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Hello everyone, it is possible to display damage on screen on H5? And if it's possible, i can find a tutorial about how to make it done
?Thank you !
well, for tutorial a bit harder, but unless you don't know how to add/change Interface.u/Interface.xdat - i suggest looking towards paying someone (i know bad example). TryI saw this, but there isn't a start & end of the tutorial. Idk how to add/modify etc. I dont know the package where i should write etc etc
Hmm, so many editors are different. in that case, you have to do them all 1 by 1. it's copy/paste.Why i don't have the option as in video in my XDAT?Посмотреть вложение 77819
I have this Посмотреть вложение 77820
you can play around with color (potentially) and size (so huge numbers don't show like this. Also can format using FormatNumberWithSpaces (if it exists in UICommonAPI)
what i can suggest, backup, try and try again. best way to learn - try things until it breaks or works.Well, i don;t know how to do that But with little help, i can
Where i should write this `FormatNumberWithSpaces` and it is function?
Just tell me in what function i should add this FormatNumberWithSpaces(value);
change toDamageText.SetText(string(DamageToPlayer)); //set the damage number to a free index of the textbox array
DamageText.SetText(FormatNumberWithSpaces(DamageToPlayer)); //set the damage number to a free index of the textbox array
How i can write "Critical + dmg" for damages which include critical damage? What i should write on .uc file?Вы не можете просматривать ссылку пожалуйста воспользуйтесь следующими ссылками Вход или Регистрация
use google translate to help
check different system message (id for crit)How i can write "Critical + dmg" for damages which include critical damage? What i should write on .uc file?