History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad17 589)) <- TArray<< <- USkeletalMesh::Serialize <- (SkeletalMesh eva.FDarkElf_eva) <- LoadObject <- (SkeletalMesh eva.FDarkElf_eva 589==589/328602 387 23426) <- ULinkerLoad:
reload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::SafeExec <- (LOAD FILE="D:\Lineage II PTS.HF\Animations\eva.ukx") <- UEditorEngine::SafeExec <- (OBJ LOAD FILE="D:\Lineage II PTS.HF\Animations\eva.ukx") <- UEditorEngine::Exec <- (OBJ LOAD FILE="D:\Lineage II PTS.HF\Animations\eva.ukx") <- UUnrealEdEngine::Exec <- WBrowserAnimation::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop