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- L2J_Mobius
Как сделать что бы при заходе к антарасу не через огнево а на прямую. Не тпшило.
То захожу делаю удар и все делает тп. Подскажите куда в какую сторону искать
вот его ai
То захожу делаю удар и все делает тп. Подскажите куда в какую сторону искать
вот его ai
Java:
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.bosses.Antharas;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.MountType;
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Party;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.GrandBossInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.holders.SkillHolder;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.zone.type.NoRestartZone;
import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.Earthquake;
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.SocialAction;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.util.Broadcast;
import ai.AbstractNpcAI;
/**
* Antharas AI.
* @author St3eT
*/
public class Antharas extends AbstractNpcAI
{
// NPCs
private static final int ANTHARAS = 29068; // Antharas
private static final int BEHEMOTH = 29069; // Behemoth Dragon
private static final int TERASQUE = 29190; // Tarask Dragon
private static final int BOMBER = 29070; // Dragon Bomber
private static final int HEART = 13001; // Heart of Warding
private static final int CUBE = 31859; // Teleportation Cubic
private static final Map<Integer, Location> INVISIBLE_NPC = new HashMap<>();
static
{
INVISIBLE_NPC.put(29077, new Location(177229, 113298, -7735)); // antaras_clear_npc_1
INVISIBLE_NPC.put(29078, new Location(176707, 113585, -7735)); // antaras_clear_npc_2
INVISIBLE_NPC.put(29079, new Location(176385, 113889, -7735)); // antaras_clear_npc_3
INVISIBLE_NPC.put(29080, new Location(176082, 114241, -7735)); // antaras_clear_npc_4
INVISIBLE_NPC.put(29081, new Location(176066, 114802, -7735)); // antaras_clear_npc_5
INVISIBLE_NPC.put(29082, new Location(176095, 115313, -7735)); // antaras_clear_npc_6
INVISIBLE_NPC.put(29083, new Location(176425, 115829, -7735)); // antaras_clear_npc_7
INVISIBLE_NPC.put(29084, new Location(176949, 116378, -7735)); // antaras_clear_npc_8
INVISIBLE_NPC.put(29085, new Location(177655, 116402, -7735)); // antaras_clear_npc_9
INVISIBLE_NPC.put(29086, new Location(178248, 116395, -7735)); // antaras_clear_npc_10
INVISIBLE_NPC.put(29087, new Location(178706, 115998, -7735)); // antaras_clear_npc_11
INVISIBLE_NPC.put(29088, new Location(179208, 115452, -7735)); // antaras_clear_npc_12
INVISIBLE_NPC.put(29089, new Location(179191, 115079, -7735)); // antaras_clear_npc_13
INVISIBLE_NPC.put(29090, new Location(179221, 114546, -7735)); // antaras_clear_npc_14
INVISIBLE_NPC.put(29091, new Location(178916, 113925, -7735)); // antaras_clear_npc_15
INVISIBLE_NPC.put(29092, new Location(178782, 113814, -7735)); // antaras_clear_npc_16
INVISIBLE_NPC.put(29093, new Location(178419, 113417, -7735)); // antaras_clear_npc_17
INVISIBLE_NPC.put(29094, new Location(177855, 113282, -7735)); // antaras_clear_npc_18
}
// Item
private static final int STONE = 3865; // Portal Stone
// Skill
private static final SkillHolder ANTH_JUMP = new SkillHolder(4106, 1); // Antharas Stun
private static final SkillHolder ANTH_TAIL = new SkillHolder(4107, 1); // Antharas Stun
private static final SkillHolder ANTH_FEAR = new SkillHolder(4108, 1); // Antharas Terror
private static final SkillHolder ANTH_DEBUFF = new SkillHolder(4109, 1); // Curse of Antharas
private static final SkillHolder ANTH_MOUTH = new SkillHolder(4110, 2); // Breath Attack
private static final SkillHolder ANTH_BREATH = new SkillHolder(4111, 1); // Antharas Fossilization
private static final SkillHolder ANTH_NORM_ATTACK = new SkillHolder(4112, 1); // Ordinary Attack
private static final SkillHolder ANTH_NORM_ATTACK_EX = new SkillHolder(4113, 1); // Animal doing ordinary attack
private static final SkillHolder ANTH_REGEN_1 = new SkillHolder(4125, 1); // Antharas Regeneration
