public enum Relation
{
BATTLE_ZONE(1 << 0),
PVP(1 << 1),
PK(1 << 2),
PARTY_MEMBER(1 << 3),
PARTY_LEADER(1 << 4),
HAS_PARTY(1 << 5),
CLAN_MEMBER(1 << 6),
CLAN_LEADER(1 << 7),
CLAN_MATE(1 << 8),
IN_SIEGE(1 << 9),
SIEGE_ATTACKER(1 << 10),
SIEGE_ALLY(1 << 11),
SIEGE_ENEMY(1 << 12),
UNK_13(1 << 13),
CLAN_WAR_1_SIDED(1 << 14),
CLAN_WAR_2_SIDED(1 << 15),
ALLY_MEMBER(1 << 16),
ALLY_LEADER(1 << 17),
DUEL_ENEMY(1 << 18),
TERRITORY_WAR(1 << 19),
TERRITORY_WAR_ENEMY(1 << 20),
BLOCK_CHECKER_BLUE(1 << 21),
BLOCK_CHECKER_RED(1 << 22),
PVP_BLUE(1 << 23),
PVP_RED(1 << 24),
PVP_MASTER(1 << 25);
private final int _mask;
Relation(int mask)
{
_mask = mask;
}
public int getMask()
{
return _mask;
}
}