[Share] L2Server error messages

sungsung

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Hello all,

i would like to share with community, i found it on my old harddisk, maybe for someone else will be usefull :)
(I do not have any info, who is the original author.)..

L2Server.exe

1) Cannot manipulate item. item[57]'s amount is not enough, count=[1762], request=[-2500]
no enough adena for teleport trought gatekeeper

2) Request acquiring skill with invalid talk channel.
player open skill learn window, but select another target npc/player/mob and press "learn" button.

3) [.\Skill.cpp][796] Unregistered skill
maybe server lag. no cached record.

4) cannot add short. skill is not exist or passive
1) player try place passive skill to hotbar panel
2) or bug - use non exist skill

5) [Path.cpp][449] loading ..\geodata\pathnode.bin failed!
(error for < c3 server)

6) [.\Skill.cpp][793] Unregistered skill(65535-255)
--> Open ur areadata.txt, search for @s_area_death_whisper3 and change it to @s_area_death_wisper3

7) loading inspector.u error.
--> This files was for anti bot system, when the PP pack was share its already missed, maybe its never will share.

9) cannot read file "eventdata.INI"
--> file not exist

10) [.\UserSocket.cpp][446]Try hack ? char_db[20757] last use packet [1]
hacked with hlapex. Client must be crashed and send exit packet, but client send another packet.
Try to do clone of char trought old metod, bot. No crytical if bot send to server this code "0d 0[0-7] 00 00 00"

11) [.\SkillEnchant.cpp][199] modify script event 'ENCHANT_SKILL_REQUESTED'
PLayer is over level 78 and attempting to interact with an npc which displays the enchat skill list dialog in the client. Players must be 78 and lower.

12) [.\serversocket.cpp][2124] Talker name [Internationale.] SP[3643225]
CL increased clan level and this logged in console.
where 'Internationale' - CL, 3643225 - dissapered SP value

13) [.\User.cpp] m_inv.GetByServerID Failed[0]
Maybe packet exchange bug. Maybe lag.

14) invalid target in managing pledge power[293233]
Use clan previlege to incorrect target.

15) [.\UserSocket.cpp][6635] user[MaDExpeL] invalid skill id, level. Hack?
1) low level to learn, 2) error in scrips (bad skillaquire, bad skilldata) 3) hack to skill learn

16) fetch_i : Access violation. Read[68], ai[jundin] event[TIMER_FIRED_EX], pc[41], sp[0]
Bad AI code for 'class jundin'. Decompile class and make fix.

17) [.\ObjectDB.cpp][217] undefined (or unregistered)ClassID[-2113178858]
1) server lag 2) fake packet hack 3) undefined

18) [.\Item_sub.cpp][203] CQuestItemDB::DestroyQuestItem failed. User(631984) Invalid QuestID(634)
Player try undestruct item. Where user_id (in DB) is 631984, item from quest with number 634.

19) container NULL pos[81911, 148459] at file [.\world_server.cpp], line [740]
pathnode problem. Need generate correct/new pathnode.bin. Recomended to use HD Pathnode Generator.

20) [.\ThreadSafeLibrary.cpp][131] What class sid[1] cls[0] -_-
[131], [189]
Wrong object identificator. Sample to summon pet/item with skill ident or another no existing or reserved identificator. Sample, for race use id from skill or mob id.

21) Can't connect to comm server
--> L2server try connect automaticaly to L2Comm service
1) start L2comm service or 2) set Autoconnect=0 in [L2COMM] section in l2server.ini

22) too fast trade, user[11050754]
--> (50%:50%) - very fast user :) (search id 11050754 in l2log) or bot user

23) Soulshot delay is xxxx
Fishingshot delay is xxxx
(where xxxx any value)
--> make defragmentation on SQL Database hard drives, make defragmentation (shedule too) to SQL Database, disable very activity hard drive services (example l2log, copy files on disk, firewalls with logs...)

24) [.\User.cpp][9770] CItem::FindObjectSP Failed
Problem with using SP Scroll or Quest reaction. Try to give SP to target, but target invalid (or player disconnected or ai code wrong or remote using npc with quest.

25) Try to oust Not Party Member
--> Try to remove membor who is not in party,

26) [.\SkillFxFunc.cpp][3514]
Try to enchant skill without feature to enchant. Hack.

27) [.\UserSocket_HTMLCmd.cpp][502] Invalid talktarget
Try open help.htm with target to player.

28) [.\User.cpp][1157] Invalid(120200,72392,-2808) GetTestPoint
Geodata problem. Try to check player state and player location failed.
Maybe "trashholder" hack using.

29) [.\MonRaceData.cpp][2276] Invalid DelMonRaceTicket. charid[349921], check[0], itemid[38188695], adenadbid[0], adena[0]
Try to use wrong ticket in Derby lottery. Trying failed.
Where charid = 349921, itemid = 38188695

30) DummyPacket called in UserSocket
Long, fake packet from player. Sample packet generated web statistic sites (top-100 or online server monitoring page and etc). Or DDoS to server.

31) [.\PrecompiledHeaderDB.cpp][287] invalid skill_name_id[0] id[0] level[0]
Skill id in AI.obj set to 0. Check AI code.

32) [.\UserSocket.cpp][9562] user[BuferON] request multisell choose skill with invalid talk channel.
--> same as "2) equest acquiring skill with invalid talk channel." Open multisell window but incorrect target. Where BuferON player name.

33) [d:\work\l2npc\utils.h][295] Bit flag Index[629] overflow
Variable (bit value) overflow. Bad coding in AI.obj.

34) [.\User.cpp][796] PrivateStoreBuy request error. nItemCount[6464]
Try to buy items from player trought trade with use Overflow/Incorrect ammount value. Bug use.

35) [.\UserSocket.cpp][11349] OpenDoor failed User[VOINBAFFER] Reason[4]
Impossible open/close door, because door locked or already open/closed.

36) dwTime[79] < 80 !!!!!!!
Problem to writing database query. Simple example - hard drive error or low speed hard drive on server DB drive.

37) [.\NpcSocket.cpp][1202] Not a cached buy-sell list[1451207152]
Error writing with Shop Npc. Bad item to sell or bad castle tax rate or something another.

38) [.\User.cpp][14932]SetPrivateStoreList request error. invalid nRecipeID[314],
Try to use nonexisted Recipe. Maybe hack.

CaheD.exe
1)
17:44:xx.xx0, Error sql: EXEC lin_CreateChar N'Antoha',N'burka',63631,0,0,0,1,25,1,45978,41196,-3440,xx.xx0000,xx.xx0000,0,0,1,0,0,0,0,1,2,1 (0)
17:44:xx.xx0, Error 23000:[Microsoft][SQL Native Client][SQL Server]Cannot insert duplicate key row in object 'dbo.user_data' with unique index 'idx_user_data1'.
Player try to create character with exist (in DB) name.

2)
Warehouse error. (357617)[35577107][-120][_]. over limit. [103][100]
Warehouse rollback. (357617)
C4 server warehouse limit protect. If you try put more them can, server show error for player and show this message.

3) [.\NpcDbSocket.cpp][176] Save NpcBoss[necrosentinel_guard] Warning! HP[44682]->HP[7076]
saving for all boss who use DB for save self status (coordinates, hp, mp)

4)
Error 42000:[Microsoft][SQL Native Client][SQL Server]duplicate pet name[Broza]
Error sql: EXEC lin_CheckPetName N'Broza' (0)
Player try to named self pet, but name for pet already exist. Show message window in player client windows and in here in service console.

5)
[.\WareHouse.cpp][7034]Amount diff. [2][972]-[20339449][4078][33][0][0][2]

6)
Item delete Error, id[39802838]
[.\Item.cpp][667] item delete fail[39802838]
search fix for stored procedures (on PP forum)


If you have more, feel free to add :)


Sung
 

Thanks for our share, i would like to share and my own L2Server.exe

1) Cannot manipulate item. item [57] 's amount is not enough, count = [1762], request = [-2500]
-> This is when they try to teleportirovatsya from the CC if you do not have enough adeny.
no enough adena for teleport trought gatekeeper

2) equest acquiring skill with invalid talk channel.
-> This means that a player has opened the window and study skill highlighted another goal (NPC, player, mobile, etc.). eventually in the study skill is to check whether the NPC is talking man .. Here &#1074;&#1072;&#1083;&#1080;&#1090; this errora.
karochi anything critical.
player open skill learn window, but select another target npc / player / mob and press "learn" button.

3) [. \ Skill.cpp] [796] Unregistered skill
-> Means the player has received the skill was to fail the server and lvla value was recorded in the database, but not picked up on time kashedom. just do not pay attention.
maybe server lag. no cached record.

4) cannot add short. skill is not exist or passive
-> It's just someone trying to drag the skill to back a passive skill. it's just too zabey alert.
1) player try place passive skill to hotbar panel
2) or bug - use non exist skill

5) [Path.cpp] [449] loading .. \ geodata \ pathnode.bin failed!
-> Make boot.ini with / 3GB
(error for <c3 server)

6)
[. \ Skill.cpp] [796] Unregistered skill (65535-255)
[. \ Skill.cpp] [796] Unregistered skill (65535-0)
-> Open ur areadata.txt, search for @ s_area_death_whisper3 and change it to @ s_area_death_wisper3

7) loading inspector.u error.
-> This files was for anti bot system, when the PP pack was share its already missed, maybe its never will share.

9) cannot read file "eventdata.INI"
-> File not exist

10) [. \ UserSocket.cpp] [446] Try hack? char_db [20757] last use packet [1]
-> 1 spoter) using analog hapleksa. the client must go but instead of the package to confirm the departure sends another packet.
hacked with hlapex. Client must be crashed and send exit packet, but client send another packet.
2 mad_daemon) paketnik is like and neprichem - it is an attempt to make a clone of the old method, in Bota. just when the game send 0d 0 [0-7] 00 00 00 harmless.
Try to do clone of char trought old metod, bot. No crytical if bot send to server this code "0d 0 [0-7] 00 00 00"

11) [. \ SkillEnchant.cpp] [199] modify script event 'ENCHANT_SKILL_REQUESTED'
-> PLayer is over level 78 and attempting to interact with an npc which displays the enchat skill list dialog in the client. Players must be 78 and lower.

12) [. \ Serversocket.cpp] [2124] Talker name [Internationale.] SP [3643225]
-> Is someone apnul clan, says the importance of AC clan master.
(and possibly others with the change of PO, but I only when the clan apayut.)
CL increased clan level and this logged in console.
where 'Internationale' - CL, 3643225 - dissapered SP value

13) [. \ User.cpp] m_inv.GetByServerID Failed [0]
-> A mnu was only 1 time when I tried to break with substitute data in the packet level. through varhauz. but I, personally, so
and do not know whether this is an indication of a bug or just sglyuchilo.
Maybe packet exchange bug. Maybe lag.

14) invalid target in managing pledge power [293233]
-> The same as the Target disabled on skill. someone tried to use the clan privileges at the wrong target.
Use clan previlege to incorrect target.

15) [. \ UserSocket.cpp] [6635] user [MaDExpeL] invalid skill id, level. Hack?
-> This is interpreted in two ways. LVL is too little, different to what is written in skilldate. ie a hack for the study of skill is not his lvla (LVL 1 player with skill 74lvla) or glyuchnaya Record in skilldate.
1) low level to learn, 2) error in scrips (bad skillaquire, bad skilldata) 3) hack to skill learn

16) fetch_i: Access violation. Read [68], ai [jundin] event [TIMER_FIRED_EX], pc [41], sp [0]
-> Attempt to work out the instruction in a class AI or logical malfunction or an attempt to appeal to those already taken and carried out the cell (operand). Board is of the class and dekompilit handler and check the logic.
Bad AI code for 'class jundin'. Decompile class and make fix.

17) [. \ ObjectDB.cpp] [217] undefined (or unregistered) ClassID [-2113178858]
-> A package inektsiya or someone trying to use analoggm teams summon. or, most likely to fail in sending the packages because of the loss. such as a package Get user item superimposed next package, and finally got it
1) server lag 2) fake packet hack 3) undefined

18) [. \ Item_sub.cpp] [203] CQuestItemDB:: DestroyQuestItem failed. User (631984) Invalid QuestID (634)
-> Someone tried to remove the quest item, which is a flag neudalyaem.
Player try undestruct item. Where user_id (in DB) is 631984, item from quest with number 634.

19) container NULL pos [81911, 148459] at file [. \ World_server.cpp], line [740]
-> AI teleport bad. Find this teleport and fix correct Z coordinate.

20) VCP type [33] not supported yet in file [. Creature_server.cpp], line [12102]
->??

21) [. \ ThreadSafeLibrary.cpp] [131] What class sid [1] cls [0]-_ -
[131] [189]
-> Incorrect object identifier. example call Moba \ itema with a skill identifier, or even a shit. ie attempt to call either nonexistent or other type of employee (from the reserved list of variables) variables. Hmmm .. for example, if instead of Eid race to write a thread of it is likely that all will be Noman but if you write for example, instead of race Id monster depart this error.
Wrong object identificator. Sample to summon pet / item with skill ident or another no existing or reserved identificator. Sample, for race use id from skill or mob id.

22) Can't connect to comm server
-> L2server try connect automaticaly to L2Comm service
1) start L2comm service or 2) set Autoconnect = 0 in [L2COMM] section in l2server.ini

23) too fast trade, user [11050754]
-> (50%: 50%) - very fast user:) (search id 11050754 in l2log) or bot user

24) Soulshot delay is xxxx
Fishingshot delay is xxxx
(where xxxx any value)
-> Make defragmentation on SQL Database hard drives, make defragmentation (shedule too) to SQL Database, disable very activity hard drive services (example l2log, copy files on disk, firewalls with logs ...)

25) [. \ User.cpp] [9770] CItem:: FindObjectSP Failed
-> Problem with the use of AC skrolla or reactions quest. sp tried to give the player but the goal was wrong.
a) Problem with using SP Scroll or Quest reaction. Try to give SP to target, but target invalid (or player disconnected or ai code wrong or remote using npc with quest.
b) (report by Haygor) Player just rolled their SP over or a player just killed a mob and forwhatever reason, the SP gained cannot be added to the players total.


26) Try to oust Not Party Member
->??

27) [. \ SkillFxFunc.cpp] [3514]
-> Attempt imprisoned skill which has no propisanogo expansion sharpening. this hack.
Try to enchant skill without feature to enchant. Hack.

28) [. \ UserSocket_HTMLCmd.cpp] [502] Invalid talktarget
-> Identified the player and tried to call help.html.
Try open help.htm with target to player.

29) [. \ User.cpp] [1157] Invalid (120200,72392, -2808) GetTestPoint
-> Problem in geodate. attempt to validate the status and location of the player failed. may attempt to hack "treshholderom.
Geodata problem. Try to check player state and player location failed.
Maybe "trashholder" hack using.

