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lspeed

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Кароче выбивает вот такое я не могу понять в чем проблема
A:I:S:E:pE:DI:DE:BO=1.000000:1.000000:1.000000:1.000000:1.000000:0:0:0
L:Y:X:H=0:0:0:0:0
Crashed Thread[0] SharedGuard[SG[0FF]] GuardHistory[HISTORY_SIMPLE].
Server Up Time : Mon Sep 19 00:43:12 2016

Current Time : Mon Sep 19 00:44:55 2016

Elapsed Time : 0 days 0 hours 1 minutes 43 seconds
IOBufferPool - 49997 / 50000, PendingWrite 0 bytes (0 buffer count)
Detail IO Buffer Pool Size for each Thread
(0) : Free(6250) / Total(6250)
(1) : Free(6249) / Total(6250)
(2) : Free(6249) / Total(6250)
(3) : Free(6249) / Total(6250)
(4) : Free(6250) / Total(6250)
(5) : Free(6250) / Total(6250)
(6) : Free(6250) / Total(6250)
(7) : Free(6250) / Total(6250)
=============== object report [active : release failed]
user[0:0], npc[0:0], item[0:0], usersocket[0:0], Door[1190:0], InZone[0:0], Trade[0:0], Auction[0:0] AirShip[1;0]
Max InZone NPC[0]
=============== npc server connection log
no connect

[CurrentThreadId : 4340 Current Time : 2016/09/19 00:44:55] =========
an Access Violation in module L2server.exe at 0033:0x000000000057DE4C.
start at 2016/9/19 00:43:11
Read from location 0x0000000000000000 caused an access violation.

1 Registers:
RAX=0x0000000000AE78C0 CS=0033 RIP=0x000000000057DE4C EFLGS=0x0000000000010202
RBX=0x00000000002B8FA0 SS=002b RSP=0x0000000063CCFB70 RBP=0x0000000000400000
RCX=0x0000000000000000 DS=002b RSI=0x0000000000007D18 FS=0053
RDX=0x0000000000000004 ES=002b RDI=0x000000000149AE80 GS=002b
R08=0x0000000000000004 R12=0x0000000012291788
R09=0x0000000000000052 R13=0x0000000000001FFF
R10=0x0000000000000000 R14=0x00000000002B8FA0
R11=0x00000000016342F0 R15=0x0000000000000000
Bytes at CS:RIP:
48 8b 01 41 b8 0a 00 00 00 48 8d 15 bc 39 50 00
Stack dump:
0000000063CCFB70: 002b8fa0 00000000 12301718 00000000 00000004 ffffffff 63ccfb90 00000000
0000000063CCFB90: fffffffe ffffffff 12301718 00000000 12291770 00000000 0149ae80 00000000
0000000063CCFBB0: 00400000 00000000 00007d18 00000000 00000000 00000000 0059c1e4 00000000
0000000063CCFBD0: 00000000 00000001 0007ee24 00000000 0007ef08 00000000 0057dba9 00000000
0000000063CCFBF0: 00000004 ffffffff 003248e0 00000000 fffffffe ffffffff 00007d18 00000000
0000000063CCFC10: 00007d18 00000000 00007d18 00000000 00007d18 00000000 002b8fa0 00000000
0000000063CCFC30: 12301718 00000000 fffffffe ffffffff 12291770 00000000 62348774 00000000
0000000063CCFC50: 00ae7ba8 00000000 000000a8 00000000 fffffffe ffffffff 00000000 00000000
0000000063CCFC70: 00007d18 00000000 00400000 00000000 00007d18 00000000 002b8fa0 00000000
0000000063CCFC90: 0913ab01 00000000 00400000 00000000 0149ae80 00000000 0059c2e7 00000000


build date ver = Apr 10 2009_10:40:00


GuardInfo :

IOThread [0][16 ms] (ahehe): void IOThread_common(void *arglist) -> void __cdecl CL2Time::TimerExpired(int) -> bool __cdecl CDB::ReconnectAuth(void) -> void __cdecl CDB::MakeOnReconnectedPlayerlist(void) -> void __cdecl CDB::SendAuthConnected(void)
Lock Stack :

IOThread [1][0 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

IOThread [2][16 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

IOThread [3][0 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

IOThread [4][0 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

IOThread [5][0 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

IOThread [6][0 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

IOThread [7][0 ms] (good): void IOThread_common(void *arglist)
Lock Stack :

