Hello everyone, i would like to know if anyone knows how debuff formula works on PTS HIGH FIVE or the correct official way to check / replicate it, because right know i have serious problems about it .
In particular, there is some debuff who have traits for example: sleep, bleed, shock,etc.
Let's say we take sleep example:
Skill Trance (ID 1394) if u are attacker and want to increase ur chance to land this skill u can use "Necklace of Valakas" this give u (p_attack_trait;trait_sleep;40).
If u are under attack and want to decrease chance of land u can use White Talisman of Attention this give u ( p_defence_trait;trait_sleep;10 ) .
Here everything is clear and all works ok.
But there is some skills (debuff ) with trait_none:
Example:
Curse Disease ( 1269 )
Ice Vortex (1340)
Seal of Limit (1509)
there is many of them and on game they are very popular, and here comes the doubt, what save you vs this skills ? what help to you on land this skills?
Most of player ( including me ) think antharas, zaken, mental shield help to increase/decrease chance on debuffs but lets check antharas earring skills.
Earring of Antharas Skill : "Increases resistance to earth attacks and bleed/shock/mental attacks, bleed/shock/mental attack bonus", if u check description of the skill mental attacks/defense are considering like "trait_derangement" (Skills with this trait : Fear type , Silence type ) and taking this on count trait_none skills should not be affected by antharas / zaken or even mental shield buff, so my theory is wrong? Also there is some skills with trait "DEATH" ( Curse of Abyss - 1337 ) and same problem, whats save you vs this skills ? what help to land this skills? how formula should work about this?
after a research i saw MEN and MDEF could help vs this, but this is for skills with trait derangement so its not clear for me, only this params help to decrease chance on none_trait / DEATH ?.
Any info about it will be really helpfull, thanks.