30) [. \ MonRaceData.cpp] [2276] Invalid DelMonRaceTicket. charid [349921], check [0], itemid [38188695], adenadbid [0], adena [0]
-> Perhaps something done with the ticket during the dialogue delivery of the ticket. Attempting nachiterit unsuccessful.
Try to use wrong ticket in Derby lottery. Trying failed. Where charid = 349921, itemid = 38188695

31) DummyPacket called in UserSocket
-> Long, senseless, a package of players. happens if the curves of the top ratings attempt to verify the connection to the server or the server will dosyat.
Long, fake packet from player. Sample packet generated web statistic sites (top-100 or online server monitoring page and etc). Or DDoS to server.

32) [. \ PrecompiledHeaderDB.cpp] [287] invalid skill_name_id [0] id [0] level [0]
-> Problem with the AI instead of Eid is a skill value of 0.
Skill id in AI.obj set to 0. Check AI code.
32.1)
[. \ PrecompiledHeaderDB.cpp] [287] invalid skill_name_id [-1] id [-1] level [255]
-> Fix npcdata for npc with "raid_archer" class and have not define "LongRangePhysicalSpecial_a" param

33) [. \ UserSocket.cpp] [9562] user [BuferON] request multisell choose skill with invalid talk channel.
-> Same as "2) equest acquiring skill with invalid talk channel." Open multisell window but incorrect target. Where BuferON player name.

34) [d: \ work \ l2npc \ utils.h] [295] Bit flag Index [629] overflow
-> Variable overflow (bit values). the usual problem with the coding haphazardly without taking into account the large number of junior classes who are trying to work with one variable.
Variable (bit value) overflow. Bad coding in AI.obj.

35) [. \ User.cpp] [796] PrivateStoreBuy request error. nItemCount [6464]
-> Attempt to buy the player through a trade of something with overflow \ wrong number.
Try to buy items from player trought trade with use Overflow / Incorrect ammount value. Bug use.

36) [. \ UserSocket.cpp] [11349] OpenDoor failed User [VOINBAFFER] Reason [4]
-> I can not open the door, locked, or is already open.
Impossible open / close door, because door locked or already open / closed.

37) dwTime [79] <80 !!!!!!!
-> Problems writing a queue of requests to the database (often a problem with a slow disk subsystem).
Problem to writing database query. Simple example - hard drive error or low speed hard drive on server DB drive.

38) [. \ NpcSocket.cpp] [1202] Not a cached buy-sell list [1451207152]
-> Error in the record shop NPC. glyuchny an item or an incorrect value tax, etc.
Error writing with Shop Npc. Bad item to sell or bad castle tax rate or something another.

39)
[. \ User.cpp] [14932] SetPrivateStoreList request error. invalid nRecipeID [314]
-> Attempt to call the remote from the recipe book recipe. and similar errors. possible hack.
Try to use nonexisted Recipe. Maybe hack.

39.1)
[. \ User.cpp] [14917] SetPrivateStoreList request error. invalid nMakingFeep [0]
-> Same like 39.0 but for Private Creation

40)
[. \ world_server.cpp] [916] GetOnVehicle Message: already contained in cehicle!!!
->??

41)
[. \ NPC.cpp] [3540] Something wrong territory!!!, Npc [gremlin], class_id [1000001], pos (0, 0, 0), is_alive [0]
->??

42.1) someone requests OustPartyMemberPacket, but User is not master
-> Not the creator of pytaetsya it to dissolve.
Not party leader try to brocken / disolve party

42.2) someone requests OustPartyMemberPacket, but User has no party
-> If you try to dissolve the left selecting Chara.
Not party leader try to brocken / disolve party and have select to player no in party

43)
[d: \ work \ l2server \ ThreadSafeLibrary.h] [2268] Asynchronous Execution Queue [20] Overflow.
-> Asynchronous write data from the queue. problems with disk or memory.
Asyncrone write data from queue. Problem with harddrive system or with memory system.

44)
block list overflow. char id [97920]
remove block list cannot find char. char name [97920] [0]
-> Attempt to remove it from the remote unit leaf or non-existent Chara. lazte not in the database to delete old charms \ msskl accounts without the knowledge of death.
Try to delete charname from blocklist. Character name not exist.

44.1)
remove block list cannot find char. char name [276] [1]
-> Try to delete charname from blocklist. Character name not exist.

45)
[. \ parsehtml.cpp] [244] CParseHTML:: AddSTringMap failed. too long argument. name [BOARD_LIST]
->??

46)
[. \ Manor.cpp] [2288] undefined (or unregistered) Manor [-1]
[. \ Manor.cpp] [3122] Hack? manor id (-1) sell count (1017)
[. \ Manor.cpp] [3122] Hack? manor id (-1) sell count (3000)
-> NDS testing hlapeksom manor.
Player (newbie [note of mad_daemon]) use hlapex to manor.

47)
LOTTO: SELL -> CHOOSING
LOTTO: CHOOSING -> ANNOUNCING
LOTTO: ANNOUNCING -> SELL
-> Success event messages for Lotto

48)
pContForm null index [-1] at fie [. \ world_server.cpp], line [2093]
->??

