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Beliano

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Есть мысли по этому поводу? Не могу найти причину.
Код:
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Gameserver registration successful.
[10.05.22 15:09:50:788] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[10.05.22 15:10:02:458] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 15:10:14:123] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 17:48:21:090] ERROR gamecomm.ReceivablePacket: 
java.nio.BufferUnderflowException
    at java.base/java.nio.Buffer.nextGetIndex(Buffer.java:647)
    at java.base/java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:388)
    at ft.commons.net.nio.ReceivablePacket.readD(ReceivablePacket.java:25)
    at ft.authserver.network.gamecomm.gs2as.AuthRequest.readImpl(AuthRequest.java:31)
    at ft.authserver.network.gamecomm.ReceivablePacket.read(ReceivablePacket.java:39)
    at ft.authserver.network.gamecomm.GameServerCommunication.tryReadPacket(GameServerCommunication.java:133)
    at ft.authserver.network.gamecomm.GameServerCommunication.read(GameServerCommunication.java:114)
    at ft.authserver.network.gamecomm.GameServerCommunication.run(GameServerCommunication.java:69)
[10.05.22 17:48:21:091]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 17:48:21:091]  INFO gs2as.AuthRequest: Gameserver registration successful.
[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[10.05.22 17:48:26:200] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[10.05.22 17:48:26:655] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[10.05.22 21:58:50:643] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 21:58:53:935] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 21:58:58:173] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 21:58:58:402] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:40:663] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:43:766] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:47:864] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:47:961] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 05:00:00:384]  INFO gamecomm.GameServerConnection: Connection with gameserver 2 [Sieghardt] lost.
[11.05.22 05:00:00:387]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[11.05.22 05:00:37:755]  INFO gs2as.AuthRequest: Trying to register gameserver: 2 
[11.05.22 05:00:37:757]  INFO gs2as.AuthRequest: Gameserver registration successful.
[11.05.22 14:09:27:989] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[11.05.22 14:09:28:073] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[11.05.22 14:09:44:895] ERROR gamecomm.ReceivablePacket: 
java.nio.BufferUnderflowException
    at java.base/java.nio.Buffer.nextGetIndex(Buffer.java:647)
    at java.base/java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:388)
    at ft.commons.net.nio.ReceivablePacket.readD(ReceivablePacket.java:25)
    at ft.authserver.network.gamecomm.gs2as.AuthRequest.readImpl(AuthRequest.java:35)
    at ft.authserver.network.gamecomm.ReceivablePacket.read(ReceivablePacket.java:39)
    at ft.authserver.network.gamecomm.GameServerCommunication.tryReadPacket(GameServerCommunication.java:133)
    at ft.authserver.network.gamecomm.GameServerCommunication.read(GameServerCommunication.java:114)
    at ft.authserver.network.gamecomm.GameServerCommunication.run(GameServerCommunication.java:69)
[11.05.22 14:09:44:898] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[11.05.22 14:09:44:898]  INFO gs2as.AuthRequest: Trying to register gameserver: 0 
[11.05.22 14:09:44:898]  INFO gs2as.AuthRequest: Gameserver registration successful.
[11.05.22 14:12:44:904] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
[11.05.22 14:13:14:902] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
[11.05.22 14:13:44:902] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
[11.05.22 14:14:14:902] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
 
