[Ошибка] Couldn't create connection. Cause: Communications link failure

Froust

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хочу запустить сервер, на локалке все норм а когда запускаю на сервер машине то выходит такая ошибка:

[2016-05-03 01:14:47] INFO ExperienceTable: Max Pet Level is: 99.
[2016-05-03 01:14:47] INFO AdminTable: Loaded: 10 Access Levels
[2016-05-03 01:14:47] INFO AdminTable: Loaded: 516 Access Commands
[2016-05-03 01:14:47] INFO RaidBossPointsManager: Loaded 0 Characters Raid Point
s.
[2016-05-03 01:14:47] INFO PetDataTable: Loaded 49 Pets.
[2016-05-03 01:14:47] INFO SummonPointsTable: Loaded 126 summon-points sequences
.
[2016-05-03 01:14:47] INFO Loaded all HitCondition bonuses.
[2016-05-03 01:14:47] INFO ObsceneFilterTable: Loaded 64 Obscene patterns.
-------------------------------------------------------------=[ Clans Engine ]
[2016-05-03 01:14:47] INFO Loaded 4 forums. Last forum id used: 4
[2016-05-03 01:14:47] INFO Restored 0 clans from the database.
[2016-05-03 01:14:47] INFO ClanHallSiegeManager: Initializing.
[2016-05-03 01:14:47] INFO ClanHallSiegeManager: Loaded 6 conquerable clan halls

[2016-05-03 01:14:47] INFO ClanHallManager: Initializing...
[2016-05-03 01:14:47] INFO Initializing AuctionManager
[2016-05-03 01:14:47] INFO Loaded: 38 auction(s)
[2016-05-03 01:14:47] INFO ClanHallManager: Loaded 0 clan halls
[2016-05-03 01:14:47] INFO ClanHallManager: Loaded 38 free clan halls
-----------------------------------------------------------=[ Geodata Engine ]
[2016-05-03 01:14:47] INFO GeoData: InCGeoDriver activated. GeoData enabled.
[2016-05-03 01:14:48] INFO DoorGeoEngine: Loaded 1422 doors.
[2016-05-03 01:14:48] INFO DoorGeoEngine: Door templates initialized.
[2016-05-03 01:14:50] INFO DoorGeoEngine: Computed/Copied all needed Geo- Region
s/Blocks/Cells in 1647ms.
[2016-05-03 01:14:50] INFO DoorGeoEngine: Doors initialized.
--------------------------------------------------------------=[ NPCs Engine ]
[2016-05-03 01:14:50] INFO HerbDropTable: Loaded 4 herbs drop groups.
[2016-05-03 01:14:52] INFO NpcTable: Loaded 14324 NPC template(s).
[2016-05-03 01:14:52] INFO DropListData: Loaded 3385 drops.
[2016-05-03 01:14:52] INFO AutoChatDataTable: Loaded 33 NPC Auto Chats.
[2016-05-03 01:14:52] INFO NpcWalkerRoutesTable: Loaded 49 Npc Walker Routes.
[2016-05-03 01:14:52] INFO WalkingManager: loaded 53 walking routes.
[2016-05-03 01:14:52] INFO Loading zones...
[2016-05-03 01:14:52] INFO Initializing GrandBossManager...
[2016-05-03 01:14:52] INFO GrandBossManager: ¦Ъ¦-TА¦-¦¬¦¦¦-¦- ¦ЬTГTА¦-¦-TМ¦¦¦-(2
9001) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦ЮTАTД¦¦¦-(29014) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦Р¦-TВ¦-TА¦-TБ(29019) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦С¦-TО¦-(29020) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦Т¦-¦¬¦-¦¦¦-TБ(29028) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦Р¦-TВ¦-TА¦-TБ(29066) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦Р¦-TВ¦-TА¦-TБ(29067) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: ¦Р¦-TВ¦-TА¦-TБ(29068) status is 0.
[2016-05-03 01:14:52] INFO GrandBossManager: Loaded 8 Instances
[2016-05-03 01:14:54] INFO Loaded 31 zone classes and 2865 zones in 2 seconds.
[2016-05-03 01:14:54] INFO CastleManager: Initializing...
[2016-05-03 01:14:54] INFO CastleManager: Loaded 9 castles.
[2016-05-03 01:14:54] INFO StaticObjectsData: Loaded 124 StaticObject Templates.
[2016-05-03 01:14:54] INFO L2ItemAuctionInstance: Loaded 46 item(s) and register
ed 1 auction(s) for instance 32321.
[2016-05-03 01:14:54] INFO L2ItemAuctionInstance: Schedule next auction 4 on 17:
00:00 09.05.16 for instance 32321
[2016-05-03 01:14:54] INFO L2ItemAuctionInstance: Loaded 46 item(s) and register
ed 1 auction(s) for instance 32322.
[2016-05-03 01:14:54] INFO L2ItemAuctionInstance: Schedule next auction 5 on 17:
00:00 04.05.16 for instance 32322
[2016-05-03 01:14:54] INFO L2ItemAuctionInstance: Loaded 46 item(s) and register
ed 1 auction(s) for instance 32320.
[2016-05-03 01:14:54] INFO L2ItemAuctionInstance: Schedule next auction 6 on 17:
00:00 06.05.16 for instance 32320
[2016-05-03 01:14:54] INFO ItemAuctionManager: Loaded 3 instance(s).
[2016-05-03 01:14:54] INFO FortManager: Initializing...
[2016-05-03 01:14:54] INFO FortSpawnList: Loaded 32 castle envoy NpcId's.
[2016-05-03 01:14:54] INFO FortSpawnList: Loaded 21 fort siege spawn data's.
[2016-05-03 01:14:54] INFO FortSpawnList: Loaded 21 fort always spawn data's.
[2016-05-03 01:14:54] INFO FortSpawnList: Loaded 21 fort on siege despawn data's
.
[2016-05-03 01:14:54] INFO FortSpawnList: Loaded 21 fort on siege despawn after
10 min data's.
[2016-05-03 01:14:54] INFO FortSpawnList: Loaded 21 fort on siege end spawn data
's.
[2016-05-03 01:14:55] WARN SpawnTable: WARNING! Npc with templateType L2RaidBoss
(NpcId:25927) detected in spawnlist!
[2016-05-03 01:14:55] INFO DayNightSpawnManager: Initializing...
[2016-05-03 01:14:55] WARN SpawnTable: WARNING! Npc with templateType L2RaidBoss
(NpcId:25922) detected in spawnlist!
[2016-05-03 01:14:55] WARN SpawnTable: WARNING! Npc with templateType L2RaidBoss
(NpcId:25930) detected in spawnlist!
[2016-05-03 01:14:55] WARN SpawnTable: WARNING! Npc with templateType L2RaidBoss