private static final SkillHolder ANTH_REGEN_2 = new SkillHolder(4239, 1); // Antharas Regeneration
private static final SkillHolder ANTH_REGEN_3 = new SkillHolder(4240, 1); // Antharas Regeneration
private static final SkillHolder ANTH_REGEN_4 = new SkillHolder(4241, 1); // Antharas Regeneration
private static final SkillHolder DISPEL_BOM = new SkillHolder(5042, 1); // NPC Dispel Bomb
private static final SkillHolder ANTH_ANTI_STRIDER = new SkillHolder(4258, 1); // Hinder Strider
private static final SkillHolder ANTH_FEAR_SHORT = new SkillHolder(5092, 1); // Antharas Terror
private static final SkillHolder ANTH_METEOR = new SkillHolder(5093, 1); // Antharas Meteor
// Zone
private static final NoRestartZone zone = ZoneManager.getInstance().getZoneById(70050, NoRestartZone.class); // Antharas Nest zone
// Status
private static final int ALIVE = 0;
private static final int WAITING = 1;
private static final int IN_FIGHT = 2;
private static final int DEAD = 3;
// Misc
private static final int MAX_PEOPLE = 200; // Max allowed players
private GrandBossInstance _antharas = null;
private static long _lastAttack = 0;
private static int _minionCount = 0;
private static int minionMultipler = 0;
private static int moveChance = 0;
private static int sandStorm = 0;
private static PlayerInstance attacker_1 = null;
private static PlayerInstance attacker_2 = null;
private static PlayerInstance attacker_3 = null;
private static int attacker_1_hate = 0;
private static int attacker_2_hate = 0;
private static int attacker_3_hate = 0;
private Antharas()
{
addStartNpc(HEART, CUBE);
addTalkId(HEART, CUBE);
addFirstTalkId(HEART);
addSpawnId(INVISIBLE_NPC.keySet());
addSpawnId(ANTHARAS);
addMoveFinishedId(BOMBER);
addAggroRangeEnterId(BOMBER);
addSpellFinishedId(ANTHARAS);
addAttackId(ANTHARAS, BOMBER, BEHEMOTH, TERASQUE);
addKillId(ANTHARAS, TERASQUE, BEHEMOTH);
final StatSet info = GrandBossManager.getInstance().getStatSet(ANTHARAS);
final double curr_hp = info.getDouble("currentHP");
final double curr_mp = info.getDouble("currentMP");
final int loc_x = info.getInt("loc_x");
final int loc_y = info.getInt("loc_y");
final int loc_z = info.getInt("loc_z");
final int heading = info.getInt("heading");
final long respawnTime = info.getLong("respawn_time");
switch (getStatus())
{
case ALIVE:
{
_antharas = (GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
_antharas.setCurrentHpMp(curr_hp, curr_mp);
addBoss(_antharas);
break;
}
case WAITING:
{
_antharas = (GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
_antharas.setCurrentHpMp(curr_hp, curr_mp);
addBoss(_antharas);
startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
break;
}
case IN_FIGHT:
{
_antharas = (GrandBossInstance) addSpawn(ANTHARAS, loc_x, loc_y, loc_z, heading, false, 0);
_antharas.setCurrentHpMp(curr_hp, curr_mp);
addBoss(_antharas);
_lastAttack = Chronos.currentTimeMillis();
startQuestTimer("CHECK_ATTACK", 60000, _antharas, null);
startQuestTimer("SPAWN_MINION", 300000, _antharas, null);
break;
}
case DEAD:
{
final long remain = respawnTime - Chronos.currentTimeMillis();
if (remain > 0)
{
startQuestTimer("CLEAR_STATUS", remain, null, null);
}
else
{
setStatus(ALIVE);
_antharas = (GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
addBoss(_antharas);
}
break;
}
}
}
@Override
public String onAdvEvent(String event, Npc npc, PlayerInstance player)
{
switch (event)
{
case "enter":
{
String htmltext = null;
if (getStatus() == DEAD)
{
htmltext = "13001-01.html";
}
else if (getStatus() == IN_FIGHT)
{
htmltext = "13001-02.html";
}
else if (zone.getPlayersInside().size() >= MAX_PEOPLE)
{
htmltext = "13001-04.html";
}
else if (player.isInParty())
{
final Party party = player.getParty();
final boolean isInCC = party.isInCommandChannel();
final List<PlayerInstance> members = isInCC ? party.getCommandChannel().getMembers() : party.getMembers();
final boolean isPartyLeader = isInCC ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
