Hello guys after decompile interface.u with WotGrealExporter , in class folder i cant read a full text , some of text is UnknownFunction , that can be fixed to be full readable?
For example from AbnormalStatusWnd -
function OnEvent (int Event_ID, string param)
{
local UserInfo uInfo;
if ( UnknownFunction154(Event_ID,950) )
{
HandleAddNormalStatus(param);
} else {
if ( UnknownFunction130(UnknownFunction154(Event_ID,580),script_olydmgwnd.AtOly) )
{
HandleSystemMessage(param);
} else {
if ( UnknownFunction154(Event_ID,960) )
{
HandleAddEtcStatus(param);
} else {
if ( UnknownFunction154(Event_ID,970) )
{
HandleAddShortStatus(param);
} else {
if ( UnknownFunction154(Event_ID,40) )
{
HandleRestart();
} else {
if ( UnknownFunction154(Event_ID,50) )
{
HandleDie();
} else {
if ( UnknownFunction154(Event_ID,310) )
{
HandleShowReplayQuitDialogBox();
} else {
if ( UnknownFunction154(Event_ID,1900) )
For example from AbnormalStatusWnd -
function OnEvent (int Event_ID, string param)
{
local UserInfo uInfo;
if ( UnknownFunction154(Event_ID,950) )
{
HandleAddNormalStatus(param);
} else {
if ( UnknownFunction130(UnknownFunction154(Event_ID,580),script_olydmgwnd.AtOly) )
{
HandleSystemMessage(param);
} else {
if ( UnknownFunction154(Event_ID,960) )
{
HandleAddEtcStatus(param);
} else {
if ( UnknownFunction154(Event_ID,970) )
{
HandleAddShortStatus(param);
} else {
if ( UnknownFunction154(Event_ID,40) )
{
HandleRestart();
} else {
if ( UnknownFunction154(Event_ID,50) )
{
HandleDie();
} else {
if ( UnknownFunction154(Event_ID,310) )
{
HandleShowReplayQuitDialogBox();
} else {
if ( UnknownFunction154(Event_ID,1900) )