ошибки при запуске ГС

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Доброго времени суток!
вот лог ГС
Код:
[02.10.17 14:08:17:845] ERROR scripts.Scripts: Scripts: Failed running bosses.BaylorManager.onLoad()
java.lang.NullPointerException
    at bosses.BaylorManager.init(BaylorManager.java:326)
    at bosses.BaylorManager.onLoad(BaylorManager.java:483)
    at l2ft.gameserver.scripts.Scripts.init(Scripts.java:139)
    at l2ft.gameserver.GameServer.<init>(GameServer.java:182)
    at l2ft.gameserver.GameServer.main(GameServer.java:342)
[02.10.17 14:08:18:001] ERROR scripts.Scripts: Scripts: Failed running bosses.SailrenManager.onLoad()
java.lang.NullPointerException
    at bosses.SailrenManager.init(SailrenManager.java:256)
    at bosses.SailrenManager.onLoad(SailrenManager.java:462)
    at l2ft.gameserver.scripts.Scripts.init(Scripts.java:139)
    at l2ft.gameserver.GameServer.<init>(GameServer.java:182)
    at l2ft.gameserver.GameServer.main(GameServer.java:342)
собственно у меня подозрения на скрипты
скрипт Байлора:
Код:
package bosses;

import java.util.ArrayList;
import java.util.Date;
import java.util.List;
import java.util.concurrent.ScheduledFuture;

import l2ft.commons.threading.RunnableImpl;
import l2ft.commons.util.Rnd;
import l2ft.gameserver.Config;
import l2ft.gameserver.ThreadPoolManager;
import l2ft.gameserver.data.xml.holder.NpcHolder;
import l2ft.gameserver.geodata.GeoEngine;
import l2ft.gameserver.instancemanager.ReflectionManager;
import l2ft.gameserver.listener.actor.OnDeathListener;
import l2ft.gameserver.listener.zone.OnZoneEnterLeaveListener;
import l2ft.gameserver.model.Creature;
import l2ft.gameserver.model.Player;
import l2ft.gameserver.model.Zone;
import l2ft.gameserver.model.entity.Reflection;
import l2ft.gameserver.model.instances.NpcInstance;
import l2ft.gameserver.network.l2.s2c.FlyToLocation;
import l2ft.gameserver.network.l2.s2c.FlyToLocation.FlyType;
import l2ft.gameserver.network.l2.s2c.SocialAction;
import l2ft.gameserver.scripts.Functions;
import l2ft.gameserver.scripts.ScriptFile;
import l2ft.gameserver.templates.npc.NpcTemplate;
import l2ft.gameserver.utils.Location;
import l2ft.gameserver.utils.Log;
import l2ft.gameserver.utils.PositionUtils;
import l2ft.gameserver.utils.ReflectionUtils;

public class BaylorManager extends Functions implements ScriptFile
{
    public static NpcInstance spawn(Location loc, int npcId)
    {
        NpcTemplate template = NpcHolder.getInstance().getTemplate(npcId);
        NpcInstance npc = template.getNewInstance();
        npc.setSpawnedLoc(loc);
        npc.setHeading(loc.h);
        npc.setLoc(loc);
        npc.setReflection(currentReflection);
        npc.spawnMe();
        return npc;
    }

    private static class ActivityTimeEnd extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            setIntervalEndTask();
        }
    }

    private static class BaylorSpawn extends RunnableImpl
    {
        private final int _npcId;
        private final Location _pos = new Location(153569, 142075, -12711, 44732);

        public BaylorSpawn(int npcId)
        {
            _npcId = npcId;
        }

        @Override
        public void runImpl() throws Exception
        {
            switch (_npcId)
            {
                case CrystalPrisonGuard:

                    Reflection ref = ReflectionManager.getInstance().get(currentReflection);
                    for (int doorId : doors)
                        ref.openDoor(doorId);

                    for (int i = 0; i < _crystalineLocation.length; i++)
                    {
                        _crystaline[i] = spawn(_crystalineLocation[i], CrystalPrisonGuard);
                        _crystaline[i].setRunning();
                        _crystaline[i].moveToLocation(_pos, 300, false);
                        ThreadPoolManager.getInstance().schedule(new Social(_crystaline[i], 2), 15000);
                    }

                    break;
                case Baylor:
                    Dying = false;

