Иконка ресурса

PTS HF

лучше чем это? high five?
Есть две версии птс, отличие только в экстендере и паре изменений в скриптах.
Сами бинарники одинаковые, возможно с некоторых снята темида если там была.

По поводу проблем выше:
  • С диалогами, у меня с птской на базе MyExt64HF не наблюдалось, единственное проблема с некоторыми мультиселлами когда через диалог надо повторно открывать.
  • С петами при вызове страйдера и когда в седло, иногда нельзя слезть обратно. Волк когда мелкий иногда отозвать нельзя бывает. С петами помогает перезаход, но это явно не решение.
  • Потом даже если завести item-mall, там огромная дыра для дюпов и лучше через нпц сделать что проще.
  • Естественно все остальное работает без нареканий, хотя спавн некоторых мобов, рб не мешало бы поправить.

Это все сумбурно между двумя версиями с разными экстами.
 
So these are basic details, if you do NPC would you be able to open a 7x server without any problem?
 
Is there someone here who can make this adjustment, I can pay!
With Strix Guard to Art
With addons or fixes, you can create topic and detail info there (only contacts send better in PM only):

Hope friendly message can help solve all.
 
6/02/2024 10:28:14.076, [NO_ERROR] MaxPathNodeIndex = 13209396
06/02/2024 10:28:14.449, Undefined word[@dragon_knight_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@rikimaru_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@storm_spirit_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@shadow_demon_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@kunkkan_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@abaddon_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@phantom_assassin_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@doom_dota] in precompiled header
06/02/2024 10:28:14.449, Undefined word[@pudge_1] in precompiled header
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:1][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[24]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:2][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[24]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:3][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[24]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:4][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[25]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:5][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[25]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:6][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[25]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:7][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[26]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:8][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[26]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:9][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[26]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:10][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[27]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:11][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[27]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:12][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[27]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:13][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[28]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:14][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[28]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.849, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][0] Begin
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.849, [CallStack][tid:17][tick:15][6] End
06/02/2024 10:28:22.849, ..\Script\setting.txt[28]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:16][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[29]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:17][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[29]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:18][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[29]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:19][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[30]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:20][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[30]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:21][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[30]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:22][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[31]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:23][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[31]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:24][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[31]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:25][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[32]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:26][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[32]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:27][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[32]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:28][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[33]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:29][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[33]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:30][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[33]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:31][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[34]: there is no item [newbie_box_soulshot_none]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:32][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[34]: there is no item [newbie_box_soulshot_d]
06/02/2024 10:28:22.850, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[newbie_box_soulshot_c]
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][0] Begin
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.850, [CallStack][tid:17][tick:33][6] End
06/02/2024 10:28:22.850, ..\Script\setting.txt[34]: there is no item [newbie_box_soulshot_c]
06/02/2024 10:28:22.852, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[cloak_of_eternity]
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][0] Begin
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:34][6] End
06/02/2024 10:28:22.852, ..\Script\setting.txt[3694]: there is no item [cloak_of_eternity]
06/02/2024 10:28:22.852, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[cloak_of_light]
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][0] Begin
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:35][6] End
06/02/2024 10:28:22.852, ..\Script\setting.txt[3695]: there is no item [cloak_of_light]
06/02/2024 10:28:22.852, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[cloak_of_cold_darkness]
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][0] Begin
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:36][6] End
06/02/2024 10:28:22.852, ..\Script\setting.txt[3696]: there is no item [cloak_of_cold_darkness]
06/02/2024 10:28:22.852, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[halloween_cloak]
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][0] Begin
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:37][6] End
06/02/2024 10:28:22.852, ..\Script\setting.txt[3697]: there is no item [halloween_cloak]
06/02/2024 10:28:22.852, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[shirt_of_adventurer]
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][0] Begin
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:38][6] End
06/02/2024 10:28:22.852, ..\Script\setting.txt[3698]: there is no item [shirt_of_adventurer]
06/02/2024 10:28:22.852, [.\ObjectDB.cpp][437] undefined (or unregistered) Name[belt_of_adventurer]
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][0] Begin
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][1][0] void __cdecl ListenThread_common(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][2][1] void __cdecl LoadData(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][3][2] bool __cdecl CSetting::LoadSetting(void)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][4][3] bool __cdecl CSetting::LoadData(wchar_t *,int)
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][5][4] int __cdecl CObjectDB::GetClassIdFromName(const wchar_t *) const
06/02/2024 10:28:22.852, [CallStack][tid:17][tick:39][6] End
06/02/2024 10:28:22.852, ..\Script\setting.txt[3699]: there is no item [belt_of_adventurer]
06/02/2024 10:28:33.735, [NewInspector] CRC [-17554522]
06/02/2024 10:28:36.200, [.\XmlLoader.cpp][95][XmlLoader] fail to find root element for xml file[..\Script\eventdata.xml]
06/02/2024 10:28:36.200, [.\GameEventSystem.cpp][200] Fail to load eventdata.xml
06/02/2024 10:28:36.218, [NO_ERROR] JobType: 0 Duration: 0/10sec
06/02/2024 10:28:36.267, [NO_ERROR] JobType: 2 Duration: 0/10sec
06/02/2024 10:28:36.287, [NO_ERROR] JobType: 3 Duration: 0/10sec
06/02/2024 10:28:36.296, [NO_ERROR] JobType: 4 Duration: 0/10sec
06/02/2024 10:28:36.300, [NO_ERROR] JobType: 10 Duration: 0/10sec
06/02/2024 10:28:36.310, [NO_ERROR] JobType: 9 Duration: 0/10sec
06/02/2024 10:28:36.329, [NO_ERROR] [.\FieldCycle.cpp][615][CFieldCycle::_OnLockTimeExpired] Lock time expired. FieldCycleID [2] Step [1] Current Point [100] AccumulatedPoint [0]
06/02/2024 10:28:36.329, [NO_ERROR] [.\FieldCycle.cpp][615][CFieldCycle::_OnLockTimeExpired] Lock time expired. FieldCycleID [3] Step [1] Current Point [10] AccumulatedPoint [0]
06/02/2024 10:28:36.333, [NO_ERROR] L2Server is under protection mode!!!
06/02/2024 10:28:36.333, [NO_ERROR] L2Server is under protection mode!!!
06/02/2024 10:28:36.333, [NO_ERROR] L2Server is under protection mode!!!
06/02/2024 10:28:36.353, [NO_ERROR] L2Server is released from protection mode!!!
06/02/2024 10:28:36.353, [NO_ERROR] L2Server is released from protection mode!!!
06/02/2024 10:28:36.353, [NO_ERROR] L2Server is released from protection mode!!!
 
Последнее редактирование модератором:
Спасибо за перезалив.
 
Спасибо
 
Работает ?
 
Глянем
 
а есть какой-то способ подкрутить шанс крафта редких вещей на птс для теста?