Max=0.200000))
InitialParticlesPerSecond=1000.000000
AutomaticInitialSpawning=False
LifetimeRange=(Min=3.000000,Max=3.000000)
End Object