                    _baylor = spawn(new Location(153569, 142075, -12732, 59864), Baylor);
                    _baylor.addListener(BaylorDeathListener.getInstance());

                    _state.setRespawnDate(getRespawnInterval() + FWBA_ACTIVITYTIMEOFMOBS);
                    _state.setState(EpicBossState.State.ALIVE);
                    _state.update();

                    if (_socialTask != null)
                    {
                        _socialTask.cancel(false);
                        _socialTask = null;
                    }
                    _socialTask = ThreadPoolManager.getInstance().schedule(new Social(_baylor, 1), 500);

                    if (_endSceneTask != null)
                    {
                        _endSceneTask.cancel(false);
                        _endSceneTask = null;
                    }
                    _endSceneTask = ThreadPoolManager.getInstance().schedule(new EndScene(), 23000);

                    if (_activityTimeEndTask != null)
                    {
                        _activityTimeEndTask.cancel(false);
                        _activityTimeEndTask = null;
                    }
                    _activityTimeEndTask = ThreadPoolManager.getInstance().schedule(new ActivityTimeEnd(), FWBA_ACTIVITYTIMEOFMOBS);

                    break;
            }
        }
    }

    // Interval end.
    private static class IntervalEnd extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            _state.setState(EpicBossState.State.NOTSPAWN);
            _state.update();
        }
    }

    private static class Social extends RunnableImpl
    {
        private final int _action;
        private final NpcInstance _npc;

        public Social(NpcInstance npc, int actionId)
        {
            _npc = npc;
            _action = actionId;
        }

        @Override
        public void runImpl() throws Exception
        {
            _npc.broadcastPacket(new SocialAction(_npc.getObjectId(), _action));
        }
    }

    private static class EndScene extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            for (Player player : getPlayersInside())
            {
                player.unblock();
                if (_baylor != null)
                {
                    double angle = PositionUtils.convertHeadingToDegree(_baylor.getHeading());
                    double radian = Math.toRadians(angle - 90);
                    int x1 = -(int) (Math.sin(radian) * 600);
                    int y1 = (int) (Math.cos(radian) * 600);
                    Location flyLoc = GeoEngine.moveCheck(player.getX(), player.getY(), player.getZ(), player.getX() + x1, player.getY() + y1, player.getGeoIndex());
                    player.setLoc(flyLoc);
                    player.broadcastPacket(new FlyToLocation(player, flyLoc, FlyType.THROW_HORIZONTAL));
                }
            }
            for (NpcInstance npc : _crystaline)
            {
                if (npc != null)
                    npc.reduceCurrentHp(npc.getMaxHp() + 1, npc, null, true, true, false, false, false, false, false);
            }
        }
    }

    private static final int Baylor = 29099;
    private static final int CrystalPrisonGuard = 29100;
    private static final int Parme = 32271;
    private static final int Oracle = 32273;

    private static final Location _crystalineLocation[] = {
            new Location(154404, 140596, -12711, 44732),
            new Location(153574, 140402, -12711, 44732),
            new Location(152105, 141230, -12711, 44732),
            new Location(151877, 142095, -12711, 44732),
            new Location(152109, 142920, -12711, 44732),
            new Location(152730, 143555, -12711, 44732),
            new Location(154439, 143538, -12711, 44732),
            new Location(155246, 142068, -12711, 44732) };

    private static final Location _baylorChestLocation[] = {
            new Location(153763, 142075, -12741, 64792),
            new Location(153701, 141942, -12741, 57739),
            new Location(153573, 141894, -12741, 49471),
            new Location(153445, 141945, -12741, 41113),
            new Location(153381, 142076, -12741, 32767),
            new Location(153441, 142211, -12741, 25730),
            new Location(153573, 142260, -12741, 16185),
            new Location(153706, 142212, -12741, 7579),
            new Location(153571, 142860, -12741, 16716),
            new Location(152783, 142077, -12741, 32176),
            new Location(153571, 141274, -12741, 49072),
            new Location(154365, 142073, -12741, 64149),
            new Location(154192, 142697, -12741, 7894),
            new Location(152924, 142677, -12741, 25072),
            new Location(152907, 141428, -12741, 39590),
            new Location(154243, 141411, -12741, 55500) };

    private static final int[] doors = { 24220009, 24220011, 24220012, 24220014, 24220015, 24220016, 24220017, 24220019 };

