Посмотрите видео ниже, чтобы узнать, как установить наш сайт в виде веб-приложения на главном экране.
Примечание: Эта функция может быть недоступна в некоторых браузерах.
А вы уверены что там находятся эти команды, я просто не могу найти.На C4 клиенте проще всего взять и привязать в User.ini команду на релог к свободной кнопке. Список команд можно посмотреть в посте по ссылке. Пример привязки команд можешь посмотреть в стандартном user.ini Эры.Код:[DefaultPlayer] Name=Player ;Class=WarClassLight.WarCOGSoldier Class=LineageWarrior.MFighter team=255 skin=SoldierSkins.blkt Face=SoldierSkins.Othello [Engine.Input] Aliases[0]=(Command="CameraRotationOn | UseAutoTrackingPawnOff | StopMouse",Alias=CameraRotationModeOn) Aliases[1]=(Command="OnRelease CameraRotationOff | OnRelease UseAutoTrackingPawnOn | OnRelease MoveMouse",Alias=CameraRotationModeOff) _____________________________________________________________ Aliases[2]=(Command="rmode 1 | set input MiddleMouse rmd1",Alias="rmd2") Aliases[3]=(Command="rmode 5 | set input MiddleMouse rmd2",Alias="rmd1") Aliases[4]=(Command="rmode 6 | set input PageUp 1",Alias="7") Aliases[5]=(Command="rmode 5 | set input PageUp 7",Alias="1") _____________________________________________________________ Aliases[6]=(Command="brightness 0.2 | set input Period brtp3 | set input Slash brtm2",Alias="brtm3") Aliases[7]=(Command="brightness 0.3 | set input Period brtm3 | set input Slash brtm1",Alias="brtm2") Aliases[8]=(Command="brightness 0.4 | set input Period brtm2 | set input Slash brt0",Alias="brtm1") Aliases[9]=(Command="brightness 0.5 | set input Period brtm1 | set input Slash brtp1",Alias="brt0") Aliases[10]=(Command="brightness 0.6 | set input Period brt0 | set input Slash brtp2",Alias="brtp1") Aliases[11]=(Command="brightness 0.7 | set input Period brtp1 | set input Slash brtp3",Alias="brtp2") Aliases[12]=(Command="brightness 0.8 | set input Period brtp2 | set input Slash brtm3",Alias="brtp3") Aliases[13]=(Command="contrast 0.2 | set input SemiColon cntp3 | set input SingleQuote cntm2",Alias="cntm3") Aliases[14]=(Command="contrast 0.3 | set input SemiColon cntm3 | set input SingleQuote cntm1",Alias="cntm2") Aliases[15]=(Command="contrast 0.4 | set input SemiColon cntm2 | set input SingleQuote cnt0",Alias="cntm1") Aliases[16]=(Command="contrast 0.5 | set input SemiColon cntm1 | set input SingleQuote cntp1",Alias="cnt0") Aliases[17]=(Command="contrast 0.6 | set input SemiColon cnt0 | set input SingleQuote cntp2",Alias="cntp1") Aliases[18]=(Command="contrast 0.7 | set input SemiColon cntp1 | set input SingleQuote cntp3",Alias="cntp2") Aliases[19]=(Command="contrast 0.8 | set input SemiColon cntp2 | set input SingleQuote cntm3",Alias="cntp3") Aliases[20]=(Command="gamma 0.70 | set input LeftBracket gamp6 | set input RightBracket gamm5",Alias="gamm6") Aliases[21]=(Command="gamma 0.75 | set input LeftBracket gamm6 | set input RightBracket gamm4",Alias="gamm5") Aliases[22]=(Command="gamma 0.80 | set input LeftBracket gamm5 | set input RightBracket gamm3",Alias="gamm4") Aliases[23]=(Command="gamma 