Посмотрите видео ниже, чтобы узнать, как установить наш сайт в виде веб-приложения на главном экране.
Примечание: Эта функция может быть недоступна в некоторых браузерах.
I suspect the question is about how to restrict access to a server, in this case L2 server, from particular computer on a public or private network. If so, you can use VPN setup. Either use service like Hamachi (yes, it still works) or setup your own server/client with VPN using Wireguard (perhaps Tailscale?) so that you can limit who can connect. Either way, it is only for purpose of limiting who can see your server or who can access it. Normally it is sufficient to configure server not to create auto-accounts and simply provision accounts that can connect. However, VPN definitely protects against DDOS anonymous agents, however it does require additional network setup.Hello everyone,
I would like to ask how I can bind an interface to a player’s PC to prevent it from being shared with others. This is for Chronicles Interlude and High Five. Any answers would be greatly appreciated to help me understand how this works exactly. Thank you!
is there anyone that can make .dll services for interlude client?Знаю, что некоторые спецы интерфейс в .dll могу загнать и от туда использовать.
open a order, I do not have info who can make it.is there anyone that can make .dll services for interlude client?
The problem is that regardless of what info you are using, you have to know it beforehand - otherwise, how do you set the interface to distinguish the authorized user from the unauthorized one?ну только проверка по нику и реквест на выход
но способ так себе
средствами unrealscript мало что получится сделать
ну если это условно игрок, он должен заранее тебе сообщить свой никThe problem is that regardless of what info you are using, you have to know it beforehand - otherwise, how do you set the interface to distinguish the authorized user from the unauthorized one?
nickname bind is the method im using right now but its not convenient for players that dont have a specific name and log different characters each dayну если это условно игрок, он должен заранее тебе сообщить свой ник
для серверов я видел типы привязываются к домену сервера в l2.ini, если не совпадает, то выходим, лично видел такое в бразильских разработках но это бесполезно
ну в любом случае каких то нативных 100% методов нет, только писать dll'куnickname bind is the method im using right now but its not convenient for players that dont have a specific name and log different characters each day