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Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.
In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.
Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?
Any suggestions are welcome!
Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.
In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.
Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?
Any suggestions are welcome!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.
In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.
Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?
Any suggestions are welcome!


Hi everyone!
I created a mod that automatically grants specific classes certain skills when Autofarm is enabled.
In this case, I want SCAVENGER or FORTUNE_SEEKER to receive the Festive Sweeper skill (ID 666) as a passive skill.
However, the skill isn't being added—it doesn't appear in the skill list or apply as a bonus.
Is there a way to make Festive Sweeper function as a passive skill (or automatically granted to the player) when Autofarm is enabled?
Perhaps I need to change it in the skill's XML or handle it differently in the code?
Any suggestions are welcome!