Есть мысли по этому поводу? Не могу найти причину.
Код:
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Gameserver registration successful.
[10.05.22 15:09:50:788] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[10.05.22 15:10:02:458] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 15:10:14:123] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 17:48:21:090] ERROR gamecomm.ReceivablePacket:
java.nio.BufferUnderflowException
    at java.base/java.nio.Buffer.nextGetIndex(Buffer.java:647)
    at java.base/java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:388)
    at ft.commons.net.nio.ReceivablePacket.readD(ReceivablePacket.java:25)
    at ft.authserver.network.gamecomm.gs2as.AuthRequest.readImpl(AuthRequest.java:31)
    at ft.authserver.network.gamecomm.ReceivablePacket.read(ReceivablePacket.java:39)
    at ft.authserver.network.gamecomm.GameServerCommunication.tryReadPacket(GameServerCommunication.java:133)
    at ft.authserver.network.gamecomm.GameServerCommunication.read(GameServerCommunication.java:114)
    at ft.authserver.network.gamecomm.GameServerCommunication.run(GameServerCommunication.java:69)
[10.05.22 17:48:21:091]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 17:48:21:091]  INFO gs2as.AuthRequest: Gameserver registration successful.
[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[10.05.22 17:48:26:200] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[10.05.22 17:48:26:655] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[10.05.22 21:58:50:643] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 21:58:53:935] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 21:58:58:173] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 21:58:58:402] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:40:663] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:43:766] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:47:864] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 04:06:47:961] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[11.05.22 05:00:00:384]  INFO gamecomm.GameServerConnection: Connection with gameserver 2 [Sieghardt] lost.
[11.05.22 05:00:00:387]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[11.05.22 05:00:37:755]  INFO gs2as.AuthRequest: Trying to register gameserver: 2
[11.05.22 05:00:37:757]  INFO gs2as.AuthRequest: Gameserver registration successful.
[11.05.22 14:09:27:989] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[11.05.22 14:09:28:073] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[11.05.22 14:09:44:895] ERROR gamecomm.ReceivablePacket:
java.nio.BufferUnderflowException
    at java.base/java.nio.Buffer.nextGetIndex(Buffer.java:647)
    at java.base/java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:388)
    at ft.commons.net.nio.ReceivablePacket.readD(ReceivablePacket.java:25)
    at ft.authserver.network.gamecomm.gs2as.AuthRequest.readImpl(AuthRequest.java:35)
    at ft.authserver.network.gamecomm.ReceivablePacket.read(ReceivablePacket.java:39)
    at ft.authserver.network.gamecomm.GameServerCommunication.tryReadPacket(GameServerCommunication.java:133)
    at ft.authserver.network.gamecomm.GameServerCommunication.read(GameServerCommunication.java:114)
    at ft.authserver.network.gamecomm.GameServerCommunication.run(GameServerCommunication.java:69)
[11.05.22 14:09:44:898] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
[11.05.22 14:09:44:898]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[11.05.22 14:09:44:898]  INFO gs2as.AuthRequest: Gameserver registration successful.
[11.05.22 14:12:44:904] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
[11.05.22 14:13:14:902] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
[11.05.22 14:13:44:902] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)
[11.05.22 14:14:14:902] ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException
    at ft.authserver.network.gamecomm.GameServerConnection$PingTask.runImpl(GameServerConnection.java:142)
    at ft.commons.threading.RunnableImpl.run(RunnableImpl.java:14)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515)
    at java.base/java.util.concurrent.FutureTask.runAndReset(FutureTask.java:305)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628)
    at java.base/java.lang.Thread.run(Thread.java:835)

ERROR threading.RunnableImpl: Exception: RunnableImpl.run(): java.lang.NullPointerException
java.lang.NullPointerException

go datapack/sql and find character_variables.sql and execute it into ur database
 

    Beliano

    Баллов: 3
    Чисто позабавил от души ) Поржал )
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
Одно из решений с просторов буржуйских форумов
 
Код:
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Gameserver registration successful.
[10.05.22 15:09:50:788] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[10.05.22 15:10:02:458] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 15:10:14:123] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: ????????? ???? ????????????? ???????? ???????????? ???????????
[10.05.22 17:48:21:090] ERROR gamecomm.ReceivablePacket:
java.nio.BufferUnderflowException
    at java.base/java.nio.Buffer.nextGetIndex(Buffer.java:647)
    at java.base/java.nio.HeapByteBuffer.getInt(HeapByteBuffer.java:388)
    at ft.commons.net.nio.ReceivablePacket.readD(ReceivablePacket.java:25)
    at ft.authserver.network.gamecomm.gs2as.AuthRequest.readImpl(AuthRequest.java:31)
    at ft.authserver.network.gamecomm.ReceivablePacket.read(ReceivablePacket.java:39)
    at ft.authserver.network.gamecomm.GameServerCommunication.tryReadPacket(GameServerCommunication.java:133)
    at ft.authserver.network.gamecomm.GameServerCommunication.read(GameServerCommunication.java:114)
    at ft.authserver.network.gamecomm.GameServerCommunication.run(GameServerCommunication.java:69)
BufferUnderflowException говорит о том что на логинсервер пришел пакет AuthRequest (судя по всему от геймсервера) и при чтении данного пакета в методе readImpl не удалось прочесть часть буфера ( readD, он же getInt при реализации работы с буфером в ReceivablePacket )

Код:
[11.05.22 14:09:27:989] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
и тут как бы понятно, что некоректный пакет, размер которого с/без опкода меньше или равно 2 байта

Полагаю ошибки при попытке геймсервера авторизоваться на логинсервере, отсюда и непонятные логи
Код:
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Gameserver registration successful.