if (!isPartyLeader)
{
htmltext = "13001-05.html";
}
else if (!hasQuestItems(player, STONE))
{
htmltext = "13001-03.html";
}
else if (members.size() > (MAX_PEOPLE - zone.getPlayersInside().size()))
{
htmltext = "13001-04.html";
}
else
{
for (PlayerInstance member : members)
{
if (member.isInsideRadius3D(npc, 1000))
{
member.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709);
}
}
if (getStatus() != WAITING)
{
setStatus(WAITING);
startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
}
}
}
else if (!hasQuestItems(player, STONE))
{
htmltext = "13001-03.html";
}
else
{
player.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709);
if (getStatus() != WAITING)
{
setStatus(WAITING);
startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
}
}
return htmltext;
}
case "teleportOut":
{
player.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
break;
}
case "SPAWN_ANTHARAS":
{
_antharas.disableCoreAI(true);
_antharas.setRandomWalking(false);
_antharas.teleToLocation(181323, 114850, -7623, 32542);
setStatus(IN_FIGHT);
_lastAttack = Chronos.currentTimeMillis();
zone.broadcastPacket(new PlaySound("BS02_A"));
startQuestTimer("CAMERA_1", 23, _antharas, null);
break;
}
case "CAMERA_1":
{
zone.broadcastPacket(new SpecialCamera(npc, 700, 13, -19, 0, 10000, 20000, 0, 0, 0, 0, 0));
startQuestTimer("CAMERA_2", 3000, npc, null);
break;
}
case "CAMERA_2":
{
zone.broadcastPacket(new SpecialCamera(npc, 700, 13, 0, 6000, 10000, 20000, 0, 0, 0, 0, 0));
startQuestTimer("CAMERA_3", 10000, npc, null);
break;
}
case "CAMERA_3":
{
zone.broadcastPacket(new SpecialCamera(npc, 3700, 0, -3, 0, 10000, 10000, 0, 0, 0, 0, 0));
zone.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
startQuestTimer("CAMERA_4", 200, npc, null);
startQuestTimer("SOCIAL", 5200, npc, null);
break;
}
case "CAMERA_4":
{
zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 22000, 10000, 30000, 0, 0, 0, 0, 0));
startQuestTimer("CAMERA_5", 10800, npc, null);
break;
}
case "CAMERA_5":
{
zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 300, 10000, 7000, 0, 0, 0, 0, 0));
startQuestTimer("START_MOVE", 1900, npc, null);
break;
}
case "SOCIAL":
{
zone.broadcastPacket(new SocialAction(npc.getObjectId(), 2));
break;
}
case "START_MOVE":
{
_antharas.disableCoreAI(false);
_antharas.setRandomWalking(true);
for (PlayerInstance players : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 4000))
{
if (players.isHero())
{
zone.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_YOU_CANNOT_HOPE_TO_DEFEAT_ME_WITH_YOUR_MEAGER_STRENGTH, 2, 4000, players.getName()));
break;
}
}
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(179011, 114871, -7704));
startQuestTimer("CHECK_ATTACK", 60000, npc, null);
startQuestTimer("SPAWN_MINION", 300000, npc, null);
break;
}
case "SET_REGEN":
{
if (npc != null)
{
if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
if (!npc.isAffectedBySkill(ANTH_REGEN_4.getSkillId()))
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, ANTH_REGEN_4.getSkill(), npc);
}
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
if (!npc.isAffectedBySkill(ANTH_REGEN_3.getSkillId()))
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, ANTH_REGEN_3.getSkill(), npc);
}
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
if (!npc.isAffectedBySkill(ANTH_REGEN_2.getSkillId()))
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, ANTH_REGEN_2.getSkill(), npc);
}
}
else if (!npc.isAffectedBySkill(ANTH_REGEN_1.getSkillId()))
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, ANTH_REGEN_1.getSkill(), npc);
}
startQuestTimer("SET_REGEN", 60000, npc, null);
}
break;
}
case "CHECK_ATTACK":
{
if ((npc != null) && ((_lastAttack + 900000) < Chronos.currentTimeMillis()))
{
setStatus(ALIVE);
for (Creature creature : zone.getCharactersInside())
{
if (creature != null)
{
if (creature.isNpc())
{
if (creature.getId() == ANTHARAS)
{
creature.teleToLocation(185708, 114298, -8221);
}
else
{