(NpcId:25928) detected in spawnlist!
[2016-05-03 01:14:55] WARN SpawnTable: WARNING! Npc with templateType L2RaidBoss
(NpcId:25929) detected in spawnlist!
[2016-05-03 01:14:55] WARN SpawnTable: WARNING! Npc with templateType L2RaidBoss
(NpcId:25931) detected in spawnlist!
[2016-05-03 01:14:56] INFO SpawnTable: Loaded 3576 spawn's.
[2016-05-03 01:14:56] INFO FortManager Loaded 21 fortresses.
[2016-05-03 01:14:56] INFO HellboundManager: Loaded 598 npc spawn locations.
[2016-05-03 01:14:56] WARN RaidBossSpawnManager: Could not load raidboss #25866
from DB
[2016-05-03 01:14:56] INFO RaidBossSpawnManager: Loaded 204 Instances
[2016-05-03 01:14:56] INFO RaidBossSpawnManager: Scheduled 0 Instances
[2016-05-03 01:14:56] INFO DayNightSpawnManager: Removed 0 night creatures
[2016-05-03 01:14:56] INFO DayNightSpawnManager: Spawned 337 day creatures
[2016-05-03 01:14:56] INFO GrandBossManager: Initialized 16 Grand Boss Zones
[2016-05-03 01:14:56] INFO FourSepulchersManager: loaded 20 Mysterious-Box spawn
s.
[2016-05-03 01:14:56] INFO FourSepulchersManager: loaded 716 PhysicalDamage type
monsters spawns.
[2016-05-03 01:14:56] INFO FourSepulchersManager: loaded 716 MagicalDamage type
monsters spawns.
[2016-05-03 01:14:56] INFO FourSepulchersManager: loaded 92 Church of duke monst
ers spawns.
[2016-05-03 01:14:56] INFO FourSepulchersManager: loaded 68 Emperor's grave NPC
spawns.
[2016-05-03 01:14:56] INFO FourSepulchersManager: spawned ¦г¦¬TА¦-¦-¦¬TПTОTЙ¦¬¦¦
¦УTА¦-¦-¦-¦¬TЖTЛ ¦Ч¦-¦-¦-¦¦¦-¦-TВ¦¦¦¬¦¦¦¦
[2016-05-03 01:14:56] INFO FourSepulchersManager: spawned ¦г¦¬TА¦-¦-¦¬TПTОTЙ¦¬¦¦
¦УTА¦-¦-¦-¦¬TЖTЛ ¦ЯTА¦-¦-¦¬TВ¦¦¦¬¦¦¦¦
[2016-05-03 01:14:56] INFO FourSepulchersManager: spawned ¦г¦¬TА¦-¦-¦¬TПTОTЙ¦¬¦¦
¦УTА¦-¦-¦-¦¬TЖTЛ ¦Т¦¦¦¬¦¬¦¦¦¬TЕ ¦ЬTГ¦+TА¦¦TЖ¦-¦-
[2016-05-03 01:14:56] INFO FourSepulchersManager: spawned ¦г¦¬TА¦-¦-¦¬TПTОTЙ¦¬¦¦
¦УTА¦-¦-¦-¦¬TЖTЛ ¦бTГ¦+¦¦¦¦
[2016-05-03 01:14:56] INFO FourSepulchersManager: Beginning in Attack time
[2016-05-03 01:14:56] INFO TeleportListTable: Loaded 134 teleport instances.
[2016-05-03 01:14:56] INFO BeautyShopData: Loaded 2 BeautyShopList data.
---------------------------------------------------=[ Residence Siege Engine ]
[2016-05-03 01:14:56] INFO CastleSiegeManager: Initializing.
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Gludio: Sun May 08 20:00:00 UZT
2016
[2016-05-03 01:14:56] INFO Tue May 03 01:14:56 UZT 2016 Atk announce scheduled t
o 15.0 minute of this hour.
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Dion: Sun May 08 20:00:00 UZT 20
16
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Giran: Sun May 08 20:00:00 UZT 2
016
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Oren: Sun May 08 20:00:00 UZT 20
16
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Aden: Sun May 08 20:00:00 UZT 20
16
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Innadril: Sun May 08 20:00:00 UZ
T 2016
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Goddard: Sun May 08 20:00:00 UZT
2016
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Rune: Sun May 08 20:00:00 UZT 20
16
[2016-05-03 01:14:56] INFO CastleSiegeEngine of Schuttgart: Sun May 08 20:00:00
UZT 2016
[2016-05-03 01:14:56] INFO FortSiegeManager: Initializing.
[2016-05-03 01:14:56] INFO CastleManorManager: Initializing.
[2016-05-03 01:14:56] INFO CastleManorManager: Manor refresh updated
[2016-05-03 01:14:56] INFO CastleManorManager: New Schedule for manor refresh @
Tue May 03 20:00:56 UZT 2016
[2016-05-03 01:14:56] INFO CastleManorManager: Manor period approve updated
[2016-05-03 01:14:56] INFO CastleManorManager: New Schedule for period approve @
Tue May 03 06:00:56 UZT 2016
[2016-05-03 01:14:56] INFO CastleMercTicketManager: Initializing.
[2016-05-03 01:14:56] INFO CastleMercTicketManager: Loaded 0 Mercenary Tickets
[2016-05-03 01:14:56] INFO ManorData: Loaded 258 Seeds.
[2016-05-03 01:14:56] INFO ResidenceSiegeMusicList: Playlist for 2 residence typ
e sieges loaded.
----------------------------------------------------------=[ Olympiad Engine ]
[2016-05-03 01:14:56] INFO Olympiad System: failed to load data from database, t
rying to load from file.