    // Instance of monsters
    private static NpcInstance[] _crystaline = new NpcInstance[8];

    private static NpcInstance _baylor;
    // Tasks
    private static ScheduledFuture<?> _intervalEndTask = null;
    private static ScheduledFuture<?> _activityTimeEndTask = null;
    private static ScheduledFuture<?> _socialTask = null;
    private static ScheduledFuture<?> _endSceneTask = null;

    // State of baylor's lair.
    private static boolean _isAlreadyEnteredOtherParty = false;

    private static EpicBossState _state;
    private static Zone _zone;

    private static final int FWBA_ACTIVITYTIMEOFMOBS = 120 * 60000;
    private static final int FWBA_FIXINTERVALOFBAYLORSPAWN = Config.FIXINTERVALOFBAYLORSPAWN_HOUR * 60 * 60000;
    private static final int FWBA_RANDOMINTERVALOFBAYLORSPAWN = Config.RANDOMINTERVALOFBAYLORSPAWN * 60 * 60000;

    private static final boolean FWBA_ENABLESINGLEPLAYER = false;

    private static boolean Dying = false;

    private static int currentReflection;

    // Whether it is permitted to enter the baylor's lair is confirmed.
    public static int canIntoBaylorLair(Player pc)
    {
        if (pc.isGM())
            return 0;
        if (!FWBA_ENABLESINGLEPLAYER && !pc.isInParty())
            return 4;
        else if (_isAlreadyEnteredOtherParty)
            return 2;
        else if (_state.getState().equals(EpicBossState.State.NOTSPAWN))
            return 0;
        else if (_state.getState().equals(EpicBossState.State.ALIVE) || _state.getState().equals(EpicBossState.State.DEAD))
            return 1;
        else if (_state.getState().equals(EpicBossState.State.INTERVAL))
            return 3;
        else
            return 0;
    }

    private synchronized static void checkAnnihilated()
    {
        if (isPlayersAnnihilated())
            setIntervalEndTask();
    }

    // Teleporting player to baylor's lair.
    public synchronized static void entryToBaylorLair(Player pc)
    {
        currentReflection = pc.getReflectionId();
        _zone.setReflection(pc.getReflection());

        // Synerge - When they enter baylor cave, reset the instance time to 30 minutes
        if (pc.getReflection() != null)
            pc.getReflection().startCollapseTimer(30 * 60 * 1000L);

        ReflectionManager.getInstance().get(currentReflection).closeDoor(24220008);
        ThreadPoolManager.getInstance().schedule(new BaylorSpawn(CrystalPrisonGuard), 20000);
        ThreadPoolManager.getInstance().schedule(new BaylorSpawn(Baylor), 40000);

        if (pc.getParty() == null)
        {
            pc.teleToLocation(153569 + Rnd.get(-80, 80), 142075 + Rnd.get(-80, 80), -12732);
            pc.block();
        }
        else
        {
            List<Player> members = new ArrayList<Player>(); // list of member of teleport candidate.
            for (Player mem : pc.getParty().getPartyMembers())
                // teleporting it within alive and the range of recognition of the leader of the party.
                if (!mem.isDead() && mem.isInRange(pc, 1500))
                    members.add(mem);
            for (Player mem : members)
            {
                mem.teleToLocation(153569 + Rnd.get(-80, 80), 142075 + Rnd.get(-80, 80), -12732);
                mem.block();
            }
        }
        _isAlreadyEnteredOtherParty = true;
    }

    private static List<Player> getPlayersInside()
    {
        List<Player> result = new ArrayList<Player>();
        for (Player player : getZone().getInsidePlayers())
            result.add(player);
        return result;
    }

    private static int getRespawnInterval()
    {
        return (int) (Config.ALT_RAID_RESPAWN_MULTIPLIER * (FWBA_FIXINTERVALOFBAYLORSPAWN + Rnd.get(0, FWBA_RANDOMINTERVALOFBAYLORSPAWN)));
    }

    public static Zone getZone()
    {
        return _zone;
    }

    private static void init()
    {
        _state = new EpicBossState(Baylor);
        _zone = ReflectionUtils.getZone("[baylor_epic]");
        _zone.addListener(BaylorZoneListener.getInstance());

