- Хроники
- Interlude
- Сборка
- Lucera Interlude
Посмотрите видео ниже, чтобы узнать, как установить наш сайт в виде веб-приложения на главном экране.
Примечание: Эта функция может быть недоступна в некоторых браузерах.
abnormal_default_effect_begin id=69 effect_name=[LineageEffect.d_herb_power_ave] is_screen_effect=0 attach_bone_name=[None] attach_type=absolute offset_position={0.0;0.0;0.0} offset_rotation={0;0;0} is_scaling_by_cylinder=0 effect_scale=1.0 posteffect_id=0 abnormal_default_effect_end
abnormal_default_effect_begin id=70 effect_name=[LineageEffect.d_herb_magic_ave] is_screen_effect=0 attach_bone_name=[None] attach_type=absolute offset_position={0.0;0.0;0.0} offset_rotation={0;0;0} is_scaling_by_cylinder=0 effect_scale=1.0 posteffect_id=0 abnormal_default_effect_end
ну может просто под IL с более новых хроник перенесли эффектыКогда я посмотрел, это было отмечено как интерлюдия
HERB_PA_UP(69), // красный огонь вокруг персонажа
HERB_MA_UP(70), // синий огонь вокруг персонажа
Скрины конечно мелкие и фиг на них что разберешь, но вроде это авешки от определенных хербов, с хроник выше
эти вроде бы
Код:abnormal_default_effect_begin id=69 effect_name=[LineageEffect.d_herb_power_ave] is_screen_effect=0 attach_bone_name=[None] attach_type=absolute offset_position={0.0;0.0;0.0} offset_rotation={0;0;0} is_scaling_by_cylinder=0 effect_scale=1.0 posteffect_id=0 abnormal_default_effect_end abnormal_default_effect_begin id=70 effect_name=[LineageEffect.d_herb_magic_ave] is_screen_effect=0 attach_bone_name=[None] attach_type=absolute offset_position={0.0;0.0;0.0} offset_rotation={0;0;0} is_scaling_by_cylinder=0 effect_scale=1.0 posteffect_id=0 abnormal_default_effect_end
собери самКогда я посмотрел, это было отмечено как интерлюдия
class d_herb_magic_ave extends Emitter;
defaultproperties
{
Begin Object name="MeshEmitter0" class=Engine.MeshEmitter
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.wooh02.debuff_twist_02'
UseMeshBlendMode=False
RenderTwoSided=True
UseColorScale=True
ColorScale(0)=(Color=(B=187,G=94,A=255))
ColorScale(1)=(RelativeTime=0.710714,Color=(B=255,G=163,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=206,G=255,R=91,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(B=254,G=120,R=147,A=255))
ColorMultiplierRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
Opacity=0.400000
FadeOutStartTime=1.640000
FadeOut=True
FadeInEndTime=0.800000
FadeIn=True
MaxParticles=15
Name="twist"
SpinParticles=True
SpinsPerSecondRange=(X=(Max=0.100000),Y=(Max=0.100000),Z=(Max=0.100000))
StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
InitialParticlesPerSecond=5.000000
AutomaticInitialSpawning=False
DrawStyle=PTDS_AlphaBlend
StartVelocityRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters[0]=MeshEmitter0
Begin Object name="MeshEmitter1" class=Engine.MeshEmitter
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.twist_m06'
UseMeshBlendMode=False
RenderTwoSided=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.500000,Max=0.500000))
Opacity=0.500000
FadeOutStartTime=0.860000
FadeOut=True
FadeInEndTime=0.540000
FadeIn=True
Name="ttt"
StartLocationRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-10.000000,Max=-5.000000))
SpinParticles=True
SpinCCWorCW=(X=1.000000,Y=1.000000,Z=1.000000)
SpinsPerSecondRange=(X=(Min=0.020000,Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.150000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.250000,Max=0.500000))
InitialParticlesPerSecond=7.000000
AutomaticInitialSpawning=False
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters[1]=MeshEmitter1
AutoDestroy=False
bNoDelete=False
DrawScale=0.100000
}
class d_herb_power_ave extends Emitter;
defaultproperties
{
Begin Object name="MeshEmitter0" class=Engine.MeshEmitter
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.wooh02.debuff_twist_02'
UseMeshBlendMode=False
RenderTwoSided=True
UseColorScale=True
ColorScale(0)=(Color=(R=255,A=255))
ColorScale(1)=(RelativeTime=0.725000,Color=(B=107,G=107,R=228,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=166,G=166,R=208,A=255))
ColorMultiplierRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
Opacity=0.400000
FadeOutStartTime=1.640000
FadeOut=True
FadeInEndTime=0.800000
FadeIn=True
MaxParticles=15
Name="twist"
SpinParticles=True
SpinsPerSecondRange=(X=(Max=0.100000),Y=(Max=0.100000),Z=(Max=0.100000))
StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.250000)
StartSizeRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000),Z=(Min=0.700000,Max=0.700000))
InitialParticlesPerSecond=5.000000
AutomaticInitialSpawning=False
DrawStyle=PTDS_AlphaBlend
StartVelocityRange=(Z=(Min=1.000000,Max=1.000000))
End Object
Emitters[0]=MeshEmitter0
Begin Object name="MeshEmitter1" class=Engine.MeshEmitter
StaticMesh=StaticMesh'LineageEffectsStaticmeshes.etc.twist_m06'
UseMeshBlendMode=False
RenderTwoSided=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.500000,Max=0.500000),Z=(Min=0.100000,Max=0.100000))
Opacity=0.500000
FadeOutStartTime=0.860000
FadeOut=True
FadeInEndTime=0.540000
FadeIn=True
Name="ttt"
StartLocationRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-10.000000,Max=-5.000000))
SpinParticles=True
SpinCCWorCW=(X=1.000000,Y=1.000000,Z=1.000000)
SpinsPerSecondRange=(X=(Min=0.020000,Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.150000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.250000,Max=0.500000))
InitialParticlesPerSecond=7.000000
AutomaticInitialSpawning=False
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters[1]=MeshEmitter1
AutoDestroy=False
bNoDelete=False
DrawScale=0.100000
}