hello I would like to know how to configure MINING ZONE for the entire GAME map , can someone help me ?
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mine_data_begin id=1 required_weapon_id=0
dig_item_begin item_id=57 min_count=10000000 max_count=100000000 chance=25 dig_item_end
dig_item_begin item_id=1870 min_count=1 max_count=3 chance=25 dig_item_end
dig_item_begin item_id=1869 min_count=1 max_count=3 chance=25 dig_item_end
mine_data_end
//Type = Territory Type for skilldata op_not_in_territory
//GET_OFF_WYVERN = 0
//BLOCK_SUMMONING_PC = 1
//BLOCK_RIDE = 2
//GLUDIO_CASTLE = 3,
//DION_CASTLE = 4,
//GIRAN_CASTLE = 5,
//OREN_CASTLE = 6,
//ADEN_CASTLE = 7,
//INNADRIL_CASTLE = 8,
//GODDARD_CASTLE = 9,
//RUNE_CASTLE = 10,
//SCHUTTGARD_CASTLE = 11
//Territory id is no longer used
//*************************************************
//Check for riding a wyvern
//TOI
begin MinX=105901 MaxX=125648 MinY=10186 MaxY=22218 MinZ=-8128 MaxZ=15180 Type=GET_OFF_WYVERN end
//Valakas Lair
begin MinX=196866 MaxX=229176 MinY=-130845 MaxY=-98498 MinZ=-2572 MaxZ=5428 Type=GET_OFF_WYVERN end
//Locations for summon friend/gate chant/clan gate
//TOI Baium Room
begin MinX=105901 MaxX=125648 MinY=10186 MaxY=22218 MinZ=10000 MaxZ=15180 Type=BLOCK_SUMMONING_PC end
//Valakas Lair
begin MinX=196866 MaxX=229176 MinY=-130845 MaxY=-98498 MinZ=-4572 MaxZ=5428 Type=BLOCK_SUMMONING_PC end
//Anakim
begin MinX=184090 MaxX=186040 MinY=-13588 MaxY=-11637 MinZ=-5604 MaxZ=-5004 Type=BLOCK_SUMMONING_PC end
//Lilith
begin MinX=184084 MaxX=186035 MinY=-10597 MaxY=-8646 MinZ=-5604 MaxZ=-5004 Type=BLOCK_SUMMONING_PC end
//Antaras Lair
begin MinX=170201 MaxX=193652 MinY=108645 MaxY=120982 MinZ=-8912 MaxZ=-5012 Type=BLOCK_SUMMONING_PC end
//Frintezza Room
begin MinX=172140 MaxX=176340 MinY=-95880 MaxY=-80680 MinZ=-5336 MaxZ=-4516 Type=BLOCK_SUMMONING_PC end
//Devil Isle
begin MinX=36664 MaxX=60840 MinY=199832 MaxY=225688 MinZ=-4913 MaxZ=1413 Type=BLOCK_SUMMONING_PC end
begin MinX=36664 MaxX=60840 MinY=199832 MaxY=225688 MinZ=-4913 MaxZ=1413 Type=BLOCK_RIDE end
//Four Sepulchers
//1 & 2
begin MinX=171624 MaxX=177464 MinY=-90184 MaxY=-71352 MinZ=-9913 MaxZ=5413 Type=BLOCK_SUMMONING_PC end
begin MinX=171624 MaxX=177464 MinY=-90184 MaxY=-71352 MinZ=-9913 MaxZ=5413 Type=BLOCK_RIDE end
//3
begin MinX=177576 MaxX=191016 MinY=-90152 MaxY=-87688 MinZ=-9913 MaxZ=5413 Type=BLOCK_SUMMONING_PC end
begin MinX=177576 MaxX=191016 MinY=-90152 MaxY=-87688 MinZ=-9913 MaxZ=5413 Type=BLOCK_RIDE end
//4
begin MinX=180872 MaxX=192504 MinY=-86744 MaxY=-84392 MinZ=-9913 MaxZ=5413 Type=BLOCK_SUMMONING_PC end
begin MinX=180872 MaxX=192504 MinY=-86744 MaxY=-84392 MinZ=-9913 MaxZ=5413 Type=BLOCK_RIDE end
//Giran Castle
begin MinX=108972 MaxX=121412 MinY=140571 MaxY=149919 MinZ=-4515 MaxZ=19935 Type=GIRAN_CASTLE end
begin MinX=108972 MaxX=121412 MinY=140571 MaxY=149919 MinZ=-4515 MaxZ=19935 Type=BLOCK_SUMMONING_PC end
//Oren Castle
begin MinX=75048 MaxX=87488 MinY=32666 MaxY=42014 MinZ=-4242 MaxZ=19935 Type=OREN_CASTLE end
begin MinX=75048 MaxX=87488 MinY=32666 MaxY=42014 MinZ=-4242 MaxZ=19935 Type=BLOCK_SUMMONING_PC end
//Aden Castle
begin MinX=142393 MaxX=152319 MinY=344 MaxY=15215 MinZ=3184 MaxZ=6816 Type=ADEN_CASTLE end
begin MinX=142393 MaxX=152319 MinY=344 MaxY=15215 MinZ=3184 MaxZ=6816 Type=BLOCK_SUMMONING_PC end
//Heine Castle
begin MinX=111201 MaxX=120549 MinY=241579 MaxY=254019 MinZ=-3397 MaxZ=2103 Type=INNADRIL_CASTLE end
begin MinX=111201 MaxX=120549 MinY=241579 MaxY=254019 MinZ=-3397 MaxZ=2103 Type=BLOCK_SUMMONING_PC end