[2016-05-03 01:14:56] INFO Olympiad System: Loading Olympiad System....
[2016-05-03 01:14:56] INFO Olympiad System: Currently in Olympiad Period
[2016-05-03 01:14:56] INFO Olympiad System: Now 1 week of Olympiad Competitions.
[2016-05-03 01:14:56] INFO Olympiad System: 42405 minutes until period ends
[2016-05-03 01:14:56] INFO Olympiad System: Next weekly change is in 10079 minut
es
[2016-05-03 01:14:56] INFO Olympiad System: Loaded 0 Nobles
[2016-05-03 01:14:56] INFO Olympiad System: Competition Period Starts in 0 days,
13 hours and 45 mins.
[2016-05-03 01:14:56] INFO Olympiad System: Event starts/started : Tue May 03 15
:00:56 UZT 2016
[2016-05-03 01:14:56] INFO Hero System: Loaded 0 Heroes.
[2016-05-03 01:14:56] INFO Hero System: Loaded 0 all time Heroes.
-------------------------------------------------------------=[ Cache Engine ]
[2016-05-03 01:14:56] INFO Cache[Crest]: 0,000MB on 1
[2016-05-03 01:14:56] INFO Html cache start...
[2016-05-03 01:15:00] INFO Cache HTML]: 66927 files loaded
[2016-05-03 01:15:00] INFO PetitionManager: Initializing
[2016-05-03 01:15:00] INFO CursedWeaponsManager: Initializing...
[2016-05-03 01:15:00] INFO Loaded : 2 cursed weapon(s).
[2016-05-03 01:15:00] INFO Community Buff Table: Loaded 4 group buff.
[2016-05-03 01:15:00] INFO CommunityTeleportData: Loaded 24 teleport locations.
--------------------------------------------------------------=[ Mods Engine ]
----------------------------------------------------------=[ Handlers Engine ]
[2016-05-03 01:15:00] INFO Loaded 10 Action Handlers
[2016-05-03 01:15:00] INFO Loaded 6 Action Shift Handlers
[2016-05-03 01:15:00] INFO Loaded 491 Admin Command Handlers
[2016-05-03 01:15:00] INFO Loaded 44 Bypass Handlers
[2016-05-03 01:15:00] INFO Loaded 14 chat handlers
[2016-05-03 01:15:00] INFO Loaded 38 Item Handlers
[2016-05-03 01:15:00] INFO Loaded 102 Skill Handlers
[2016-05-03 01:15:00] INFO Loaded 42 Target Handlers
[2016-05-03 01:15:00] INFO Loaded 16 user command handlers
[2016-05-03 01:15:00] INFO Loaded 21 voiced handlers.
---------------------------------------------------=[ Transformations Engine ]
[2016-05-03 01:15:00] INFO TransformationManager: Loaded 158 transformations.
--------------------------------------------------------------=[ Jump Engine ]
[2016-05-03 01:15:00] INFO Loaded 30 Jump Routes.
--------------------------------------------------------=[ Commission Engine ]
[2016-05-03 01:15:00] INFO Commission Manager: Initializing...
[2016-05-03 01:15:00] INFO Loaded 0 weapon lots.
[2016-05-03 01:15:00] INFO Loaded 0 armor lots.
[2016-05-03 01:15:00] INFO Loaded 0 accessory lots.
[2016-05-03 01:15:00] INFO Loaded 0 consumables lots.
[2016-05-03 01:15:00] INFO Loaded 0 consumablesPet lots.
[2016-05-03 01:15:00] INFO Loaded 0 other lots.
[2016-05-03 01:15:00] INFO Total items: 0
[2016-05-03 01:15:00] INFO maxLotID = 0.
--------------------------------------------------------=[ ClanSearch Engine ]
[2016-05-03 01:15:00] INFO Loading clan search data...
[2016-05-03 01:15:00] INFO Loaded 0 registered clans.
[2016-05-03 01:15:00] INFO Loaded 0 registered players.
---------------------------------------------------------=[ Awakening Engine ]
[2016-05-03 01:15:00] INFO Awakening Manager: Dummy Mode
--------------------------------------------------=[ World Statistics Engine ]
[2016-05-03 01:15:00] INFO WorldStatisticsManager: Loaded 0 current Characters W
orld Statistics.
[2016-05-03 01:15:00] INFO WorldStatisticsManager: Loaded 0 current Clan World S
tatistics.
------------------------------------------------------------=[ Quests Engine ]
[2016-05-03 01:15:00] INFO QuestManager: Initializing.
[2016-05-03 01:15:00] INFO Initializing Dynamic Quest Manager
[2016-05-03 01:15:00] INFO AirShipManager: Loaded 0 private airships
[2016-05-03 01:15:00] INFO GraciaSeedsManager: Initializing
-----------------------------------------------------------=[ Scripts Engine ]
[2016-05-03 01:15:00] INFO Handy's Block Checker Event is enabled
[2016-05-03 01:15:01] INFO Bandit StrongHold siege scheduled for: Mon May 16 12:
00:00 UZT 2016