PremiumThread [8][59844 ms] (good):
Lock Stack :

GIPThread [9][96940078 ms] (good):
Lock Stack :

L2CommThread [10][60032 ms] (good):
Lock Stack :

PetitionThread [11][59844 ms] (good):
Lock Stack :

LogThread [12][59844 ms] (good):
Lock Stack :

PerfMonThread [13][96940078 ms] (good):
Lock Stack :

MainThread [14][16 ms] (good):
Lock Stack :

ListenThread [15][16 ms] (good): void ListenThread_common() -> unsigned __stdcall WaitThread(void *)
Lock Stack :

GuardInfo end


Call stack:
Address Frame Function SourceFile
0x000000000057DE4C 0x0000000063CCFBC0
0x000000000059C1E4 0x0000000063CCFCA0
0x000000000059C2E7 0x0000000063CCFD00
0x00000000006B75F2 0x0000000063CCFD90
0x000000000068FF1B 0x0000000063CCFE00
0x0000000000690A43 0x0000000063CCFE90
0x0000000000690B6D 0x0000000063CCFEC0
0x0000000000690BE7 0x0000000063CCFEF0
0x00000000009E13C7 0x0000000063CCFF20
0x00000000009E149F 0x0000000063CCFF50
0x00007FFA78CE13D2 0x0000000063CCFF80
0x00007FFA7ADA03C4 0x0000000063CCFFD0



[(4340) 2016/09/19 00:44:55]: *.\ioc.cpp:763(Mon Feb 16 11:56:39 2009) exception
 

А хинтом не ?
 