0.85 | set input LeftBracket gamm4 | set input RightBracket gamm2",Alias="gamm3") Aliases[24]=(Command="gamma 0.90 | set input LeftBracket gamm3 | set input RightBracket gamm1",Alias="gamm2") Aliases[25]=(Command="gamma 0.95 | set input LeftBracket gamm2 | set input RightBracket gam0",Alias="gamm1") Aliases[26]=(Command="gamma 1.00 | set input LeftBracket gamm1 | set input RightBracket gamp1",Alias="gam0") Aliases[27]=(Command="gamma 1.05 | set input LeftBracket gam0 | set input RightBracket gamp2",Alias="gamp1") Aliases[28]=(Command="gamma 1.10 | set input LeftBracket gamp1 | set input RightBracket gamp3",Alias="gamp2") Aliases[29]=(Command="gamma 1.15 | set input LeftBracket gamp2 | set input RightBracket gamp4",Alias="gamp3") Aliases[30]=(Command="gamma 1.20 | set input LeftBracket gamp3 | set input RightBracket gamp5",Alias="gamp4") Aliases[31]=(Command="gamma 1.25 | set input LeftBracket gamp4 | set input RightBracket gamp6",Alias="gamp5") Aliases[32]=(Command="gamma 1.30 | set input LeftBracket gamp5 | set input RightBracket gamm6",Alias="gamp6") Aliases[33]=(Command="gamma 1.00 | brightness 0.5 | contrast 0.5 | set input LeftBracket gamm1 | set input RightBracket gamp1 | set input SemiColon cntm1 | set input SingleQuote cntp1 | set input Period brtm1 | set input Slash brtp1",Alias="coldefs") Aliases[34]=(Command="",Alias=None) Aliases[35]=(Command="",Alias=None) Aliases[36]=(Command="",Alias=None) Aliases[37]=(Command="",Alias=None) Aliases[38]=(Command="",Alias=None) Aliases[39]=(Command="",Alias=None) ;LeftMouse=Fire ;RightMouse=AltFire ;MiddleMouse=Zoom ;Tab=Type ;Enter=Stat fps ;Shift=Walking ;Ctrl=Jump ;Alt=Fire ;Pause=Pause ;CapsLock=LookToggle ;Escape=Pause ;Space=Jump|mode selectionlock=-1 ;PageDown=LookDown ;End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1 ;Left=StrafeLeft ;Up=MoveForward ;Right=StrafeRight ;Down=MoveBackward ;Insert= ;Delete=rmd3 ;0=SwitchWeapon 10 ;1=SwitchWeapon 1 ;2=SwitchWeapon 2 ;3=SwitchWeapon 3 ;4=SwitchWeapon 4 ;5=SwitchWeapon 5 ;6=SwitchWeapon 6 ;7=SwitchWeapon 7 ;8=SwitchWeapon 8 ;9=SwitchWeapon 9 ;C=Duck ;G=Grab ;L=Taunt wave ;M=Look ;O=TurnToNearest ;P=Turn180 ;S=MoveBackward ;T=Talk ;Z=Strafe ;F1=ShowScores ;F2=ShowServerInfo ;F3=ShowObjectives ;F4=SwitchTeam ;F5=ViewTeam ;F6=Stat Net ;F7=CycleLoadout ;F8= ;F9=shot ;F10=Gamma + ;F11=Brightness + ;F12=Contrast + ;Equals=GrowHUD ;Comma=StrafeLeft ;Minus=ShrinkHUD ;Period=StrafeRight ;Slash=NextWeapon ;LeftBracket=InventoryPrevious ;Backslash=ChangeHud ;RightBracket=InventoryNext ;MouseX=Axis aMouseX Speed=6.0 ;MouseY=Axis aMouseY Speed=6.0 ;MouseW= ;None= ;Cancel= ;Backspace=Jump ;PageUp= ;home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0 ;Select= ;Print= ;Execute= PrintScrn=OnRelease shot ;Help= ;A=RELOAD ;B= ;D=StrafeRight ;E= ;f=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true ;H=Taunt Thrust ;i= ;j=Taunt Taunt1 ;K=Taunt Taunt2 ;l=Taunt Taunt3 ;Q=WeaponZoom R=RELOAD ;U=actor update ;V=writetolog ;W=MoveForward ;X= ;Y=TeamTalk ;NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384) ;NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384) ;NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768) ;NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0) ;NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384) ;NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384) ;NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0) ;NumPad7= ;NumPad8= ;NumPad9= ;GreyStar= ;Separator= ;NumPadPeriod=Duck ;GreySlash= ;F13= ;F14= ;F15= ;F16= ;F17= ;F18= ;F19= ;F20= ;F21= ;F22= ;F23= ;F24= ;NumLock= ;ScrollLock= ;LShift= ;RShift= ;LControl= ;RControl= ;Semicolon=ThrowWeapon ;Tilde= ;SingleQuote=Strafe ;Attn= ;CrSel= ;ExSel= ;ErEof= ;Play= ;Zoom= ;NoName= ;PA1= ;OemClear= ;MouseZ= ;MouseWheelDown=Zoom ;MouseWheelUp=Zoom ;Joy1=Fire ;Joy2=Jump ;Joy3=AltFire ;Joy4=Duck ;Joy5=NextWeapon ;Joy6=SwitchWeapon 2 ;Joy7=SwitchWeapon 3 ;Joy8=SwitchWeapon 4 ;Joy9=SwitchWeapon 9 ;Joy10=SwitchWeapon 0 ;Joy11=InventoryPrevious ;Joy12=InventoryActivate ;Joy13=InventoryNext ;Joy14= ;Joy15= ;Joy16= ;JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.4 ;JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.4 ;JoyZ= ;JoyR= ;JoyU=Axis aBaseX SpeedBase=300.0 DeadZone=0.4 ;JoyV=Axis aLookup SpeedBase=300.0 DeadZone=0.4 ;JoyPovRight=SwitchWeapon 6 ;JoyPovLeft=SwitchWeapon 7 ;JoyPovUp=SwitchWeapon 8 ;JoyPovDown=SwitchWeapon 5 ;¿ì¸®²¨ (Ç×»ó ¿¡ÇȲ¨º¸´Ù µÚ¿¡ ÀÖ¾î¾ß ÇÔ) ; joypad - config by yohan ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ÇØ´ç Ä¿¸Çµå ¾Õ¿¡ JOYPAD¸¦ ºÙ¿©¾ßÇÔ Joy1=JOYPAD ShortcutUse OnRelease num=1 | JOYPAD ShortcutUse OnRelease Extend1 num=5 |JOYPAD ShortcutUse OnRelease Extend2 num=9 Joy2=JOYPAD ShortcutUse OnRelease num=2 | JOYPAD ShortcutUse OnRelease Extend1 num=6 |JOYPAD ShortcutUse Onrelease Extend2 num=10 Joy3=JOYPAD ShortcutUse OnRelease num=3 | JOYPAD ShortcutUse OnRelease Extend1 num=7 |JOYPAD ShortcutUse Onrelease Extend2 num=11 Joy4=JOYPAD ShortcutUse OnRelease num=4 | JOYPAD ShortcutUse OnRelease Extend1 num=8 |JOYPAD ShortcutUse Onrelease Extend2 num=12 Joy5=JOYPAD NPCTargetPrev OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetPrev OnRelease range=2048 | JOYPAD TargetCancel OnRelease Joy6=JOYPAD NPCTargetNext OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetNext OnRelease range=2048 Joy7=JOYPAD Extend1 Joy8=JOYPAD Extend2 Joy9=JOYPAD StatusOpen OnRelease Joy10=JOYPAD InventoryOpen OnRelease Joy11=JOYPAD Ctrl Joy12=JOYPAD FixedDefaultCamera OnRelease UP Joy13=JOYPAD ShortcutUp OnRelease Joy14=JOYPAD ShortcutUp OnRelease Joy15=JOYPAD ShortcutDown OnRelease Joy16=JOYPAD ShortcutDown OnRelease JoyX=JOYPAD MOVE aBaseX DeadZone=0.2 JoyY=JOYPAD MOVE aBaseY DeadZone=0.2 JoyZ=JOYPAD CameraYaw Factor=33000 DeadZone=0.2 Direction=1 JoyV=JOYPAD CameraPitch Factor=33000 DeadZone=0.2 Direction=-1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;PlayerPawnMoveTo > x.yÁÂÇ¥·Î À̵¿ ;OnRelease > ¹öư ¶ª¶§ ;StopPawnMoving > À̵¿Á¤Áö ;DefaultCamera > µðÆúÆ® Ä«¸Þ¶ó ;MaxPressedTime=200.0(200msÀ» ³ÑÀ¸¸é ¾ÈÇÑ´Ù) Yaw=65536 Pitch=65536 Distance=999999 > µðÆúÆ® Ä«¸Þ¶óÀÇ ÆÄ¶ó¸ÞÅÍ ;CameraRotationModeOn > ÀÌ ¸í·É¾î°¡ ½ÇÇàµÇ¸é ¸¶¿ì½ºÀÇ À̵¿°ª¿¡ µû¶ó¼ Ä«¸Þ¶ó°¡ À̵¿ÇÑ´Ù. ;CameraRotationModeOff > OnRelease CameraRotationOff | OnRelease MoveMouse(stopMouse°¡ ÇØÁ¦µÊ) °¡ ÇÕÇØÁø ¸í·É¾î ;TurnLeft,TurnRight,MoveForward,MoveBackward ;CameraRotationModeOn > CameraRotationOn | StopMouse(¸¶¿ì½º Ä¿¼°¡ ȸ鿡¼ »ç¶óÁü) LeftMouse=PlayerPawnMoveTo RightMouse=CameraRotationModeOn | CameraRotationModeOff ;RightMouse=CameraRotationModeOn | CameraRotationModeOff ;MiddleMouse=CameraRotationModeOn | CameraRotationModeOff ;MiddleMouse=FixedDefaultCamera ;End=FixedDefaultCamera MiddleMouse=rmd2 Left=LeftTurningStart | LeftTurningFinish OnRelease Right=RightTurningStart | RightTurningFinish OnRelease Up=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1 Down=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4 A=RELOAD LeftTurningStart | LeftTurningFinish OnRelease D=RightTurningStart | RightTurningFinish OnRelease W=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1 S=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4 NumLock=EXIT | QUIT ;KeyboardPermanentMove ;RELOAD ;for camera walking Space=KeyboardMoveStart Dir=16 | KeyboardMoveFinish OnRelease Dir=16 | PauseReplay OnRelease Ctrl=KeyboardMoveStart Dir=32 | KeyboardMoveFinish OnRelease Dir=32 GreySlash=ModAirSpeedAccelRateStart Rate=+200.f | ModAirSpeedAccelRateFinish OnRelease GreyStar=ModAirSpeedAccelRateStart Rate=-200.f | ModAirSpeedAccelRateFinish OnRelease GreyPlus=ModMaxAirSpeedStart Speed=+800.f | ModMaxAirSpeedFinish OnRelease | IncReplaySpeed OnRelease GreyMinus=ModMaxAirSpeedStart Speed=-800.f | ModMaxAirSpeedFinish OnRelease | DecReplaySpeed OnRelease Escape=CameraModeSelectingCancel ;Left=TurnLeft ;Right=TurnRight ;Left=StrafeLeft ;Right=StrafeRight ;Up=MoveForward ;Down=StopPawnMoving ;GreyPlus=ZoomInPress Speed=20.0 ;GreyMinus=ZoomOutPress Speed=20.0 ;Comma=CameraViewHeightAdjust Speed=+5.0 ;Period=CameraViewHeightAdjust Speed=-5.0 ;O=Perspective Speed=5.0 ;P=Perspective Speed=-5.0 ;F=DistanceFog ;Z=DistanceFogRange Range=+100.0 ;X=DistanceFogRange Range=-100.0 ;F2=ViewFix MouseX=CameraYaw Speed=+3800.0 MouseY=CameraPitch Speed=+3800.0 ;B=AnimPlay Anim=Breatrend bone ;R=AnimPlay Refresh Anim=Run ;S=AnimPlay Anim=Spin ;W=ChangeAnim Move Anim=AttackWalk ;R=ChangeAnim Move Anim=Run ;1=ChangeAnim Wait Anim=breath02 ;2=ChangeAnim Wait Anim=breath01 ;5=AnimPlay Anim=Attack01 ;6=AnimPlay Anim=Attack02 ;N=ACTORCOLOR ;MouseWheelDown=FixedDefaultCamera Up ;MouseWheelUp=FixedDefaultCamera Down ;O=FixedDefaultCamera Down----------------------------------------------------------------------------------------------------------------------- ;P=FixedDefaultCamera Up PageUp=1 PageDown=show PARTICLES Home=Show fog End=Stat fps MouseWheelDown=ZoomInPress Speed=50.0 MouseWheelUp=ZoomOutPress Speed=50.0 NumPad7=ZoomOutPress Speed=2.0 NumPad9=ZoomInPress Speed=2.0 NumPad4=ZoomOutPress Speed=0.1 NumPad6=ZoomInPress Speed=0.1 NumPad1=ZoomOutPress Speed=0.01 NumPad3=ZoomInPress Speed=0.01 ;NumPad4=ZoomOutHold Speed=2.0 ;NumPad1=ZoomInHold Speed=2.0 ;NumPad5=ZoomOutHold Speed=0.1 ;NumPad2=ZoomInHold Speed=0.1 ;NumPad6=ZoomOutHold Speed=0.01 ;NumPad3=ZoomInHold Speed=0.01 NumPad8=CameraViewHeightAdjust Speed=+20.0 NumPad2=CameraViewHeightAdjust Speed=-20.0 ;NumPad5=rmd2 NumPadPeriod=Show radii ;Equals=FixedDefaultCamera Up ;Minus=FixedDefaultCamera Down ;Minus=ZoomOutPress Speed=640.0 ;Equals=ZoomInPress Speed=640.0 ;GreyMinus=ZoomOutPress Speed=640.0 ;GreyPlus=ZoomInPress Speed=640.0 ;PageUp= FixedDefaultCamera Up ;PageDown=show VOLUMES [Engine.PlayerController] DesiredFOV=75.0 DefaultFOV=75.0 [Engine.LineagePlayerController] CameraViewHeightAdjust=0.0 bUseAutoTrackingPawn=true bUseVolumeCamera=false bUseHitCheckCamera=true AutoTrackingPawnSpeed=0.4 VolumeCameraRadius=1000 HitCheckCameraMinDist=300 FixedDefaultViewNum=3 MaxZoomingDist=65535 MinZoomingDist=-65535 ;1 1ÀÎĪºä FixedDefaultCameraYaw[1]=0 FixedDefaultCameraPitch[1]=560.0 FixedDefaultCameraDist[1]=80.0 FixedDefaultCameraViewHeight[1]=14.0 FixedDefaultCameraHidePlayer[1]=1 FixedDefaultCameraDisableZoom[1]=1 ;2 °¡Àå ³ë¸»ÇÑ Follow view FixedDefaultCameraYaw[0]=0 FixedDefaultCameraPitch[0]=-2700.0 FixedDefaultCameraDist[0]=230.0 FixedDefaultCameraViewHeight[0]=0.0 FixedDefaultCameraHidePlayer[0]=0 FixedDefaultCameraDisableZoom[0]=0 ;3 ¸Ö¸®¼º¸´Â ºä FixedDefaultCameraYaw[2]=0 FixedDefaultCameraPitch[2]=-3320 FixedDefaultCameraDist[2]=450 FixedDefaultCameraViewHeight[2]=0.0 FixedDefaultCameraHidePlayer[2]=0 FixedDefaultCameraDisableZoom[2]=0 [Engine.HUD] HudMode=0 Crosshair=0 [Warriors.ChallengeHUD] bUseTeamColor=true FavoriteHUDColor=(R=0,G=0,B=16) CrosshairColor=(R=0,G=16,B=0) HudScale=+1.0 Opacity=15 StatusScale=1.0 WeaponScale=0.8 bHideAllWeapons=false bHideStatus=false bHideAmmo=false bHideTeamInfo=false bHideFrags=false bHideHUD=false bHideNoviceMessages=false bHideFaces=false [Warriors.ChallengeBotInfo] bAdjustSkill=False bRandomOrder=True Difficulty=1 BotNames[0]=Archon BotNames[1]=Aryss BotNames[2]=Alarik BotNames[3]=Dessloch BotNames[4]=Cryss BotNames[5]=Nikita BotNames[6]=Drimacus BotNames[7]=Rhea BotNames[8]=Raynor BotNames[9]=Kira BotNames[10]=Karag BotNames[11]=Zenith BotNames[12]=Cali BotNames[13]=Alys BotNames[14]=Kosak BotNames[15]=Illana BotNames[16]=Barak BotNames[17]=Kara BotNames[18]=Tamerlane BotNames[19]=Arachne BotNames[20]=Liche BotNames[21]=Jared BotNames[22]=Ichthys BotNames[23]=Tamara BotNames[24]=Loque BotNames[25]=Athena BotNames[26]=Cilia BotNames[27]=Sarena BotNames[28]=Malakai BotNames[29]=Visse BotNames[30]=Necroth BotNames[31]=Kragoth BotTeams[0]=255 BotTeams[1]=0 BotTeams[2]=255 BotTeams[3]=1 BotTeams[4]=255 BotTeams[5]=2 BotTeams[6]=255 BotTeams[7]=3 BotTeams[8]=255 BotTeams[9]=0 BotTeams[10]=255 BotTeams[11]=1 BotTeams[12]=255 BotTeams[13]=2 BotTeams[14]=255 BotTeams[15]=3 BotTeams[16]=255 BotTeams[17]=0 BotTeams[18]=255 BotTeams[19]=1 BotTeams[20]=255 BotTeams[21]=2 BotTeams[22]=255 BotTeams[23]=3 BotTeams[24]=255 BotTeams[25]=0 BotTeams[26]=255 BotTeams[27]=1 BotTeams[28]=255 BotTeams[29]=2 BotTeams[30]=255 BotTeams[31]=3