/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <
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*/
package handlers.effecthandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author Sdw
*/
public class VampiricAttack extends AbstractEffect
{
private final double _amount;
private final double _sum;
public VampiricAttack(StatSet params)
{
_amount = params.getDouble("amount");
_sum = _amount * params.getDouble("chance");
}
@Override
public void pump(Creature effected, Skill skill)
{
effected.getStat().mergeAdd(Stat.ABSORB_DAMAGE_PERCENT, _amount / 100);
effected.getStat().addToVampiricSum(_sum);
}
@Override
public void pump(Creature effected, Skill skill)
{
target.getStat().getValue(Stat.ABSORB_DAMAGE_DEFENCE, 1);
stat.getValue(Stat.ABSORB_DAMAGE_CHANCE)))
}
}