//Goddard Castle
begin MinX=141457 MaxX=151949 MinY=-51510 MaxY=-39107 MinZ=-5000 MaxZ=6000 Type=GODDARD_CASTLE end
begin MinX=141457 MaxX=151949 MinY=-51510 MaxY=-39107 MinZ=-5000 MaxZ=6000 Type=BLOCK_SUMMONING_PC end
//Shuttgart Castle
begin MinX=7096 MaxX=31848 MinY=-56808 MaxY=-44376 MinZ=-1200 MaxZ=2811 Type=SCHUTTGARD_CASTLE end
begin MinX=7096 MaxX=31848 MinY=-56808 MaxY=-44376 MinZ=-1200 MaxZ=2811 Type=BLOCK_SUMMONING_PC end
//Gludio Castle
begin MinX=-22638 MaxX=-13290 MinY=106912 MaxY=113449 MinZ=-4452 MaxZ=3547 Type=GLUDIO_CASTLE end
begin MinX=-22638 MaxX=-13290 MinY=106912 MaxY=113449 MinZ=-4452 MaxZ=3547 Type=BLOCK_SUMMONING_PC end
//Dion Castle
begin MinX=17250 MaxX=26598 MinY=152800 MaxY=165240 MinZ=-4642 MaxZ=4000 Type=DION_CASTLE end
begin MinX=17250 MaxX=26598 MinY=152800 MaxY=165240 MinZ=-4642 MaxZ=4000 Type=BLOCK_SUMMONING_PC end
//test goddardt castle zone
//begin_ex Points={{150278;-54298;-155;145};{144133;-52721;-155;145};{144867;-48907;-155;145};{150550;-48720;-155;145}} Type=BLOCK_SUMMONING_PC end_ex
//Example ZONES
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=PVP_ZONE end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=NO_OL_BUFFS_ZONE end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=BLOCK_ITEMS_ZONE ItemList=7575;1234;6380 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=NICKNAME_CHANGE_ZONE NickName=ManStanding Color=42495 HidePledge=1 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=BLOCK_SKILLS_ZONE SkillList=1016;1254;3160 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=BLOCK_CHAT_ZONE All=1 Shout=1 Tell=1 Party=1 Clan=1 Trade=1 Alliance=1 Hero=1 Msn=1 end
//Restore Life - subclass cabrio rb
//begin MinX=177332 MaxX=181744 MinY=9197 MaxY=12879 MinZ=-2750 MaxZ=-2500 Type=BLOCK_SKILLS_ZONE SkillList=1258 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=RACE_CHANGE_ZONE Sex=1 Race=4 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=PVP_REWARD_ZONE RewardId=3470 RewardCount=1 RequiredLevel=80 StealFromVictim=0 CheckHWID=0 KillReuse=300 end
//begin MinX=177332 MaxX=181744 MinY=9197 MaxY=12879 MinZ=-2750 MaxZ=-2500 Type=DISPEL_SKILL_ZONE SkillList=s_might3;s_shield3;s_dash2 end
//begin MinX=82000 MaxX=85000 MinY=145000 MaxY=149000 MinZ=-5750 MaxZ=2500 Type=DESPAWN_SUMMON_ZONE SummonList=1014506;1014505;1012527 end
//begin MinX=177332 MaxX=181744 MinY=9197 MaxY=12879 MinZ=-2750 MaxZ=-2500 Type=MINING_ZONE MiningDataId=1 end
//begin_ex Points={{46519;185624;-3550;-3540};{45893;186328;-3570;-3560};{45323;186305;-3580;-3570};{44754;184903;-3520;-3510};{44783;183980;-3530;-3510};{45427;181958;-3490;-3470};{46216;181782;-3490;-3480};{47796;182653;-3510;-3500};{48153;184005;-3550;-3540};{47604;184686;-3550;-3540};{47623;185092;-3510;-3500};{47198;185330;-3500;-3490};{46973;184349;-3560;-3550}} Type=MINING_ZONE MiningDataId=1 end_ex
//begin_ex Points={{112102;14366;8948;18968};{112912;13456;8948;18968};{114006;13022;8948;18968};{115264;12992;8948;18968};{116288;13520;8948;18968};{117184;14384;8948;18968};{117600;15488;8948;18968};{117584;16624;8948;18968};{117184;17664;8948;18968};{116304;18544;8948;18968};{115190;19038;8948;18968};{113958;19070;8948;18968};{112944;18592;8948;18968};{112128;17728;8948;18968};{111616;16624;8948;18968};{111664;15488;8948;18968}} Type=PVP_BATTLE_ZONE end_ex
//Example level restriction zone