[2016-05-03 01:15:01] INFO Devastated Castle siege scheduled for: Mon May 16 12:
00:00 UZT 2016
[2016-05-03 01:15:01] INFO Fortress of Resistance siege scheduled for: Mon May 1
6 12:00:00 UZT 2016
[2016-05-03 01:15:01] INFO Fortresss of the Dead siege scheduled for: Mon May 16
12:00:00 UZT 2016
[2016-05-03 01:15:01] INFO Beast Farm siege scheduled for: Mon May 16 12:00:00 U
ZT 2016
[2016-05-03 01:15:01] INFO [DYNAMIC SPAWNS] : Spawning test cats...
[2016-05-03 01:15:02] INFO HellboundEngine: Loaded: 47 trust point reward data
[2016-05-03 01:15:02] INFO HellboundEngine: Mode: levels 0-3
[2016-05-03 01:15:02] INFO HellboundEngine: Level: 0
[2016-05-03 01:15:02] INFO HellboundEngine: Trust: 0
[2016-05-03 01:15:02] INFO HellboundEngine: State: Locked
[2016-05-03 01:15:02] INFO Mammons Engine: Initializing...
[2016-05-03 01:15:03] INFO DynamicQuestsData: Loaded 11 dynamic quests.
[2016-05-03 01:15:03] INFO Loaded: 747 quests
[2016-05-03 01:15:03] INFO ItemsAutoDestroy : Initializing...
[2016-05-03 01:15:03] INFO Mail Manager: Successfully loaded 0 messages.
[2016-05-03 01:15:03] INFO DuelManager: Initializing.
[2016-05-03 01:15:03] INFO IdFactory: Free ObjectID's remaining: 1879001059
[2016-05-03 01:15:03] INFO TvTEventEngine[TvTManager.TvTManager()]: Engine is di
sabled.
[2016-05-03 01:15:03] INFO CTFEventEngine[CTFManager.CTFManager()]: Engine is di
sabled.
[2016-05-03 01:15:03] INFO KOTHEventEngine[KOTHManager.KOTHManager()]: Engine is
disabled.
[2016-05-03 01:15:03] INFO Loading offline traders...
[2016-05-03 01:15:03] INFO Loaded: 0 offline trader(s)
[2016-05-03 01:15:03] INFO AutoAnnoucements: Loaded 0 Auto Annoucement Data.
-------------------------------------------------------------=[ Finalization ]
-------------------------------------------------------------------=[ Memory ]
[2016-05-03 01:15:14] INFO +----
[2016-05-03 01:15:14] INFO | Global Memory Informations at 1:15:14:
[2016-05-03 01:15:14] INFO | |
[2016-05-03 01:15:14] INFO | Allowed Memory: 1864192 KB
[2016-05-03 01:15:14] INFO | |= Allocated Memory: 1864192 KB (100,0000%)
[2016-05-03 01:15:14] INFO | |= Non-Allocated Memory: 0 KB (0,0000%)
[2016-05-03 01:15:14] INFO | Allocated Memory: 1864192 KB
[2016-05-03 01:15:14] INFO | |= Used Memory: 1063268 KB (57,0364%)
[2016-05-03 01:15:14] INFO | |= Unused (cached) Memory: 800924 KB (42,9636%)
[2016-05-03 01:15:14] INFO | Useable Memory: 800924 KB (42,9636%)
[2016-05-03 01:15:14] INFO +----
----------------------------------------------------------------------=[ CPU ]
[2016-05-03 01:15:14] INFO Avaible CPU(s): 8
[2016-05-03 01:15:14] INFO Processor(s) Identifier: Intel64 Family 6 Model 60 St
epping 3, GenuineIntel
-----------------------------------------------------------------------=[ OS ]
[2016-05-03 01:15:14] INFO OS: Windows 7 Build: 6.1
[2016-05-03 01:15:14] INFO OS Arch: amd64
------------------------------------------------------------=[ Server Thread ]
[2016-05-03 01:15:14] INFO Connecting to login on 127.0.0.1:9014
[2016-05-03 01:15:14] INFO Maximum Numbers of Connected Players: 5000
[2016-05-03 01:15:14] INFO Server Loaded in 40 seconds
[2016-05-03 01:15:14] INFO XMLRPCServer: Registered AdminService service with 13
method(s).
[2016-05-03 01:15:14] INFO XMLRPCServer: Registered WorldService service with 14
method(s).
[2016-05-03 01:15:14] INFO XMLRPCServer: Registered PlayerService service with 1
9 method(s).
[2016-05-03 01:15:14] INFO XMLRPCServer: Started. Listen on localhost:7000
[2016-05-03 01:15:14] INFO Registered on login as Server 2 : Sieghardt
[2016-05-03 01:15:22] INFO Mammons Engine: Mammons are gone in other town # 0
[2016-05-03 01:16:48] WARN recycled conn error
[2016-05-03 01:16:48] WARN Couldn't create connection. Cause: Communications lin
k failure
The last packet successfully received from the server was 104Tа418 milliseconds
ago. The last packet sent successfully to the server was 15 milliseconds ago.
Exception in thread "LoginServerThread" java.lang.NullPointerException
at l2mat.gameserver.LoginServerThread.getCharsOnServer(LoginServerThread
.java:733)
at l2mat.gameserver.LoginServerThread.run(LoginServerThread.java:350)
 
