kick Предвестник Administrator Сообщения 7 051 Розыгрыши 21 Решения 1 Репутация 5 925 Реакции 6 622 Баллы 2 688 1 Фев 2016 #1 AI: Код: class sub_npc : citizen{ handler: EventHandler (talker) { myself->AddUseSkillDesire(talker,1110785,0,0,1000000); myself->AddLog(2,talker,235); myself->SetOneTimeQuestFlag(talker,235,1); myself->SoundEffect(talker, "ItemSound.quest_finish"); } } HTML Код: <button value="Sub.Class" action="bypass -h menu_select?ask=235&reply=1" width=75 height=21 back="pw_pack.Bt_normalOn" fore="pw_pack.Bt_normal"> </center>
AI: Код: class sub_npc : citizen{ handler: EventHandler (talker) { myself->AddUseSkillDesire(talker,1110785,0,0,1000000); myself->AddLog(2,talker,235); myself->SetOneTimeQuestFlag(talker,235,1); myself->SoundEffect(talker, "ItemSound.quest_finish"); } } HTML Код: <button value="Sub.Class" action="bypass -h menu_select?ask=235&reply=1" width=75 height=21 back="pw_pack.Bt_normalOn" fore="pw_pack.Bt_normal"> </center>