49)
[. \ DBSocket.cpp] [9616] Invalid user [1257283272]
-> Error in the SPC Server. If a player without warning threw l2server. simply an indication that the memory for the identifier in the total space allocated to this server but the NPC does not find a l2servera.
Npc server save all Id for each player. If player has been disconnected (incorrect exist) from l2server, npc server check socket and logged what player socket used but player not exist in l2server socket list.

50)
0 nItemAmount is wrong!!!
-> Hlapex hack tool

51)
Try to get invalid amount [0].
-> Pick in the database connected to the Procedures errorom kasheda Item delete filed. and made a mistake not putting additional checks on zero and negative values.
Bad stored procedure code for warehause item delete (search error "Cant delete item from warehouse") or not exist additional checking for 0 and -1 values. Need do additional correction to stored procedures.

52)
[d: \ work \ l2server \ WareHause.h] [182] Invalid NPC [1209044376]
[. \ WareHouse.cpp] [1101] Cannot find NPC.
-> This message show after Npc server shutdown. Maybe player has open warehouse window before npc despawn.

52)
try dual login. but continue. [timerhan] [35953] [3]
-> Very fast user:) maybe bot (50/50)

53) CIOSocket:: WriteCallback 8c2c8 (e4e4e544) err = 10022
-> 1) common socket is closed. l2server fell. drop occurs \ the closure of other services typically npts.ehe
Common IO Socket closed or cause error. Maybe crashed one service (petition, l2comm, npc)
2 mad_daemon) is often after the curves bots, server did not fall. A bot is a non habit socket alone with relogine, exit and so on.
Bad bot (bad, old version ..) disconnect without success close session.

54) [usersocket] unknown protocol 244
-> Curve package. anyone pytaetsya flood packets or send them neshifruya. version of the protocol is neprichem - this Eid package 244
bad player. player send / flood non encrypted packets. Packet id is 244

55)
not active user try save. dbid [190272]
-> User changed through the base. improperly exposed values Exp-> Lev (meaning perestavlyayutsya the server itself) issuing a message
Player has been edited manualy in DB. Perhaps Exp-> Level values invalid. Server try to set correct value and show this message.

56)
AuthSocket Close 630f0 (1c80a154). GetLastError (64)
Auth socket is closed.
-> L2Auth Server has been shutdowned / crashed.

57)
[. \ Skill.cpp] [796] Unregistered skill (244-0)
->??

58)
inserting deleted object
-> Show this message without players

59)
02/02/2007 02:53:51.573, [d: \ work \ l2server \ ThreadLocalWorldMap.h] [1658] removing not linked item
->??

60)
slotnum = -53499> 120, or slotnum <0 at file [. \ ShortCut.cpp], line [249]
->??

61)
[. \ UserSocket.cpp] [6754] Try hack. Not a Dead user try revive packet. [Laurientes]
->??

62)
Teleport hack!!! char_name []
->??

63)
[] [2000] buysell error. [7124] [1]
->??

64)
[. \ ScriptEngine.cpp] [832] Abnormal parameter [SelfRangeDDMagic]
->??

65)
[. \ AtomicJob.cpp] [516] MemoControl Failed. User sid [-1] is null
->??

66)
[. \ DBSocket.cpp] [17118] account map error. erase and continue. [409] (422) (xakepxak)
->
where [409] aydi ACCA where you were
(422) which entered
(xakepxak) login AKKA initial visit with kotoroggo
[409] initially these brackets are aydi Togo AKKA YYYY, but if perekibyvanii with AKKA 1 to 2
relogin and do not move from 2 to 3, then there is already entered aydi 2 AKKA .... so that if someone Shalit,
it's good that it can be found in the logs:)


67)
Invalid SunRise time [8979875-8969890] at 13:00
-> (KOC2000) Right after starting l2server select from the menu Set -> Time and enter 7 as the value.

68)
try hack appearing??
-> Most likely in the wrong sequence bot sends the package x30 ($ 30)
Perhaps bot and send packet x30 ($ 30)

69)
[. \ User.cpp] [1836] ORT - User Release failed. Who [Vampiressa], refcount [1]
->???

70)
observer end without starting-_-username [TREK]
->

71)
Change Owner [SacredUnion] (no error-_-)
mid victory [0] (no error-_-)
-> Information about ending siege. Without error and etc

72)
CPledge [7585]:: DeleteMember [1227893140] -> Cannot find
-> (Report by Haygor) Trying to kick a clan member out of a clan, but the character is not in the clan. can be brought about by either a tupid player or a lag spike not showing the player being kicked from clan.

73)
AdjustPos Error NowPos (-69748,262141, -3626), AdjustPos (-69868,262146, -3626), Delta (-61, 2, 0)
->

74)
[. \ DBSocket.cpp] [11278] No warehosue. char [370331]
->???

75)
pContFrom null index [-1] at file [. \ world_server.cpp], line [2093]
->???