        _isAlreadyEnteredOtherParty = false;

        Log.add("BaylorManager : State of Baylor is " + _state.getState() + ".", "bosses");
        if (!_state.getState().equals(EpicBossState.State.NOTSPAWN))
            setIntervalEndTask();

        Date dt = new Date(_state.getRespawnDate());
        Log.add("BaylorManager : Next spawn date of Baylor is " + dt + ".", "bosses");
        Log.add("BaylorManager : Init BaylorManager.", "bosses");
    }

    private static boolean isPlayersAnnihilated()
    {
        for (Player pc : getPlayersInside())
            if (!pc.isDead())
                return false;
        return true;
    }

    private static void onBaylorDie()
    {
        if (Dying)
            return;

        Dying = true;
        _state.setRespawnDate(getRespawnInterval());
        _state.setState(EpicBossState.State.INTERVAL);
        _state.update();

        Log.add("Baylor died", "bosses");

        spawn(_baylorChestLocation[Rnd.get(_baylorChestLocation.length)], 29116);

        spawn(new Location(153570, 142067, -9727, 55500), Parme);
        spawn(new Location(153569, 142075, -12732, 55500), Oracle);

        startCollapse();
    }

    private static class BaylorZoneListener implements OnZoneEnterLeaveListener
    {
        private static OnZoneEnterLeaveListener _instance = new BaylorZoneListener();

        public static OnZoneEnterLeaveListener getInstance()
        {
            return _instance;
        }

        @Override
        public void onZoneEnter(Zone zone, Creature actor)
        {
            if (actor.isPlayer())
                actor.addListener(PlayerDeathListener.getInstance());
        }

        @Override
        public void onZoneLeave(Zone zone, Creature actor)
        {
            if (actor.isPlayer())
                actor.removeListener(PlayerDeathListener.getInstance());
        }
    }

    private static class PlayerDeathListener implements OnDeathListener
    {
        private static OnDeathListener _instance = new PlayerDeathListener();

        public static OnDeathListener getInstance()
        {
            return _instance;
        }

        @Override
        public void onDeath(Creature actor, Creature killer)
        {
            checkAnnihilated();
        }
    }

    private static class BaylorDeathListener implements OnDeathListener
    {
        private static OnDeathListener _instance = new BaylorDeathListener();

        public static OnDeathListener getInstance()
        {
            return _instance;
        }

        @Override
        public void onDeath(Creature actor, Creature killer)
        {
            onBaylorDie();
        }
    }

    // Task of interval of baylor spawn.
    private static void setIntervalEndTask()
    {
        setUnspawn();

        if (_state.getState().equals(EpicBossState.State.ALIVE))
        {
            _state.setState(EpicBossState.State.NOTSPAWN);
            _state.update();
            return;
        }

        if (!_state.getState().equals(EpicBossState.State.INTERVAL))
        {
            _state.setRespawnDate(getRespawnInterval());
            _state.setState(EpicBossState.State.INTERVAL);
            _state.update();
        }

        _intervalEndTask = ThreadPoolManager.getInstance().schedule(new IntervalEnd(), _state.getInterval());
    }

