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Прочее FightersFafuWeapon_Hi5 1.0

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<?xml version="1.0"?>
<!DOCTYPE list SYSTEM "item.dtd">
<list>
<weapon id="36513" name="法利昂鎚" add_name=""><!-- 王朝戰鎚-山崩 {對戰用} 怒擊 -->
<set name="weight" value="1740"/>
<set name="type" value="BLUNT"/>
<set name="ex_type" value="BLUNT_WEAPON"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2488"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="379"/>
<add stat="accCombat" order="0x10" value="8"/>
<add stat="rCrit" order="0x08" value="60"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36514" name="法利昂切刃" add_name=""><!-- 王朝劍-大地 {對戰用} 輕裝 -->
<set name="weight" value="1520"/>
<set name="type" value="SWORD"/>
<set name="ex_type" value="SWORD"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2488"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="379"/>
<add stat="rCrit" order="0x08" value="80"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36515" name="法利昂战爪" add_name=""><!-- 惡魔獵爪-電擊 {對戰用} Crt.衝擊 -->
<set name="weight" value="1550"/>
<set name="type" value="DUALFIST"/>
<set name="ex_type" value="HAND_TO_HAND"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="3027"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="accCombat" order="0x10" value="8"/>
<add stat="rCrit" order="0x08" value="60"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36516" name="法利昂仇恨者" add_name=""><!-- 王朝魔杖-聖靈 {對戰用} 靈活思緒 -->
<set name="weight" value="1080"/>
<set name="type" value="BIGBLUNT"/>
<set name="ex_type" value="BIG_BLUNT_WEAPON"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="fire" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2423"/>
<add stat="mAtk" order="0x10" value="1590"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="accCombat" order="0x10" value="8"/>
<add stat="rCrit" order="0x08" value="60"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36517" name="法利昂刺客" add_name=""><!-- 王朝小刀-疾風 {對戰用} 偵測 -->
<set name="weight" value="2050"/>
<set name="type" value="DUALDAGGER"/>
<set name="ex_type" value="DUAL_DAGGER"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="wind" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2177"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="433"/>
<add stat="accCombat" order="0x10" value="-3.75"/>
<add stat="rCrit" order="0x08" value="120"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36518" name="法利昂风暴者" add_name=""><!-- 王朝長柄戰戟-大地 {對戰用} Crt.衝擊 -->
<set name="weight" value="2010"/>
<set name="type" value="POLE"/>
<set name="ex_type" value="POLE"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2488"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="accCombat" order="0x10" value="-3.75"/>
<add stat="rCrit" order="0x08" value="80"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36519" name="法利昂双刀"><!-- 阿斯塔洛特-大地 {對戰用} -->
<set name="weight" value="1520"/>
<set name="type" value="DUAL"/>
<set name="ex_type" value="DUAL_SWORD"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="3027"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="rCrit" order="0x08" value="80"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36520" name="法利昂双刺客"><!-- 僕從庖刀-混亂 {對戰用} -->
<set name="weight" value="2050"/>
<set name="type" value="DUALDAGGER"/>
<set name="ex_type" value="DUAL_DAGGER"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="wind" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2177"/>
<add stat="mAtk" order="0x10" value="1084"/>
<add stat="pAtkSpd" order="0x08" value="433"/>
<add stat="accCombat" order="0x10" value="-3.75"/>
<add stat="rCrit" order="0x08" value="120"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36521" name="法利昂鎚" add_name="特級">
<set name="weight" value="1740"/>
<set name="type" value="BLUNT"/>
<set name="ex_type" value="BLUNT_WEAPON"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2884"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="379"/>
<add stat="accCombat" order="0x10" value="8"/>
<add stat="rCrit" order="0x08" value="60"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36522" name="法利昂切刃" add_name="特級">
<set name="weight" value="1520"/>
<set name="type" value="SWORD"/>
<set name="ex_type" value="SWORD"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2884"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="379"/>
<add stat="rCrit" order="0x08" value="80"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36523" name="法利昂战爪" add_name="特級">
<set name="weight" value="1550"/>
<set name="type" value="DUALFIST"/>
<set name="ex_type" value="HAND_TO_HAND"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="3509"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="accCombat" order="0x10" value="8"/>
<add stat="rCrit" order="0x08" value="60"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36524" name="法利昂仇恨者" add_name="特級">
<set name="weight" value="1080"/>
<set name="type" value="BIGBLUNT"/>
<set name="ex_type" value="BIG_BLUNT_WEAPON"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="sellable" value="true"/>
<set name="tradeable" value="true"/>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="fire" value="450"/>
</attributes>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<for>
<add stat="pAtk" order="0x10" value="2809"/>
<add stat="mAtk" order="0x10" value="1843"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="accCombat" order="0x10" value="8"/>
<add stat="rCrit" order="0x08" value="60"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36525" name="法利昂刺客" add_name="特級">
<set name="weight" value="2050"/>
<set name="type" value="DUALDAGGER"/>
<set name="ex_type" value="DUAL_DAGGER"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="sellable" value="true"/>
<set name="tradeable" value="true"/>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<attributes>
<attribute element="wind" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2523"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="433"/>
<add stat="accCombat" order="0x10" value="-3.75"/>
<add stat="rCrit" order="0x08" value="120"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36526" name="法利昂风暴者" add_name="特級">
<set name="weight" value="2010"/>
<set name="type" value="POLE"/>
<set name="ex_type" value="POLE"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2884"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="accCombat" order="0x10" value="-3.75"/>
<add stat="rCrit" order="0x08" value="80"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36527" name="法利昂双刀" add_name="特級">
<set name="weight" value="1520"/>
<set name="type" value="DUAL"/>
<set name="ex_type" value="DUAL_SWORD"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="tradeable" value="true"/>
<set name="sellable" value="false"/>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<attributes>
<attribute element="earth" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="3509"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="325"/>
<add stat="rCrit" order="0x08" value="80"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
<weapon id="36528" name="法利昂双刺客" add_name="特級">
<set name="weight" value="2050"/>
<set name="type" value="DUALDAGGER"/>
<set name="ex_type" value="DUAL_DAGGER"/>
<set name="crystal_count" value="2352"/>
<set name="dropable" value="true"/>
<set name="sellable" value="true"/>
<set name="tradeable" value="true"/>
<set name="soulshots" value="1"/>
<set name="crystal_count" value="2352"/>
<set name="spiritshots" value="1"/>
<set name="price" value="0"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<cond msgId="1507">
<not>
<player olympiad="true"/>
</not>
</cond>
<attributes>
<attribute element="wind" value="450"/>
</attributes>
<for>
<add stat="pAtk" order="0x10" value="2523"/>
<add stat="mAtk" order="0x10" value="1257"/>
<add stat="pAtkSpd" order="0x08" value="433"/>
<add stat="accCombat" order="0x10" value="-3.75"/>
<add stat="rCrit" order="0x08" value="120"/>
<enchant stat="pAtk" order="0x0C" value="0"/>
<enchant stat="mAtk" order="0x0C" value="0"/>
</for>
</weapon>
</list>
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