76)
[d: \ work \ l2server \ sharedfactory.h] [2332] SetMemo () failed. memo [634] not enough slot on creature [Leanora]
[d: \ work \ l2server \ sharedfactory.h] [2332] SetFlagJournal () failed. no memo [634] on creature [Leanora]. flag [1]
->

77)
[d: \ work \ l2server \ sharedfactory.h] [2310] SetMemo () failed. memo [635] is already exist on on creature [xTORINx]
[d: \ work \ l2server \ sharedfactory.h] [2434] SetFlagJournal () failed. no memo [1] on creature [xTORINx]. flag [1]
->

78) [. \ User.cpp] [9770] Invalid user.
->?? (same in l2server and l2npc console. both messages show sync.)

79)
[. \ DBSocket.cpp] [3209] pItemInv == NULL, this situation must not occur. dbid [14073064]
->??

80)
[. \ WareHouse.cpp] [1694] Drop item's amount is invalid. real [1], try [2], drop all.
picked item's amount is different, get [2] cache [1] BUT CONTINUE
-> Hlapex bug using

81)
[. \ Creature_server.cpp] [3368] CCreature: UseItem failed. pet use only immediate effect item
->??

82)
[. \ DBSocket.cpp] [15473] buy seed fail id [404889], id2 [2]
->??

83)
Ousted Member is not found
->??

84)
[. \ UserSocket.cpp] [8191] PetUseItemPacket failed. ivalid item
->??

85)
[. \ DBSocket.cpp] [9646] ReplyGiveItemToPet. fail from cached
[. \ DBSocket.cpp] [9646] ReplyGiveItemToPet failed. cannot find creature
->??

86)
03/13/2007 20:35:14.484, Kicked for invalid items. (XucA3yJI) (238,781)
03/13/2007 20:35:14.484, Pick item resut is different. server [2565], db [2566]
03/13/2007 20:35:06.015, [. \ WareHouse.cpp] [4582] request manipulate item char [238781] change amount [-1] <= 0
03/13/2007 20:35:06.015, request manipulate item char [238781] item [6479] [-1] [2] [0] [0] [0]
03/13/2007 20:35:06.406, [. \ WareHouse.cpp] [4582] request manipulate item char [238781] change amount [-1] <= 0
03/13/2007 20:35:06.406, request manipulate item char [238781] item [6479] [-1] [2] [0] [0] [0]
->???

87)
[. \ db.cpp] [480] account not found ... account_id (169)
[. \ db.cpp] [480] account not found ... account_id (170)
..
-> Hlapex bug. Direct "connect" to lin2world.user_data.

88)
user [411714] requiest blockpacket but unknown type [29657]
->??

89)
Return from CachD, but no item. [1074954041], user dbid [432726], amount [-1],
->??

90)
UserSocket pending write> 2048 Kb, Close!
-> Pending Write value very big! You must decrease IOBufferCount in l2server.ini or check your SQL server for lags.
Notes: value in L2Server console show "pending write: xxxx, / 8k (yyy)
where xxx - "Pending Write value", yyy - queryes to SQL. If queryes much - your server will be lag.

91)
Critical Error in Castleguard unLoad!!! Type C
->???

92)
[. \ Trade.cpp] [2022] item count is invalid [] []
->???

93) (C3)
living user called RestartPointPacker! ban this user!
Cannot kick (2752 (cmer4)
-> (Report by Haygor) Two seperate messages actually. this is caused by someone that is still alive clicking on the "to village" button or sending the packet directly to the server for this same effect.
second message is attaempting to kick a player off the server, but the player is not on the server.

94)
[Path.cpp] [552] Invalid offset [0] count [0]
-> (Report by Haygor) pathnode.bin file was succeffully loaded, but is still malformed. need to remake the file.

95)
[. \ WareHouse.cpp] [4146] Useitem:: Cannot find item, [2207252] [2] [1] [11032] [1074815063] [1209058296]
->
(report by Haygor) user trying to use an item that has already been destroyed. caused by lag between server and sql.

96)
[. \ newaction_move.cpp] [1923] what target? pActor [48701b3a] pTarget id [5810018a]
[. \ newaction_move.cpp] [1707] what target? pActor [48701b3a] pTargetID id [5810018a]
->???
(note: very flood message. You need restart server for fix this)

-----------------------
= CacheD =
1)
17:44:10.770, Error sql: EXEC lin_CreateChar N'Antoha ', N'burka', 63631,0,0,0,1,25,1,45978,41196, -3440,96.720000,59.600000,0,0, 1,0,0,0,0,1,2,1 (0)
17:44:10.770, Error 23000: [Microsoft] [SQL Native Client] [SQL Server] Cannot insert duplicate key row in object 'dbo.user_data' with unique index 'idx_user_data1'.
-> Player try to create character with exist (in DB) name.

2)
Warehouse error. (357617) [35577107] [-120 ][_]. over limit. [103] [100]
Warehouse rollback. (357617)
-> C4 server warehouse limit protect. If you try put more them can, server show error for player and show this message.