creature.deleteMe();
}
}
else if (creature.isPlayer())
{
creature.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
}
}
}
cancelQuestTimer("CHECK_ATTACK", npc, null);
cancelQuestTimer("SPAWN_MINION", npc, null);
}
else if (npc != null)
{
if (attacker_1_hate > 10)
{
attacker_1_hate -= getRandom(10);
}
if (attacker_2_hate > 10)
{
attacker_2_hate -= getRandom(10);
}
if (attacker_3_hate > 10)
{
attacker_3_hate -= getRandom(10);
}
manageSkills(npc);
startQuestTimer("CHECK_ATTACK", 60000, npc, null);
}
break;
}
case "SPAWN_MINION":
{
if ((minionMultipler > 1) && (_minionCount < (100 - (minionMultipler * 2))))
{
for (int i = 0; i < minionMultipler; i++)
{
addSpawn(BEHEMOTH, npc, true);
addSpawn(TERASQUE, npc, true);
}
_minionCount += minionMultipler * 2;
}
else if (_minionCount < 98)
{
addSpawn(BEHEMOTH, npc, true);
addSpawn(TERASQUE, npc, true);
_minionCount += 2;
}
else if (_minionCount < 99)
{
addSpawn(getRandomBoolean() ? BEHEMOTH : TERASQUE, npc, true);
_minionCount++;
}
if ((getRandom(100) > 10) && (minionMultipler < 4))
{
minionMultipler++;
}
startQuestTimer("SPAWN_MINION", 300000, npc, null);
break;
}
case "CLEAR_ZONE":
{
for (Creature creature : zone.getCharactersInside())
{
if (creature != null)
{
if (creature.isNpc())
{
creature.deleteMe();
}
else if (creature.isPlayer())
{
creature.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
}
}
}
break;
}
case "TID_USED_FEAR":
{
if ((npc != null) && (sandStorm == 0))
{
sandStorm = 1;
npc.disableCoreAI(true);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735));
startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 2000, npc, null);
startQuestTimer("TID_FEAR_COOLTIME", 300000, npc, null);
}
break;
}
case "TID_FEAR_COOLTIME":
{
sandStorm = 0;
break;
}
case "TID_FEAR_MOVE_TIMEOVER":
{
if ((sandStorm == 1) && (npc.getX() == 177648) && (npc.getY() == 114816))
{
sandStorm = 2;
moveChance = 0;
npc.disableCoreAI(false);
INVISIBLE_NPC.entrySet().forEach(entry -> addSpawn(entry.getKey(), entry.getValue()));
}
else if (sandStorm == 1)
{
if (moveChance <= 3)
{
moveChance++;
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735));
startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 5000, npc, null);
}
else
{
npc.teleToLocation(177648, 114816, -7735, npc.getHeading());
startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 1000, npc, null);
}
}
break;
}
case "CLEAR_STATUS":
{
_antharas = (GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
addBoss(_antharas);
Broadcast.toAllOnlinePlayers(new Earthquake(185708, 114298, -8221, 20, 10));
setStatus(ALIVE);
break;
}
case "SKIP_WAITING":
{
if (getStatus() == WAITING)
{
cancelQuestTimer("SPAWN_ANTHARAS", null, null);
notifyEvent("SPAWN_ANTHARAS", null, null);
player.sendMessage(getClass().getSimpleName() + ": Skipping waiting time ...");
}
else
{
player.sendMessage(getClass().getSimpleName() + ": You can't skip waiting time right now!");
}
break;
}
case "RESPAWN_ANTHARAS":
{
if (getStatus() == DEAD)
{
setRespawn(0);
cancelQuestTimer("CLEAR_STATUS", null, null);
notifyEvent("CLEAR_STATUS", null, null);
player.sendMessage(getClass().getSimpleName() + ": Antharas has been respawned.");
}
else
{
player.sendMessage(getClass().getSimpleName() + ": You can't respawn antharas while antharas is alive!");
}
break;
}
case "DESPAWN_MINIONS":
{
if (getStatus() == IN_FIGHT)
{
_minionCount = 0;
for (Creature creature : zone.getCharactersInside())
{
if ((creature != null) && creature.isNpc() && ((creature.getId() == BEHEMOTH) || (creature.getId() == TERASQUE)))
{
creature.deleteMe();
}
}
if (player != null) // Player dont will be null just when is this event called from GM command
{
player.sendMessage(getClass().getSimpleName() + ": All minions have been deleted!");
}
}
else if (player != null) // Player dont will be null just when is this event called from GM command
{
player.sendMessage(getClass().getSimpleName() + ": You can't despawn minions right now!");
}
break;
}
case "ABORT_FIGHT":
{