    // Clean up Baylor's lair.
    private static void setUnspawn()
    {
        if (!_isAlreadyEnteredOtherParty)
            return;
        _isAlreadyEnteredOtherParty = false;

        startCollapse();

        if (_baylor != null)
            _baylor.deleteMe();
        _baylor = null;

        for (NpcInstance npc : _crystaline)
            if (npc != null)
                npc.deleteMe();

        if (_intervalEndTask != null)
        {
            _intervalEndTask.cancel(false);
            _intervalEndTask = null;
        }
        if (_activityTimeEndTask != null)
        {
            _activityTimeEndTask.cancel(false);
            _activityTimeEndTask = null;
        }
    }

    private static void startCollapse()
    {
        if (currentReflection > 0)
        {
            Reflection reflection = ReflectionManager.getInstance().get(currentReflection);
            if (reflection != null)
                reflection.startCollapseTimer(300000);
            currentReflection = 0;
        }
    }

    @Override
    public void onLoad()
    {
        init();
    }

    @Override
    public void onReload()
    {
        setUnspawn();
    }

    @Override
    public void onShutdown()
    {}
}
скрипт сайлрен
Код:
package bosses;

import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ScheduledFuture;

import l2ft.commons.threading.RunnableImpl;
import l2ft.commons.util.Rnd;
import l2ft.gameserver.Config;
import l2ft.gameserver.ThreadPoolManager;
import l2ft.gameserver.ai.DefaultAI;
import l2ft.gameserver.listener.actor.OnDeathListener;
import l2ft.gameserver.model.Creature;
import l2ft.gameserver.model.Player;
import l2ft.gameserver.model.Zone;
import l2ft.gameserver.model.actor.listener.CharListenerList;
import l2ft.gameserver.model.instances.NpcInstance;
import l2ft.gameserver.network.l2.s2c.SocialAction;
import l2ft.gameserver.scripts.Functions;
import l2ft.gameserver.scripts.ScriptFile;
import l2ft.gameserver.utils.Location;
import l2ft.gameserver.utils.Log;
import l2ft.gameserver.utils.ReflectionUtils;
import l2ft.gameserver.utils.TimeUtils;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

import bosses.EpicBossState.State;

public class SailrenManager extends Functions implements ScriptFile, OnDeathListener
{
    private static final Logger _log = LoggerFactory.getLogger(SailrenManager.class);

    private static class ActivityTimeEnd extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            sleep();
        }
    }

    private static class CubeSpawn extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            _teleportCube = spawn(new Location(27734, -6838, -1982, 0), TeleportCubeId);
        }
    }

    private static class IntervalEnd extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            _state.setState(EpicBossState.State.NOTSPAWN);
            _state.update();
        }
    }

    private static class Social extends RunnableImpl
    {
        private int _action;
        private NpcInstance _npc;

        public Social(NpcInstance npc, int actionId)
        {
            _npc = npc;
            _action = actionId;
        }

        @Override
        public void runImpl() throws Exception
        {
            _npc.broadcastPacket(new SocialAction(_npc.getObjectId(), _action));
        }
    }

    private static class onAnnihilated extends RunnableImpl
    {
        @Override
        public void runImpl() throws Exception
        {
            sleep();
        }
    }

    // Do spawn Valakas.
    private static class SailrenSpawn extends RunnableImpl
    {
        private int _npcId;
        private final Location _pos = new Location(27628, -6109, -1982, 44732);

        SailrenSpawn(int npcId)
        {
            _npcId = npcId;
        }

        @Override
        public void runImpl() throws Exception
        {
            if(_socialTask != null)
            {
                _socialTask.cancel(false);
                _socialTask = null;
            }

            switch(_npcId)
            {
                case Velociraptor:
                    _velociraptor = spawn(new Location(27852, -5536, -1983, 44732), Velociraptor);
                    ((DefaultAI) _velociraptor.getAI()).addTaskMove(_pos, false);

