agit_begin
[gludin_agit_002]
27
auction
residence_territory = {{{-84367;153086;-4012;-2512};{-83983;153086;-4012;-2512};{-83977;154046;-4012;-2512};{-84367;154054;-4012;-2512}};{{-84160;153086;-4012;-2512};{-83586;153085;-4012;-2512};{-83585;153564;-4012;-2512};{-84160;153561;-4012;-2512}}}
battlefield_territory = {}
headquarter_territory = {}
domain_territory = {}
manor_territory = {}
owner_restart_point_list = {{-84171;153385;-3159}}
other_restart_village_list = {{-83860;153744;-3176}}
chao_restart_point_list = {}
banish_point_list = {{-83860;153744;-3176}}
mercenary_point_list = {}
residence_guard_mapping = {}
owning_npc_list = {{[calis];0};{[kogan];0}}
additional_npc_list = {}
boss_npc_list = {}
agit_list = {}
//bulletin_id = none
next_siege = 2003/4/2/20/00
siege_term = 0
residence_state = initial
residence_gate_list = {{[gludin_agit_002_001];0};{[gludin_agit_002_002];0};{[gludin_agit_002_003];0};{[gludin_agit_002_004];0}}
breakable_wall_list = {}
control_tower_list = {}
holything = {{[];{;;};;;}}
residence_grade = 22
tax_rate = 10
tax_sysget_rate = 0
tribute_rate = 50
agit_auction_min = 200000000
agit_deposit = 1000000
agit_lease = 5000000
agit_size = 30
agit_parent_castleid = 1
agit_auction = 1
next_auction = 2004/1/2/10
owner_restart_territory = {}
battle_royal_flag_point_list = {}
final_flag_point_list = {}
final_open_door_list = {}
agit_end