Begin Map
Begin Actor Class=Emitter Name=Emitter0
Begin Object Class=MeshEmitter Name=MeshEmitter53
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.Monster.Barler_bright0'
UseMeshBlendMode=False
RenderTwoSided=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScaleRepeats=10.000000
ColorMultiplierRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.500000,Max=0.500000))
Opacity=0.040000
FadeOutStartTime=1.500000
FadeOut=True
FadeInEndTime=0.100000
FadeIn=True
MaxParticles=1
WeatherSoundCheck=True
Name="Aura"
SpinCCWorCW=(X=1.000000)
SpinsPerSecondRange=(X=(Min=0.010000,Max=0.010000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.800000)
SizeScale(1)=(RelativeTime=0.100000,RelativeSize=1.000000)
StartSizeRange=(Z=(Min=1.400000,Max=1.400000))
InitialParticlesPerSecond=1000.000000
AutomaticInitialSpawning=False
DrawStyle=PTDS_Brighten
LifetimeRange=(Min=10.000000,Max=10.000000)
Name="MeshEmitter53"
End Object
Emitters(0)=MeshEmitter'myLevel.MeshEmitter53'
Begin Object Class=MeshEmitter Name=MeshEmitter55
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.etc_levelup00'
UseMeshBlendMode=False
RenderTwoSided=True
UseColorScale=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.575000,Color=(B=227,G=227,R=227,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorScaleRepeats=15.000000
ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.700000,Max=0.700000))
Opacity=0.050000
FadeOutStartTime=7.300000
FadeOut=True
FadeInEndTime=0.600000
FadeIn=True
MaxParticles=1
Name="Aura_cyl"
SpinParticles=True
SpinCCWorCW=(X=0.000000)
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.800000)
SizeScale(1)=(RelativeTime=0.090000,RelativeSize=1.050000)
SizeScale(2)=(RelativeTime=0.110000,RelativeSize=1.000000)
SizeScale(3)=(RelativeTime=0.910000,RelativeSize=1.000000)
SizeScale(4)=(RelativeTime=1.000000,RelativeSize=0.800000)
StartSizeRange=(X=(Min=0.350000,Max=0.350000),Y=(Min=0.350000,Max=0.350000),Z=(Min=0.650000,Max=0.650000))
InitialParticlesPerSecond=1000.000000
AutomaticInitialSpawning=False
LifetimeRange=(Min=10.000000,Max=10.000000)
Name="MeshEmitter55"
End Object
Emitters(1)=MeshEmitter'myLevel.MeshEmitter55'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
UseDirectionAs=PTDU_Normal
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.750000,Max=0.750000),Y=(Min=0.750000,Max=0.750000),Z=(Min=0.800000))
FadeOutStartTime=0.322500
FadeOut=True
FadeInEndTime=0.322500
FadeIn=True
MaxParticles=2
Name="1spray"
StartLocationOffset=(Z=3.000000)
StartLocationShape=PTLS_Sphere
StartLocationPolarRange=(X=(Max=360.000000),Y=(Min=90.000000,Max=90.000000),Z=(Min=16.547001,Max=16.547001))
RevolutionCenterOffsetRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
RevolutionsPerSecondRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
SizeScale(0)=(RelativeSize=0.600000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=2.000000
AutomaticInitialSpawning=False
DrawStyle=PTDS_Brighten
Texture=Texture'LineageEffectsTextures.Particles4.fx_m_t8023'
LifetimeRange=(Min=2.500000,Max=2.500000)
Name="SpriteEmitter7"
End Object
Emitters(2)=SpriteEmitter'myLevel.SpriteEmitter7'
Begin Object Class=MeshEmitter Name=MeshEmitter61
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.wooh02.fx_m_t8180_sm02'
UseMeshBlendMode=False
RenderTwoSided=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.900000,Max=0.900000),Y=(Min=0.900000,Max=0.900000))
Opacity=0.290000
FadeOutStartTime=0.480000
FadeOut=True
FadeInEndTime=0.480000
FadeIn=True
MaxParticles=3
Name="GR_mark_mesh"
StartLocationOffset=(Z=3.000000)
SpinParticles=True
SpinCCWorCW=(X=0.000000,Y=0.000000,Z=1.000000)
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
StartSizeRange=(X=(Min=0.300000,Max=0.300000),Y=(Min=0.300000,Max=0.300000),Z=(Min=0.300000,Max=0.300000))
InitialParticlesPerSecond=1.500000
AutomaticInitialSpawning=False
LifetimeRange=(Min=1.000000,Max=1.000000)
Name="MeshEmitter61"
End Object
Emitters(3)=MeshEmitter'myLevel.MeshEmitter61'
bUpdate=True
bDynamicActorFilterState=True
bLightChanged=True
Level=LevelInfo'myLevel.LevelInfo0'
Region=(Zone=ZoneInfo'myLevel.ZoneInfo1',iLeaf=252,ZoneNumber=1)
Tag="Emitter"
PhysicsVolume=PhysicsVolume'myLevel.PhysicsVolume2'
Location=(X=-84108.000000,Y=244604.000000,Z=-3754.888428)
DrawScale=1.000000
bSelected=True
TexModifyInfo=(Color=(B=255,G=255,R=255,A=255),AlphaOp=1,ColorOp=1)
Name="Emitter0"
End Actor
Begin Surface
End Surface
End Map