[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.

[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.

[11.05.22 05:00:00:384]  INFO gamecomm.GameServerConnection: Connection with gameserver 2 [Sieghardt] lost.
[11.05.22 05:00:00:387]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[11.05.22 05:00:37:755]  INFO gs2as.AuthRequest: Trying to register gameserver: 2
[11.05.22 05:00:37:757]  INFO gs2as.AuthRequest: Gameserver registration successful.
геймсервер пытается подключиться/переподключится к логин серверу, или что это вообще происходит - не понятно
при каких событиях вылетают исключения в теме не описано, как и в заголовке самой темы
 
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
BufferUnderflowException говорит о том что на логинсервер пришел пакет AuthRequest (судя по всему от геймсервера) и при чтении данного пакета в методе readImpl не удалось прочесть часть буфера ( readD, он же getInt при реализации работы с буфером в ReceivablePacket )

Код:
[11.05.22 14:09:27:989] ERROR gamecomm.GameServerCommunication: Gameserver I/O error: Incorrect packet size: <= 2
и тут как бы понятно, что некоректный пакет, размер которого с/без опкода меньше или равно 2 байта

Полагаю ошибки при попытке геймсервера авторизоваться на логинсервере, отсюда и непонятные логи
Код:
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Trying to register gameserver: 0
[10.05.22 15:09:49:291]  INFO gs2as.AuthRequest: Gameserver registration successful.

[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 15:09:50:789]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.

[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Connection with gameserver 0 [null] lost.
[10.05.22 17:48:22:980]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.

[11.05.22 05:00:00:384]  INFO gamecomm.GameServerConnection: Connection with gameserver 2 [Sieghardt] lost.
[11.05.22 05:00:00:387]  INFO gamecomm.GameServerConnection: Setting gameserver down. All proxies will be down as well.
[11.05.22 05:00:37:755]  INFO gs2as.AuthRequest: Trying to register gameserver: 2
[11.05.22 05:00:37:757]  INFO gs2as.AuthRequest: Gameserver registration successful.
геймсервер пытается подключиться/переподключится к логин серверу, или что это вообще происходит - не понятно
при каких событиях вылетают исключения в теме не описано, как и в заголовке самой темы
Вылетать просто начали. После очередного компила. В пакеты вообще не лазил что странно. Раньше всё нормально было. Ошибки вылетают после 2 дней работы.
 
Вылетать просто начали. После очередного компила. В пакеты вообще не лазил что странно. Раньше всё нормально было. Ошибки вылетают после 2 дней работы.
Точно от 6 явы ни чего не осталось ? у тебя сурсы чистые или это декомпил ?
 
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
Сурсы овера 12 Java чёрт его знает. Скомпили заново стоит 2 дня не выбивает )
Если используешь еклипс, перед компилом не забывай на исходах всегда нажимать кнопочку "обновить".
Частенько эклипс может неуспеть обновить измененный какой-либо класс и в конечном итоге можно получить веселуху.
 
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
Если используешь еклипс, перед компилом не забывай на исходах всегда нажимать кнопочку "обновить".
Частенько эклипс может неуспеть обновить измененный какой-либо класс и в конечном итоге можно получить веселуху.
Увы я аутист и использую NetBeans :pandaredlol:
 
  • Ха-ха-ха
Реакции: kick
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
Я вижу вы тоже человек культуры, я использую Notepad++
Попробуй бтв чисто антом собери мб поможет
Пользуюсь уже лет 15 им но что-то мои друзья программисты "Не одобряе и плохо относится " к сему божественному произведению :) Говорят что я конченный человек застрявший в прошлом. Они в шоке от моего MYSQL 5.5 :pandaredlol:
 
Ох жиза) Тоже первые 2 года юзал исключительно нотпад++. Потом перешел в идею, но до сих пор лень настраивать всякие Maven-ы и Gradle-ы, поэтому лениво компилю чисто ядро через Build Artifacts :LOL:
 
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