Не понял вас)
09/18/2016 01:01:42.137, [EnterWorldSerializer] MaxSpawnNumPerOneTick : 500
09/18/2016 01:01:42.137, BuildDate : Apr 10 2009_10:40:00
09/18/2016 01:01:42.306, >>> RP_PROTOCOL ( 30) handler is not registered!!!! <<<
09/18/2016 01:01:42.311, Fail to Initialize GameGuardAuth Module!
09/18/2016 01:01:42.311, GameGuard :: Fail to Load ggauth.dll!
09/18/2016 01:01:52.318, Builder Cmd [packet_log] duplicated
09/18/2016 01:02:25.574, [NewInspector] CRC [-432148501]
09/18/2016 01:02:25.921, Too many builders[0]
09/18/2016 01:02:25.933, [NO ERROR] JobType: 0 Duration: 0/10sec
09/18/2016 01:02:25.945, [NO ERROR] JobType: 2 Duration: 0/10sec
09/18/2016 01:02:25.964, [NO ERROR] JobType: 3 Duration: 0/10sec
09/18/2016 01:02:25.974, [NO ERROR] JobType: 4 Duration: 0/10sec
09/18/2016 01:02:25.979, [NO ERROR] JobType: 10 Duration: 0/10sec
09/18/2016 01:02:25.980, [NO ERROR] Dominion Manager State Changed to 0. DBsave 0. [0/0]
09/18/2016 01:02:25.980, --- call stack ---
09/18/2016 01:02:25.980, [0] void IOThread_common(void *arglist)
09/18/2016 01:02:25.980, [1] bool __cdecl ReplyExPacket(class CDBSocket *,const unsigned char *)
09/18/2016 01:02:25.980, [2] bool __cdecl ReplyLoadDominionSiege(class CDBSocket *,const unsigned char *)
09/18/2016 01:02:25.980, [3] void __cdecl CDominionManager::ChangeState(enum DominionSiegeStateType,bool)
09/18/2016 01:02:25.980, [NO ERROR] 116 year 8 month 18 day 1 hour 2 min.
09/18/2016 01:02:25.980, Invalid start time in dominion manager. 0
09/18/2016 01:02:25.983, [NO ERROR] JobType: 9 Duration: 0/10sec
09/18/2016 01:02:25.999, AuthSocket Close 7eee4(194ab484). GetLastError(64)
09/18/2016 01:02:25.999, Auth socket is closed.
09/18/2016 01:03:27.994, [EnterWorldSerializer] MaxSpawnNumPerOneTick : 500
09/18/2016 01:03:27.994, BuildDate : Apr 10 2009_10:40:00
09/18/2016 01:03:28.159, >>> RP_PROTOCOL ( 30) handler is not registered!!!! <<<
09/18/2016 01:03:28.165, Fail to Initialize GameGuardAuth Module!
09/18/2016 01:03:28.165, GameGuard :: Fail to Load ggauth.dll!
09/18/2016 01:03:38.172, Builder Cmd [packet_log] duplicated
09/18/2016 01:07:20.461, [EnterWorldSerializer] MaxSpawnNumPerOneTick : 500
09/18/2016 01:07:20.462, BuildDate : Apr 10 2009_10:40:00
09/18/2016 01:07:20.627, >>> RP_PROTOCOL ( 30) handler is not registered!!!! <<<
09/18/2016 01:07:20.632, Fail to Initialize GameGuardAuth Module!
09/18/2016 01:07:20.632, GameGuard :: Fail to Load ggauth.dll!
09/18/2016 01:07:30.641, Builder Cmd [packet_log] duplicated
09/18/2016 01:08:03.632, [NewInspector] CRC [-432148501]
09/18/2016 01:08:04.673, Can't connect to cache server
09/18/2016 01:08:34.729, [EnterWorldSerializer] MaxSpawnNumPerOneTick : 500
09/18/2016 01:08:34.729, BuildDate : Apr 10 2009_10:40:00
09/18/2016 01:08:34.900, >>> RP_PROTOCOL ( 30) handler is not registered!!!! <<<
09/18/2016 01:08:34.904, Fail to Initialize GameGuardAuth Module!
09/18/2016 01:08:34.904, GameGuard :: Fail to Load ggauth.dll!
09/18/2016 01:08:44.910, Builder Cmd [packet_log] duplicated
09/18/2016 01:09:18.400, [NewInspector] CRC [-432148501]
09/18/2016 01:09:18.572, Too many builders[0]
09/18/2016 01:09:18.583, [NO ERROR] JobType: 0 Duration: 0/10sec
09/18/2016 01:09:18.610, [NO ERROR] JobType: 2 Duration: 0/10sec
09/18/2016 01:09:18.622, [NO ERROR] JobType: 3 Duration: 0/10sec
09/18/2016 01:09:18.627, [NO ERROR] JobType: 4 Duration: 0/10sec
09/18/2016 01:09:18.628, [NO ERROR] JobType: 10 Duration: 0/10sec
09/18/2016 01:09:18.628, [NO ERROR] JobType: 9 Duration: 0/10sec
09/18/2016 01:09:18.628, [NO ERROR] Dominion Manager State Changed to 0. DBsave 0. [0/0]
09/18/2016 01:09:18.628, --- call stack ---
09/18/2016 01:09:18.628, [0] void IOThread_common(void *arglist)
09/18/2016 01:09:18.628, [1] bool __cdecl ReplyExPacket(class CDBSocket *,const unsigned char *)
09/18/2016 01:09:18.628, [2] bool __cdecl ReplyLoadDominionSiege(class CDBSocket *,const unsigned char *)
09/18/2016 01:09:18.628, [3] void __cdecl CDominionManager::ChangeState(enum DominionSiegeStateType,bool)
09/18/2016 01:09:18.628, [NO ERROR] 116 year 8 month 18 day 1 hour 2 min.
09/18/2016 01:09:18.638, AuthSocket Close 7eed0(1902b484). GetLastError(64)
09/18/2016 01:09:18.638, Auth socket is closed.

