Hello,
in areadata.txt there are some areas with the field restart_time.
Llike valakas lair (balakas_no_restart) restart_time=1800.
In c4 patch notes I found the following:
When restarting at the Lair of Valakas or the Hall of Flames after a server returns to service, if a player fails to log in within 30 minutes, the character will be transported to the nearest town upon reconnection.
I tried closing the server with various ways (shutdown / crash report / exit), but after I load the server and re-login, the character has been transported to town.
Does anyone have more information how restart_time actually works? Do I need to crash the server with some other way to simulate the scenario?
Files: Emca's GF extender
Thanks!
in areadata.txt there are some areas with the field restart_time.
Llike valakas lair (balakas_no_restart) restart_time=1800.
In c4 patch notes I found the following:
When restarting at the Lair of Valakas or the Hall of Flames after a server returns to service, if a player fails to log in within 30 minutes, the character will be transported to the nearest town upon reconnection.
I tried closing the server with various ways (shutdown / crash report / exit), but after I load the server and re-login, the character has been transported to town.
Does anyone have more information how restart_time actually works? Do I need to crash the server with some other way to simulate the scenario?
Files: Emca's GF extender
Thanks!