Я смотрел тут... но не могу понять где найти там такое значение к примеру "0x00200000"Вы не можете просматривать ссылку пожалуйста воспользуйтесь следующими ссылками Вход или Регистрация
NULL("null", 0x0),
BLEEDING("bleeding", 0x00000001),
POISON("poison", 0x00000002),
REDCIRCLE("redcircle", 0x00000004),
ICE("ice", 0x00000008),
AFFRAID("affraid", 0x00000010),
CONFUSED("confused", 0x00000020),
STUN("stun", 0x00000040),
SLEEP("sleep", 0x00000080),
MUTED("muted", 0x00000100),
ROOT("root", 0x00000200),
HOLD_1("hold1", 0x00000400),
HOLD_2("hold2", 0x00000800),
UNKNOWN_13("unk13", 0x00001000),
BIG_HEAD("bighead", 0x00002000),
FLAME("flame", 0x00004000),
UNKNOWN_16("unk16", 0x00008000),
GROW("grow", 0x00010000),
FLOATING_ROOT("floatroot", 0x00020000),
DANCE_STUNNED("dancestun", 0x00040000),
FIREROOT_STUN("firerootstun", 0x00080000),
STEALTH("shadow", 0x00100000),
IMPRISIONING_1("imprison1", 0x00200000),
IMPRISIONING_2("imprison2", 0x00400000),
MAGIC_CIRCLE("magiccircle", 0x00800000),
ICE2("ice2", 0x01000000),
EARTHQUAKE("earthquake", 0x02000000),
UNKNOWN_27("unk27", 0x04000000),
INVULNERABLE("invul1", 0x08000000),
VITALITY("vitality", 0x10000000),
REAL_TARGET("realtarget", 0x20000000),
DEATH_MARK("deathmark", 0x40000000),
SOUL_SHOCK("soulshock", 0x80000000),
S_INVULNERABLE("invul2", 0x00000001, true),
S_AIR_STUN("redglow", 0x00000002, true),
S_AIR_ROOT("redglow2", 0x00000004, true),
S_BAGUETTE_SWORD("baguettesword", 0x00000008, true),
S_YELLOW_AFFRO("yellowafro", 0x00000010, true),
S_PINK_AFFRO("pinkafro", 0x00000020, true),
S_BLACK_AFFRO("blackafro", 0x00000040, true),
S_UNKNOWN8("sunk8", 0x00000080, true),
S_STIGMA("stigma", 0x00000100, true),
S_UNKNOWN10("sunk10", 0x00000200, true),
FROZEN_PILLAR("frozenpillar", 0x00000400, true),
S_VESPER1("vesper1", 0x00000800, true),
S_VESPER2("vesper2", 0x00001000, true),
S_VESPER3("vesper3", 0x00002000, true),
S_SOA_RESP("soa_respawn", 0x00004000, true),
S_ARCANE_SHIELD("arcane_invul", 0x00008000, true),
S_UNKNOWN17("sunk17", 0x00010000, true),
S_UNKNOWN18("sunk18", 0x00020000, true),
S_UNKNOWN19("sunk19", 0x00040000, true),
S_NAVIT("nevitSystem", 0x00080000, true),
S_UNKNOWN21("sunk21", 0x00100000, true),
S_LETTER("letter_collection_buff", 0x00200000, true),
S_UNKNOWN23("sunk23", 0x00400000, true),
S_UNKNOWN24("sunk24", 0x00800000, true),
S_UNKNOWN25("sunk25", 0x01000000, true),
S_UNKNOWN26("sunk26", 0x02000000, true),
S_UNKNOWN27("sunk27", 0x04000000, true),
S_UNKNOWN28("sunk28", 0x08000000, true),
S_UNKNOWN29("sunk29", 0x10000000, true),
S_UNKNOWN30("sunk30", 0x20000000, true),
S_UNKNOWN31("sunk31", 0x40000000, true),
S_UNKNOWN32("sunk32", 0x80000000, true),
E_AFRO_1("afrobaguette1", 0x000001, false, true),
E_AFRO_2("afrobaguette2", 0x000002, false, true),
E_AFRO_3("afrobaguette3", 0x000004, false, true),
E_EVASWRATH("evaswrath", 0x000008, false, true),
E_HEADPHONE("headphone", 0x000010, false, true),
E_VESPER_1("vesper1", 0x000020, false, true),
E_VESPER_2("vesper2", 0x000040, false, true),
E_VESPER_3("vesper3", 0x000080, false, true);
// special effects
invul2 -> invincibility
redglow -> air_battle_slow
redglow2 -> air_battle_root
baguettesword -> change_wp
yellowafro -> afro_gold
pinkafro -> afro_pink
blackafro -> afro_normal
stigma -> stigma_of_silen
sunk10 -> speed_down
frozenpillar -> frozen_pillar
vesper1 -> change_ves_s
vesper2 -> change_ves_c
vesper3 -> change_ves_d
arcane_invul -> soul_avatar
nevitSystem -> vp_keep
// event effects
afrobaguette1 -> change_hair_b
afrobaguette2 -> change_hair_g
afrobaguette3 -> change_hair_p
evaswrath -> power_of_eva