Последнее редактирование:
Сборку указать религия не позволяет? Да и к тому же под хайд ложить не жирно?
 
заранее извиняюсь за оформление, делал на скорую руку
 
Перевести фразу вроде не трудно.

Есть спойлер в который можно положить весь лог
 
Перевести фразу вроде не трудно.

Есть спойлер в который можно положить весь лог

да переводил уже, неконектится написанно)
я все проверил, использовал настройки от предыдущей сборки, но не могу понять в чем проблема, я пришел к вам от безысходности, пож. хотябы подсказку дайте)
 
Перевести фразу вроде не трудно.

Есть спойлер в который можно положить весь лог
насколько я понел, тут какая то проблема при подключении к логин серверу, видимо я ipconfig не правильно настроил., но что странно, что яиспользовал теже настройки для предыдущей сборки, и все норм работало!

п.с. вот настройки гейма:
# #==============================================#
# # Настройки Game-сервера #
# #==============================================#
# Используйте true/false для управления параметрами

# ------------------------------------------------
# Настройка сетевого интерфейса
# ------------------------------------------------
# Основные настройки сетевого интерфейса
# 1 - Основной сетевой интерфейс [127.0.0.1 - Все сети]
# 2 - Сетевой порт на который будут стучатся клиенты
GameserverHostname = 185.8.212.205
GameserverPort = 7777

# Настройка сетевого соединения с логин сервером
# 1 - Порт логин сервера
# 2 - Адрес логин сервера
LoginPort = 9014
LoginHost = 127.0.0.1

