Soulshot impact/explosion effect missing when hitting mobs or players

CapitainHook

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Hello,
I am having a visual effect problem with my Lineage II Interlude client.
When I activate and use a Soulshot, the Soulshot effect appears correctly around the weapon. However, when the attack hits a monster or another player, the Soulshot impact/explosion effect does not appear on the target.
The damage is applied normally, and the Soulshot is consumed correctly. The only missing part is the visual impact effect when the hit connects with the target.
This happens when attacking both:
  • Monsters/NPCs
  • Other players
Does anyone know which client file, effect package, animation, or configuration controls the Soulshot impact effect on the target?
Could this be caused by a missing or modified .u package, animation file, texture package, or client interface modification?
Any help identifying the responsible file or effect would be appreciated.
 
Последнее редактирование модератором:
soulshot.int
в строках указан эффект попаданий простой и при крите

Atk=LineageEffect.e_u510_c
AtkDarkCr=LineageEffect.e_u510_d
AtkCr=LineageEffect.e_u510_e
 
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