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I want to create a system with random numerical values. For example: pAtk MinvValue="10" MaxValue="10000" Randomly obtain the value of pAtk and apply it to the player. I am trying to add an addValue method within the CreatureStat class file. But it has no effect. I don't know how to make this system function
I find the mergeAdd .Not working
I find the mergeAdd .Not working
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