# ------------------------------------------------
# Настройка базы данных
# ------------------------------------------------
# Внимание! Сервер работает только с базой данных MySQL

# Настройки базы данных игрового сервера
# 1 - Адрес базы данных
# 2 - Название базы данных
# 3 - Пользователь базы данных
# 4 - Пароль пользователя базы данных
# 5 - Максимальное кол-во подключений
# 6 - Использовать UTF-8 кодировку
GameDbHost = 127.0.0.1
GameDbPort = 3306
GameDbName = mx
GameDbUser = mx
GameDbPass = *****
GameDbCon = 200
GameDbUtf8 = true

UseDatabaseLayer=True

# Очистка базы данных перед стартом
# Чем больше база данных весит, тем больше времени занимает её очистка (тем дольше сервер стартует).
# Иногда не дает никаких результатов и вермя оказывает потраченным впустую.
# Если Вы хотите запускать сервер быстро, установите эту опцию на 'false',
# но в этом случае крайне рекоммендуетя чистить базу время от времени.
# По умолчанию: True
DatabaseCleanUp = True

# Время закрытия соединения с базой (в миллисекундах)
# Если запрос в базу занимает больше указанного времени, сервер выдаст ошибку "Unclosed Connection!".
# Если Вы увидели эту ошибку, попробуйте увеличить это значение.
# По умолчанию: 60000ms
ConnectionCloseTime = 60000

# ------------------------------------------------
# Прочие Настройки
# ------------------------------------------------
# ID сервера, который будет запрашивать игровой сервер.
# По умолчанию: 1
RequestServerID = 1

# Если опция включена, Логин сервер даст другой ID Игровому серверу если этот занят.
# По умолчанию: Tr e
AcceptAlternateID = True

# Дирректория Datapack.
DatapackRoot = .

# Максимальное количество игроков, которые смогут играть на сервере.
# По умолчанию: 500
MaximumOnlineUsers = 5000

# Игровые протоколы, которые разрешены для подключения к серверу.
# По умолчанию: 466
AllowedProtocolRevisions = 19

# ------------------------------------------------
# Различные настройки персонажей
# ------------------------------------------------

# Маска, разрешающая использовать определенные символы в именах персонажей
# Примеры:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# Эта настройка разрешает имена с заглавных букв, три буквы в нижнем регистре,
# и любой символ(любого регистра) и цифру, например OmfgWTF1
#
# CnameTemplate = [A-Z][a-z]*
# Эта настройка разрешает имена с заглавной буквы, с последующими в нижнем регистре, например Omfgwtf
# По умолчанию .* (разрешить все символы)
CnameTemplate = .*

# Маска, разрешающая использовать определенные символы в именах петов
# Смотрите CnameTemplate для примера
PetNameTemplate = .*

# Маска, разрешающая использовать определенные символы в названиях гильдий и кланов
# Смотрите CnameTemplate для примера
ClanNameTemplate = .*

# Максимальное число персонажей на аккаунте.
# По умолчанию: 7 (лимит клиента)
CharMaxNumber = 7

# ------------------------------------------------
# Система резервного копирования базы данных
# ------------------------------------------------
# Чтобы использовать эту опцию Вам надо:
# * установленный mysqldump
# * корректный путь до mysql
# * иметь привелегии выполнять mysqldump
# * иметь привелегии на создание папок и файлов

# Делать бэкап перед стартом сервера?
DatabaseBackupMakeBackupOnStartup = False

# Делать бэкап при выключении сервера?
DatabaseBackupMakeBackupOnShutdown = False

# Путь до корневой директории для бэкапов
DatabaseBackupMysqldumpPath = .

# Папка, в которую будут ложиться бэкапы
DatabaseBackupSavePath = /backup/database/

# Имя базы данных, которая будет резервироваться
DatabaseBackupDatabaseName = l2mx

# Сжимать ли дамп базы данных в zip?
DatabaseBackupCompression = True

а вот настройки ipconfig:
<?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="185.8.212.205" xmlns:xsi=" " xsi:noNamespaceSchemaLocation="IPConfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="255.255.255.0" address="185.8.212.205" />
</gameserver>

заранее спс
 
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