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=LEVEL_RESTRICTION_ZONE MinLevel=40 MaxLevel=60 KickOutPos=-7841/129487/-3712 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=BLOCK_SCHEME_BUFFER_ZONE end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=DISPEL_ALL_ZONE OnEnterOnly=1 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=PARTY_ZONE MinMembers=2 MaxMembers=9 KickOutPos=-7841/129487/-3712 end
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=NO_PARTY_ZONE end
//begin_ex Points={{46519;185624;-3550;-3540};{45893;186328;-3570;-3560};{45323;186305;-3580;-3570};{44754;184903;-3520;-3510};{44783;183980;-3530;-3510};{45427;181958;-3490;-3470};{46216;181782;-3490;-3480};{47796;182653;-3510;-3500};{48153;184005;-3550;-3540};{47604;184686;-3550;-3540};{47623;185092;-3510;-3500};{47198;185330;-3500;-3490};{46973;184349;-3560;-3550}} Type=LEVEL_RESTRICTION_ZONE MinLevel=40 MaxLevel=60 KickOutPos=-7841/129487/-3712 end_ex
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=NO_RESTART_ZONE KickOutPos=-7841/129487/-3712 end
//begin_ex Type=REQUIRED_ITEM_ZONE ItemList={7575;3166} KickOutPos=47550/185920/-3480 Points={{46519;185624;-3550;-3540};{45893;186328;-3570;-3560};{45323;186305;-3580;-3570};{44754;184903;-3520;-3510};{44783;183980;-3530;-3510};{45427;181958;-3490;-3470};{46216;181782;-3490;-3480};{47796;182653;-3510;-3500};{48153;184005;-3550;-3540};{47604;184686;-3550;-3540};{47623;185092;-3510;-3500};{47198;185330;-3500;-3490};{46973;184349;-3560;-3550}} end_ex
//begin_ex Type=RESPAWN_ZONE HpRatio=100 CpRatio=100 MpRatio=100 ProtectBuffs=1 RespawnPos={{46519;185624;-3544};{45893;186328;-3568};{45323;186305;-3570}} Points={{46519;185624;-3550;-3540};{45893;186328;-3570;-3560};{45323;186305;-3580;-3570};{44754;184903;-3520;-3510};{44783;183980;-3530;-3510};{45427;181958;-3490;-3470};{46216;181782;-3490;-3480};{47796;182653;-3510;-3500};{48153;184005;-3550;-3540};{47604;184686;-3550;-3540};{47623;185092;-3510;-3500};{47198;185330;-3500;-3490};{46973;184349;-3560;-3550}} end_ex
//InstanceId - type of instance (you can make multiple zones with same id - same countdown), AllowedTime - amount of seconds that player is allowed to be in there till ReuseTime (in seconds) passes.
//LockHwid - means if character use all allowed time the instance lock will be set by HWID (all characters with same HWID won't be able to go inside)
//begin_ex Type=INSTANCE_ZONE InstanceId=1 LockHwid=1 AllowedTime=60 ReuseTime=120 KickOutPos=47550/185920/-3480 Points={{150024;46415;-3400;-3420};{150050;47061;-3400;-3420};{148866;47062;-3400;-3420};{148860;46420;-3400;-3420}} end
//begin_ex Type=PRESERVE_ABNORMAL_ZONE Points={{46519;185624;-3550;-3540};{45893;186328;-3570;-3560};{45323;186305;-3580;-3570};{44754;184903;-3520;-3510};{44783;183980;-3530;-3510};{45427;181958;-3490;-3470};{46216;181782;-3490;-3480};{47796;182653;-3510;-3500};{48153;184005;-3550;-3540};{47604;184686;-3550;-3540};{47623;185092;-3510;-3500};{47198;185330;-3500;-3490};{46973;184349;-3560;-3550}} end_ex
//begin MinX=-12000 MaxX=-8000 MinY=100000 MaxY=140000 MinZ=-4000 MaxZ=4000 Type=PVP_REWARD_ZONE RewardId=3470 RewardCount=1 RequiredLevel=80 StealFromVictim=0 CheckHWID=0 KillReuse=300 end
//MiningData.txt
//First it will random which item will be dropped then it will randomize for chance for that item
//Pos moved to TerritoryData
mine_data_begin id=1 required_weapon_id=0
dig_item_begin item_id=6392 min_count=1 max_count=1 chance=100 dig_item_end
dig_item_begin item_id=6393 min_count=1 max_count=1 chance=100 dig_item_end
dig_item_begin item_id=6371 min_count=1 max_count=1 chance=100 dig_item_end
mine_data_end