                    if(_socialTask != null)
                    {
                        _socialTask.cancel(false);
                        _socialTask = null;
                    }
                    _socialTask = ThreadPoolManager.getInstance().schedule(new Social(_velociraptor, 2), 6000);
                    if(_activityTimeEndTask != null)
                    {
                        _activityTimeEndTask.cancel(false);
                        _activityTimeEndTask = null;
                    }
                    _activityTimeEndTask = ThreadPoolManager.getInstance().schedule(new ActivityTimeEnd(), FWS_ACTIVITYTIMEOFMOBS);
                    break;
                case Pterosaur:
                    _pterosaur = spawn(new Location(27852, -5536, -1983, 44732), Pterosaur);
                    ((DefaultAI) _pterosaur.getAI()).addTaskMove(_pos, false);
                    if(_socialTask != null)
                    {
                        _socialTask.cancel(false);
                        _socialTask = null;
                    }
                    _socialTask = ThreadPoolManager.getInstance().schedule(new Social(_pterosaur, 2), 6000);
                    if(_activityTimeEndTask != null)
                    {
                        _activityTimeEndTask.cancel(false);
                        _activityTimeEndTask = null;
                    }
                    _activityTimeEndTask = ThreadPoolManager.getInstance().schedule(new ActivityTimeEnd(), FWS_ACTIVITYTIMEOFMOBS);
                    break;
                case Tyrannosaurus:
                    _tyranno = spawn(new Location(27852, -5536, -1983, 44732), Tyrannosaurus);
                    ((DefaultAI) _tyranno.getAI()).addTaskMove(_pos, false);
                    if(_socialTask != null)
                    {
                        _socialTask.cancel(false);
                        _socialTask = null;
                    }
                    _socialTask = ThreadPoolManager.getInstance().schedule(new Social(_tyranno, 2), 6000);
                    if(_activityTimeEndTask != null)
                    {
                        _activityTimeEndTask.cancel(false);
                        _activityTimeEndTask = null;
                    }
                    _activityTimeEndTask = ThreadPoolManager.getInstance().schedule(new ActivityTimeEnd(), FWS_ACTIVITYTIMEOFMOBS);
                    break;
                case Sailren:
                    _sailren = spawn(new Location(27810, -5655, -1983, 44732), Sailren);

                    _state.setRespawnDate(getRespawnInterval() + FWS_ACTIVITYTIMEOFMOBS);
                    _state.setState(EpicBossState.State.ALIVE);
                    _state.update();

                    _sailren.setRunning();
                    ((DefaultAI) _sailren.getAI()).addTaskMove(_pos, false);
                    if(_socialTask != null)
                    {
                        _socialTask.cancel(false);
                        _socialTask = null;
                    }
                    _socialTask = ThreadPoolManager.getInstance().schedule(new Social(_sailren, 2), 6000);
                    if(_activityTimeEndTask != null)
                    {
                        _activityTimeEndTask.cancel(false);
                        _activityTimeEndTask = null;
                    }
                    _activityTimeEndTask = ThreadPoolManager.getInstance().schedule(new ActivityTimeEnd(), FWS_ACTIVITYTIMEOFMOBS);
                    break;
            }
        }
    }

    private static NpcInstance _velociraptor;
    private static NpcInstance _pterosaur;
    private static NpcInstance _tyranno;
    private static NpcInstance _sailren;
    private static NpcInstance _teleportCube;

    // Tasks.
    private static ScheduledFuture<?> _cubeSpawnTask = null;
    private static ScheduledFuture<?> _monsterSpawnTask = null;
    private static ScheduledFuture<?> _intervalEndTask = null;
    private static ScheduledFuture<?> _socialTask = null;
    private static ScheduledFuture<?> _activityTimeEndTask = null;
    private static ScheduledFuture<?> _onAnnihilatedTask = null;

    private static final int Sailren = 29065;
    private static final int Velociraptor = 22198;
    private static final int Pterosaur = 22199;
    private static final int Tyrannosaurus = 22217;
    private static final int TeleportCubeId = 31759;

    private static EpicBossState _state;
    private static Zone _zone;
    private static Location _enter = new Location(27734, -6938, -1982);

    private static final boolean FWS_ENABLESINGLEPLAYER = Boolean.TRUE;

    private static final int FWS_ACTIVITYTIMEOFMOBS = 120 * 60000;
    private static final int FWS_FIXINTERVALOFSAILRENSPAWN = Config.FIXINTERVALOFSAILRENSPAWN_HOUR * 60 * 60000;
    private static final int FWS_RANDOMINTERVALOFSAILRENSPAWN = Config.RANDOMINTERVALOFSAILRENSPAWN * 60 * 60000;
    private static final int FWS_INTERVALOFNEXTMONSTER = 60000;