Код:NULL("null", 0x0), BLEEDING("bleeding", 0x00000001), POISON("poison", 0x00000002), REDCIRCLE("redcircle", 0x00000004), ICE("ice", 0x00000008), AFFRAID("affraid", 0x00000010), CONFUSED("confused", 0x00000020), STUN("stun", 0x00000040), SLEEP("sleep", 0x00000080), MUTED("muted", 0x00000100), ROOT("root", 0x00000200), HOLD_1("hold1", 0x00000400), HOLD_2("hold2", 0x00000800), UNKNOWN_13("unk13", 0x00001000), BIG_HEAD("bighead", 0x00002000), FLAME("flame", 0x00004000), UNKNOWN_16("unk16", 0x00008000), GROW("grow", 0x00010000), FLOATING_ROOT("floatroot", 0x00020000), DANCE_STUNNED("dancestun", 0x00040000), FIREROOT_STUN("firerootstun", 0x00080000), STEALTH("shadow", 0x00100000), IMPRISIONING_1("imprison1", 0x00200000), IMPRISIONING_2("imprison2", 0x00400000), MAGIC_CIRCLE("magiccircle", 0x00800000), ICE2("ice2", 0x01000000), EARTHQUAKE("earthquake", 0x02000000), UNKNOWN_27("unk27", 0x04000000), INVULNERABLE("invul1", 0x08000000), VITALITY("vitality", 0x10000000), REAL_TARGET("realtarget", 0x20000000), DEATH_MARK("deathmark", 0x40000000), SOUL_SHOCK("soulshock", 0x80000000), S_INVULNERABLE("invul2", 0x00000001, true), S_AIR_STUN("redglow", 0x00000002, true), S_AIR_ROOT("redglow2", 0x00000004, true), S_BAGUETTE_SWORD("baguettesword", 0x00000008, true), S_YELLOW_AFFRO("yellowafro", 0x00000010, true), S_PINK_AFFRO("pinkafro", 0x00000020, true), S_BLACK_AFFRO("blackafro", 0x00000040, true), S_UNKNOWN8("sunk8", 0x00000080, true), S_STIGMA("stigma", 0x00000100, true), S_UNKNOWN10("sunk10", 0x00000200, true), FROZEN_PILLAR("frozenpillar", 0x00000400, true), S_VESPER1("vesper1", 0x00000800, true), S_VESPER2("vesper2", 0x00001000, true), S_VESPER3("vesper3", 0x00002000, true), S_SOA_RESP("soa_respawn", 0x00004000, true), S_ARCANE_SHIELD("arcane_invul", 0x00008000, true), S_UNKNOWN17("sunk17", 0x00010000, true), S_UNKNOWN18("sunk18", 0x00020000, true), S_UNKNOWN19("sunk19", 0x00040000, true), S_NAVIT("nevitSystem", 0x00080000, true), S_UNKNOWN21("sunk21", 0x00100000, true), S_LETTER("letter_collection_buff", 0x00200000, true), S_UNKNOWN23("sunk23", 0x00400000, true), S_UNKNOWN24("sunk24", 0x00800000, true), S_UNKNOWN25("sunk25", 0x01000000, true), S_UNKNOWN26("sunk26", 0x02000000, true), S_UNKNOWN27("sunk27", 0x04000000, true), S_UNKNOWN28("sunk28", 0x08000000, true), S_UNKNOWN29("sunk29", 0x10000000, true), S_UNKNOWN30("sunk30", 0x20000000, true), S_UNKNOWN31("sunk31", 0x40000000, true), S_UNKNOWN32("sunk32", 0x80000000, true), E_AFRO_1("afrobaguette1", 0x000001, false, true), E_AFRO_2("afrobaguette2", 0x000002, false, true), E_AFRO_3("afrobaguette3", 0x000004, false, true), E_EVASWRATH("evaswrath", 0x000008, false, true), E_HEADPHONE("headphone", 0x000010, false, true), E_VESPER_1("vesper1", 0x000020, false, true), E_VESPER_2("vesper2", 0x000040, false, true), E_VESPER_3("vesper3", 0x000080, false, true);
Код:// special effects invul2 -> invincibility redglow -> air_battle_slow redglow2 -> air_battle_root baguettesword -> change_wp yellowafro -> afro_gold pinkafro -> afro_pink blackafro -> afro_normal stigma -> stigma_of_silen sunk10 -> speed_down frozenpillar -> frozen_pillar vesper1 -> change_ves_s vesper2 -> change_ves_c vesper3 -> change_ves_d arcane_invul -> soul_avatar nevitSystem -> vp_keep // event effects afrobaguette1 -> change_hair_b afrobaguette2 -> change_hair_g afrobaguette3 -> change_hair_p evaswrath -> power_of_eva
В шаре есть, доработать нужно правдаТак для инфы если совсем туго, можно пообщаться на какких то взаимовыгодных условиях с Алексом Л2джДев у него это через скилы работает , если не прав то не ругайте особо. Я так понял человеку нужно чтото типа сервиса визуализации + мб еще и бонусы к ней.
/vt не факт, но оставлю это т ут.Хз ТС, может как то поможет
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Странно на папку system ругается./vt не факт, но оставлю это т ут.
Посмотреть вложение 24841
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