accelerated by 3 times, because the real creation and fitting takes a lot of time
(I tried to do it faster, so as not to lengthen the video, I did not adjust the polygons too well, but I believe that you will get better quality)
Recommendations for creating statics:
1) Create the side sizes of the shapes by multiples of the resolution of your textures (the 128*128 texture fits perfectly for 128, 256, 512, 1024... shape sizes)
otherwise, a more thorough fit will be required so that your textures join seamlessly
2) For optimization, use one-sided rendering of the texture on the surface (the second side is inserted invisibl or the tvo slider is removed)