    private static boolean _isAlreadyEnteredOtherParty = false;

    private static boolean Dying = false;

    private static void banishForeigners()
    {
        for(Player player : getPlayersInside())
            player.teleToClosestTown();
    }

    private synchronized static void checkAnnihilated()
    {
        if(_onAnnihilatedTask == null && isPlayersAnnihilated())
            _onAnnihilatedTask = ThreadPoolManager.getInstance().schedule(new onAnnihilated(), 5000);
    }

    private static List<Player> getPlayersInside()
    {
        return getZone().getInsidePlayers();
    }

    private static int getRespawnInterval()
    {
        return (int) (Config.ALT_RAID_RESPAWN_MULTIPLIER * (FWS_FIXINTERVALOFSAILRENSPAWN + Rnd.get(0, FWS_RANDOMINTERVALOFSAILRENSPAWN)));
    }

    public static Zone getZone()
    {
        return _zone;
    }

    private void init()
    {
        CharListenerList.addGlobal(this);

        _state = new EpicBossState(Sailren);
        _zone = ReflectionUtils.getZone("[sailren_epic]");

        _log.info("SailrenManager: State of Sailren is " + _state.getState() + ".");
        if(!_state.getState().equals(EpicBossState.State.NOTSPAWN))
            setIntervalEndTask();

        _log.info("SailrenManager: Next spawn date of Sailren is " + TimeUtils.toSimpleFormat(_state.getRespawnDate()) + ".");
    }

    private static boolean isPlayersAnnihilated()
    {
        for(Player pc : getPlayersInside())
            if(!pc.isDead())
                return false;
        return true;
    }

    @Override
    public void onDeath(Creature self, Creature killer)
    {
        if(self.isPlayer() && _state != null && _state.getState() == State.ALIVE && _zone != null && _zone.checkIfInZone(self.getX(), self.getY()))
            checkAnnihilated();
        else if(self == _velociraptor)
        {
            if(_monsterSpawnTask != null)
                _monsterSpawnTask.cancel(false);
            _monsterSpawnTask = ThreadPoolManager.getInstance().schedule(new SailrenSpawn(Pterosaur), FWS_INTERVALOFNEXTMONSTER);
        }
        else if(self == _pterosaur)
        {
            if(_monsterSpawnTask != null)
                _monsterSpawnTask.cancel(false);
            _monsterSpawnTask = ThreadPoolManager.getInstance().schedule(new SailrenSpawn(Tyrannosaurus), FWS_INTERVALOFNEXTMONSTER);
        }
        else if(self == _tyranno)
        {
            if(_monsterSpawnTask != null)
                _monsterSpawnTask.cancel(false);
            _monsterSpawnTask = ThreadPoolManager.getInstance().schedule(new SailrenSpawn(Sailren), FWS_INTERVALOFNEXTMONSTER);
        }
        else if(self == _sailren)
            onSailrenDie(killer);
    }

    private static void onSailrenDie(Creature killer)
    {
        if(Dying)
            return;

        Dying = true;
        _state.setRespawnDate(getRespawnInterval());
        _state.setState(EpicBossState.State.INTERVAL);
        _state.update();

        Log.add("Sailren died", "bosses");

        _cubeSpawnTask = ThreadPoolManager.getInstance().schedule(new CubeSpawn(), 10000);
    }

    // Start interval.
    private static void setIntervalEndTask()
    {
        setUnspawn();

        if(_state.getState().equals(EpicBossState.State.ALIVE))
        {
            _state.setState(EpicBossState.State.NOTSPAWN);
            _state.update();
            return;
        }

        //init state of Sailren lair.
        if(!_state.getState().equals(EpicBossState.State.INTERVAL))
        {
            _state.setRespawnDate(getRespawnInterval());
            _state.setState(EpicBossState.State.INTERVAL);
            _state.update();
        }