3) [. \ NpcDbSocket.cpp] [176] Save NpcBoss [necrosentinel_guard] Warning! HP [44682] -> HP [7076]
-> Saving for all boss who use DB for save self status (coordinates, hp, mp)

4)
Error 42000: [Microsoft] [SQL Native Client] [SQL Server] duplicate pet name [3y6ACTuk]
Error sql: EXEC lin_CheckPetName N'3y6ACTuk '(0)
-> Player try to named self pet, but name for pet already exist. Show message window in player client windows and in here in service console.

5)
[. \ WareHouse.cpp] [7034] Amount diff. [2] [972] - [20339449] [4078] [33] [0] [0] [2]
->?

6)
Item delete Error, id [39802838]
[. \ Item.cpp] [667] item delete fail [39802838]
-> Search fix for stored procedures (on PP forum)

7)
Error sql: EXEC lin_SetLastTaxUpdate'2007-0-1 12:0:52 ','2007-0-2 0:0:4','2007-0-2 6:0:8 '(0)
Error sql: exec lin_SaveManorInfo 7, 7, 0, 0, 1,'0 -0-0 0:0:0 '(0)
Error 42000: [Microsoft] [ODBC SQL Server Driver] [SQL Server] Error converting data type varchar to datetime.
Error 42000: [Microsoft] [ODBC SQL Server Driver] [SQL Server] Error converting data type varchar to datetime.
[. \ Socket.cpp] [12448] cannot update last tax change date.
[. \ ManorDb.cpp] [207] Cannot Save manor info, [7] - [7] [0] [0]
-> Fix to 'lin_SetLastTaxUpdate'

8)
[. \ WareHouse.cpp] [1883] BuyItems error. [21786] [57] [1035] [3]
-> Ban the account that the char_id 21786 is on

9)
[. \ WareHouse.cpp] [5356] CWareHouse:: DepositToPet failed. count [30]> pItem-> m_nAmount [18]
->???

10)
Cache protocol [SERVER: 745] [CaCHED: 447]
-> L2Server.exe have cached revision different then in real CacheD.exe.

11) DummyPacket called in Query Packet
-> Same like L2Server error 31?

12) [. \ Pet.cpp] [139] Load (0) from db failed
[. \ Socket.cpp] [9603] RequestSavePet failed. invalid pet [0]
->???

13)
[. \ WareHouse.cpp] [9034] request sell crop item char [213653]. make item fail.
->???

14)
[. \ Item.cpp] [216] invalid item:: delete
[. \ DBSocket.cpp] [9724] ReplyGiveItemToPet (0) failed. cannot find item in inventory
->???

15)
[921] What a wonderful world. item server id [7733314], amount [442826855]
-> 1) bugged network packet
2) (report by Haygor) this item has spawned and is in the watch_list.txt file in cachedscript folder

16)
Invalid WriteLogout FENIXraid (178,040), Niket (35212), (0)
-> (Report by Haygor) User logged out, but server was not able to save the logout information. usually caused by faulty sql database setup.

17)
9) fetch error
sqlstate 24000
msgText [Microsoft] [SQL Native Client] [SQL Server] Invalid cursor state
sql EXEC lin_GetUserDataByCharId 0
[User.cpp] [2455] undefined (or unregistered) char Id [0]
--- Call stack ---
[0] void IOThread_common (void * arglist)
[1] void CPacket:: OnIOCallback (BOOL bSuccess, DWORD dwTransferred, LPOVERLAPPED lpOverlapped)
[2] cpacket: niocallback_funccall
[3] static bool requestRestoreCharacter (CSocket * pSocket, const unsigned char * packet)
[4] CUserSP CUserDB:: GetUser (int nUserId, bool bLoadIfNotExist)
[Socket.cpp] [6135] Cannot find user, char id [0]

-> (Report by Haygor) Malformed packet on login, usually caused by a program similiar to hlapex.
(rus) on the basis of breaking open the cursor over keshed. hlapeksom done. If successful the query verver easy departure.

--------------------------

= L2Auth =
1)
2005.11.16 18:46.32:1052: bad packet size 30053
-> User tries to come with the non-standard lineage2 client. Example, telnet, hack and etc.

2)
SELECT user_char_num FROM user_data with (nolock) WHERE uid = 284891139
42S02: [Microsoft] [SQL Native Client] [SQL Server] Invalid object name 'user_data'.
-> Player connect with incorrect client (system files not approved). Player must be use last version on all files (exe, dll, inv, u. ..)

3)
2006.03.28 20:25.27: * close connection from 127.0.0.1, 140 (8d9358)
-> Normal disconnect L2Server

4)
2006.12.30 11:18.05 * new interactive socket connection from 10.10.10.1
->?

5)
CIOSocket:: Read ffffffff (22c6458) err = 10058
->?

6)
sql: (CALL dbo.ap_LogourWithPoint (?,?,?))
[Microsoft] [SQL Native Client] [SQL Server] Could not find stored procedure 'dbo.ap_LogoutWithPoint'.
->?