Exception occured. Flush Flush!!!
09/18/2016 01:11:30.752, [EnterWorldSerializer] MaxSpawnNumPerOneTick : 500
09/18/2016 01:11:30.752, BuildDate : Apr 10 2009_10:40:00
09/18/2016 01:11:30.919, >>> RP_PROTOCOL ( 30) handler is not registered!!!! <<<
09/18/2016 01:11:30.924, Fail to Initialize GameGuardAuth Module!
09/18/2016 01:11:30.924, GameGuard :: Fail to Load ggauth.dll!
09/18/2016 01:11:40.930, Builder Cmd [packet_log] duplicated
09/18/2016 01:12:14.438, [NewInspector] CRC [-432148501]
09/18/2016 01:12:14.616, [NO ERROR] JobType: 0 Duration: 0/10sec
09/18/2016 01:12:14.632, [NO ERROR] JobType: 2 Duration: 0/10sec
09/18/2016 01:12:14.638, [NO ERROR] JobType: 3 Duration: 0/10sec
09/18/2016 01:12:14.642, [NO ERROR] JobType: 4 Duration: 0/10sec
09/18/2016 01:12:14.643, [NO ERROR] JobType: 10 Duration: 0/10sec
09/18/2016 01:12:14.643, [NO ERROR] Dominion Manager State Changed to 0. DBsave 0. [0/0]
09/18/2016 01:12:14.643, --- call stack ---
09/18/2016 01:12:14.643, [0] void IOThread_common(void *arglist)
09/18/2016 01:12:14.643, [1] bool __cdecl ReplyExPacket(class CDBSocket *,const unsigned char *)
09/18/2016 01:12:14.643, [2] bool __cdecl ReplyLoadDominionSiege(class CDBSocket *,const unsigned char *)
09/18/2016 01:12:14.643, [3] void __cdecl CDominionManager::ChangeState(enum DominionSiegeStateType,bool)
09/18/2016 01:12:14.643, [NO ERROR] 116 year 8 month 18 day 1 hour 2 min.
09/18/2016 01:12:14.643, [NO ERROR] JobType: 9 Duration: 0/10sec
09/18/2016 01:12:14.653, AuthSocket Close 7eed0(18caa474). GetLastError(64)
09/18/2016 01:12:14.653, Auth socket is closed.

Exception occured. Flush Flush!!!
09/18/2016 01:17:02.915, [EnterWorldSerializer] MaxSpawnNumPerOneTick : 500
09/18/2016 01:17:02.915, BuildDate : Apr 10 2009_10:40:00
09/18/2016 01:17:03.079, >>> RP_PROTOCOL ( 30) handler is not registered!!!! <<<
09/18/2016 01:17:03.085, Fail to Initialize GameGuardAuth Module!
09/18/2016 01:17:03.085, GameGuard :: Fail to Load ggauth.dll!
09/18/2016 01:17:13.092, Builder Cmd [packet_log] duplicated
09/18/2016 01:17:46.182, [NewInspector] CRC [-432148501]
09/18/2016 01:17:46.365, [NO ERROR] JobType: 0 Duration: 0/10sec
09/18/2016 01:17:46.369, [NO ERROR] JobType: 2 Duration: 0/10sec
09/18/2016 01:17:46.376, [NO ERROR] JobType: 3 Duration: 0/10sec
09/18/2016 01:17:46.381, [NO ERROR] JobType: 4 Duration: 0/10sec
09/18/2016 01:17:46.382, [NO ERROR] JobType: 10 Duration: 0/10sec
09/18/2016 01:17:46.382, [NO ERROR] Dominion Manager State Changed to 0. DBsave 0. [0/0]
09/18/2016 01:17:46.382, --- call stack ---
09/18/2016 01:17:46.382, [0] void IOThread_common(void *arglist)
09/18/2016 01:17:46.382, [1] bool __cdecl ReplyExPacket(class CDBSocket *,const unsigned char *)
09/18/2016 01:17:46.382, [2] bool __cdecl ReplyLoadDominionSiege(class CDBSocket *,const unsigned char *)
09/18/2016 01:17:46.382, [3] void __cdecl CDominionManager::ChangeState(enum DominionSiegeStateType,bool)
09/18/2016 01:17:46.382, [NO ERROR] 116 year 8 month 18 day 1 hour 2 min.
09/18/2016 01:17:46.382, [NO ERROR] JobType: 9 Duration: 0/10sec
09/18/2016 01:17:46.392, AuthSocket Close 7eed4(18cba474). GetLastError(64)
09/18/2016 01:17:46.392, Auth socket is closed.

Exception occured. Flush Flush!!!
 
Последнее редактирование:
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
возьми от хинта логин сервер
 
Уже сделали, всем спасибо)
 
Обратите внимание, что данный пользователь заблокирован! Не совершайте с ним никаких сделок! Перейдите в его профиль, чтобы узнать причину блокировки.
Как решили проблему? На будущее просто
 
Не я себе лучше руку отрублю, чем поставлю птс. Это раньше птс был актуален, а сей час смысл столько переплачивать?Да и ява более гибкая и не так критична к ошибкам.
 
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