        _intervalEndTask = ThreadPoolManager.getInstance().schedule(new IntervalEnd(), _state.getInterval());
    }

    private static void setUnspawn()
    {
        banishForeigners();

        if(_velociraptor != null)
        {
            if(_velociraptor.getSpawn() != null)
                _velociraptor.getSpawn().stopRespawn();
            _velociraptor.deleteMe();
            _velociraptor = null;
        }
        if(_pterosaur != null)
        {
            if(_pterosaur.getSpawn() != null)
                _pterosaur.getSpawn().stopRespawn();
            _pterosaur.deleteMe();
            _pterosaur = null;
        }
        if(_tyranno != null)
        {
            if(_tyranno.getSpawn() != null)
                _tyranno.getSpawn().stopRespawn();
            _tyranno.deleteMe();
            _tyranno = null;
        }
        if(_sailren != null)
        {
            if(_sailren.getSpawn() != null)
                _sailren.getSpawn().stopRespawn();
            _sailren.deleteMe();
            _sailren = null;
        }
        if(_teleportCube != null)
        {
            if(_teleportCube.getSpawn() != null)
                _teleportCube.getSpawn().stopRespawn();
            _teleportCube.deleteMe();
            _teleportCube = null;
        }
        if(_cubeSpawnTask != null)
        {
            _cubeSpawnTask.cancel(false);
            _cubeSpawnTask = null;
        }
        if(_monsterSpawnTask != null)
        {
            _monsterSpawnTask.cancel(false);
            _monsterSpawnTask = null;
        }
        if(_intervalEndTask != null)
        {
            _intervalEndTask.cancel(false);
            _intervalEndTask = null;
        }
        if(_socialTask != null)
        {
            _socialTask.cancel(false);
            _socialTask = null;
        }
        if(_activityTimeEndTask != null)
        {
            _activityTimeEndTask.cancel(false);
            _activityTimeEndTask = null;
        }
        if(_onAnnihilatedTask != null)
        {
            _onAnnihilatedTask.cancel(false);
            _onAnnihilatedTask = null;
        }
    }

    private static void sleep()
    {
        setUnspawn();
        if(_state.getState().equals(EpicBossState.State.ALIVE))
        {
            _state.setState(EpicBossState.State.NOTSPAWN);
            _state.update();
        }
    }

    public synchronized static void setSailrenSpawnTask()
    {
        if(_monsterSpawnTask == null)
            _monsterSpawnTask = ThreadPoolManager.getInstance().schedule(new SailrenSpawn(Velociraptor), FWS_INTERVALOFNEXTMONSTER);
    }

    public static boolean isEnableEnterToLair()
    {
        return _state.getState() == EpicBossState.State.NOTSPAWN;
    }

    public static int canIntoSailrenLair(Player pc)
    {
        if(!FWS_ENABLESINGLEPLAYER && pc.getParty() == null)
            return 4;
        else if(_isAlreadyEnteredOtherParty)
            return 2;
        else if(_state.getState().equals(EpicBossState.State.NOTSPAWN))
            return 0;
        else if(_state.getState().equals(EpicBossState.State.ALIVE) || _state.getState().equals(EpicBossState.State.DEAD))
            return 1;
        else if(_state.getState().equals(EpicBossState.State.INTERVAL))
            return 3;
        else
            return 0;
    }

    public static void entryToSailrenLair(Player pc)
    {
        if(pc.getParty() == null)
            pc.teleToLocation(Location.findPointToStay(_enter, 80, pc.getGeoIndex()));
        else
        {
            List<Player> members = new ArrayList<Player>();
            for(Player mem : pc.getParty().getPartyMembers())
                if(mem != null && !mem.isDead() && mem.isInRange(pc, 1000))
                    members.add(mem);
            for(Player mem : members)
                mem.teleToLocation(Location.findPointToStay(_enter, 80, mem.getGeoIndex()));
        }
        _isAlreadyEnteredOtherParty = true;
    }

    @Override
    public void onLoad()
    {
        init();
    }

    @Override
    public void onReload()
    {
        sleep();
    }

    @Override
    public void onShutdown()
    {
    }
}
сборка First-Team
 
Не могу глянуть номера строк с телефона, по этому думаю что отсутствуют зоны
[baylor_epic] и
[sailren_epic]
 
в бд в таблице эпиков проставить стейт NOT_SPAWN или подобный
 
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