7) AccessLimit Expire, 192.168.0.2
->???
(note) this message with blue color

---------------------
= NPC =
1) 1. Maker [t21_24_05304] doesn? T have ai handler. cannotset the ai parameter [maker_name1]
Maker [t21_24_05304] doesn? T have ai handler. cannotset the ai parameter [maker_name2]
Maker [t21_24_05304] doesn? T have ai handler. cannotset the ai parameter [maker_cnt]
Maker [t21_24_05304] doesn? T have ai handler. cannotset the ai parameter [respawn_time]
-> Fix in npcpos (use search)

2) [. / LottoGame.ccp] [462] LottoGameManager:: GetRound failed ... functioncallet before initialized
-> Common problem. Undefined. Lotto work good.

3) CNPC:: dMoveSuperPoint: invalid DestPointIndex [0]
-> Its an error with your superpoint.bin. one i know for sure is Proter Remy in talking island, e has a node that wants him to walk through a post

4) MakerLog (rune08_2215_41) 's (89025, -75473, -3720) [brilliant_vengeance] is outsider.
-> Geodata problem. Respawn to mob in under ground. But mob spawned good in ground after some time. Critical problem for Master Toma - need fix coordinates in AI.obj

5) [rune09_2116_23] failed to increase total npc because of npc quota [11 / 10]
-> 1) search and apply fix for ItemOwned bug 2) increase spawn mob value to correct value

6) [. \ NPC.cpp] [5429] target null at DistFromMe (). I'm [...]
bloody_empress_decarbia
witch_wimere
palibati_queen_themis
-> Bad AI.obj code. need to fix

7) Npc [ol_mahum_transcen_1] doesn't have parameter [SelfBuff]. failed to set
-> Bad defines for ol_mahum_transcen ... mob. Need correct npcdata and ai.obj.

8) [. \ NPC.cpp] [6513] Invalid Despawn () called count [2], npc [pibbys_maid]
-> Bad AI code in AI.obj. Fix exist.

9) [. \ NPC.cpp] [6513] Script:: DeleteDepositedSSQItem: Negative count [0], npc [dawn_priest_giran]
->??

10) [. \ Serversocket.cpp] [2847] PetAction faield. cannot find npc
->??

11) [. \ Serversocket.cpp] [1574] something is abnormal in LeaveWorldPacket
->??

12) [. \ Serversocket.cpp] [2623] CNPC:: dMoveToTarget failed. Invalid target id [0]
->??

13) [. \ Serversocket.cpp] [9616] Invalid user [4c1105b2]
->??

14)
Talker name [GuunGan]. SP [24842]
-> Information message, same for L2Server (12). CL increased clan level and this logged in console.
where 'GuunGan' - CL, 24842 - dissapered SP value

15)
[. \ NPC.cpp] [19296] Rand (0)-_ -
->??

16)
[. \ User.cpp] [16950] user [= TheShe =] failed to unride. no collar [0]
->
GM made try to unsummon pet what has been summoned with / / ride x GM command. No collar - no unsummon.

17)
Too large desire size [50], recent desire [3]
->?

18)
--- Script call context ---
[0] mass_teleporter [TIMER_FIRED_EX][59][9]
or
[0] ai_boss01_queen_ant [ATTACKER][236][5]
--> wrong work with variables in this Class and in this Handler. Example, try to use undefined fetch_variable
Solution: check AI class.

19)
MakerLog (....)'s ( 140333, -194153, -3128) [master_toma] was dropped. npcpos(0) - 500 > z(-3128)
--> master_toma try to summon 3 quest mobs (check ai.obj) but Z wrong.
Solution: Need to fix AI.obj and use correct Z coordinate for summon action.

20) [.\PrecompiledHeaderDB.cpp][287] invalid skill_name_id[0] id[0] level[0]
--> Incorrect AI code. Mob try cast skill with id=0.

21) territory [location_1810_001] z1<z2
--> z1 must be bigger then z2 in spawn coordinate block
Solution: find this territory and made correction to Z1,Z2

22)
[d:\work\l2npc\FString.h][123] Invalid string format. index[1001111]
--> NPC try use message string from FSTRING file (use MakeFScring() function) with ID = 1001111
Solution: Check AI or add correct FSTRING 1001111 message

23)
Cannot find AI class[arachnoid1] npc[arachnoid1]
--> npc in npcdata.txt have definition on this class. But this class no exist in AI.obj
Solution: add this class to AI.obj


--------------
L2Comm
1) sqlstate 24000
msgText [Microsoft][SQL Native Client]Invalid cursor state
sql EXEC lin_GetArticleList 56, 1, 1, 2, 1, 2507, 0, 0
fetch error
--> ??

2) 01/08/2007 03:57:36.919, RequestBBSGetArticleList invalid boardtype[756464]
--> ??

3)
Error sql: EXEC lin_ReadArticleThread 23, 1, 3, 72060, 1 , 5, 3039, 1 (0)
Error 08S01:[Microsoft][SQL Native Client]TCP Provider: An existing connection was forcibly closed by the remote host.
Exception occured. Flush Flush!!!
--> ??

Edited added and Catched.Authd,L2NPC,L2COMM
 
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