i am searching for client dev to fix the problem with interlude client crash.
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( ONLY INTERLUDE ) Fix of Interlude game client bug which causes crash: History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop --> <interludefix value="True" />
2026.2.5 11:45:18
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 3433 MHz with 2047MB RAM
Video : NVIDIA GeForce RTX 4070 Ti (9144)
General protection fault!
History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