if (getStatus() == IN_FIGHT)
{
setStatus(ALIVE);
cancelQuestTimer("CHECK_ATTACK", _antharas, null);
cancelQuestTimer("SPAWN_MINION", _antharas, null);
for (Creature creature : zone.getCharactersInside())
{
if (creature != null)
{
if (creature.isNpc())
{
if (creature.getId() == ANTHARAS)
{
creature.teleToLocation(185708, 114298, -8221);
}
else
{
creature.deleteMe();
}
}
else if (creature.isPlayer() && !creature.isGM())
{
creature.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
}
}
}
player.sendMessage(getClass().getSimpleName() + ": Fight has been aborted!");
}
else
{
player.sendMessage(getClass().getSimpleName() + ": You can't abort fight right now!");
}
break;
}
case "MANAGE_SKILL":
{
manageSkills(npc);
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAggroRangeEnter(Npc npc, PlayerInstance player, boolean isSummon)
{
npc.doCast(DISPEL_BOM.getSkill());
npc.doDie(player);
return super.onAggroRangeEnter(npc, player, isSummon);
}
@Override
public String onAttack(Npc npc, PlayerInstance attacker, int damage, boolean isSummon, Skill skill)
{
_lastAttack = Chronos.currentTimeMillis();
if (npc.getId() == BOMBER)
{
if (npc.calculateDistance3D(attacker) < 230)
{
npc.doCast(DISPEL_BOM.getSkill());
npc.doDie(attacker);
}
}
else if (npc.getId() == ANTHARAS)
{
if (!zone.isCharacterInZone(attacker) || (getStatus() != IN_FIGHT))
{
LOGGER.warning(getClass().getSimpleName() + ": Player " + attacker.getName() + " attacked Antharas in invalid conditions!");
attacker.teleToLocation(80464, 152294, -3534);
}
if ((attacker.getMountType() == MountType.STRIDER) && !attacker.isAffectedBySkill(ANTH_ANTI_STRIDER.getSkillId()) && SkillCaster.checkUseConditions(npc, ANTH_ANTI_STRIDER.getSkill()))
{
addSkillCastDesire(npc, attacker, ANTH_ANTI_STRIDER.getSkill(), 100);
}
if (skill == null)
{
refreshAiParams(attacker, damage * 1000);
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
refreshAiParams(attacker, (damage / 3) * 100);
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
refreshAiParams(attacker, damage * 20);
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
refreshAiParams(attacker, damage * 10);
}
else
{
refreshAiParams(attacker, (damage / 3) * 20);
}
manageSkills(npc);
}
return super.onAttack(npc, attacker, damage, isSummon, skill);
}
@Override
public String onKill(Npc npc, PlayerInstance killer, boolean isSummon)
{
if (zone.isCharacterInZone(killer))
{
if (npc.getId() == ANTHARAS)
{
_antharas = null;
notifyEvent("DESPAWN_MINIONS", null, null);
zone.broadcastPacket(new SpecialCamera(npc, 1200, 20, -10, 0, 10000, 13000, 0, 0, 0, 0, 0));
zone.broadcastPacket(new PlaySound("BS01_D"));
addSpawn(CUBE, 177615, 114941, -7709, 0, false, 900000);
final long respawnTime = (Config.ANTHARAS_SPAWN_INTERVAL + getRandom(-Config.ANTHARAS_SPAWN_RANDOM, Config.ANTHARAS_SPAWN_RANDOM)) * 3600000;
setRespawn(respawnTime);
startQuestTimer("CLEAR_STATUS", respawnTime, null, null);
cancelQuestTimer("SET_REGEN", npc, null);
cancelQuestTimer("CHECK_ATTACK", npc, null);
cancelQuestTimer("SPAWN_MINION", npc, null);
startQuestTimer("CLEAR_ZONE", 900000, null, null);
setStatus(DEAD);
}
else
{
_minionCount--;
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public void onMoveFinished(Npc npc)
{
npc.doCast(DISPEL_BOM.getSkill());
npc.doDie(null);
}
@Override
public String onSpawn(Npc npc)
{
if (npc.getId() == ANTHARAS)
{
((Attackable) npc).setCanReturnToSpawnPoint(false);
npc.setRandomWalking(false);
cancelQuestTimer("SET_REGEN", npc, null);
startQuestTimer("SET_REGEN", 60000, npc, null);
}
else
{
for (int i = 1; i <= 6; i++)
{
final int x = npc.getParameters().getInt("suicide" + i + "_x");
final int y = npc.getParameters().getInt("suicide" + i + "_y");
final Attackable bomber = (Attackable) addSpawn(BOMBER, npc.getX(), npc.getY(), npc.getZ(), 0, true, 15000, true);
bomber.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(x, y, npc.getZ()));
}
npc.deleteMe();
}
return super.onSpawn(npc);
}
@Override
public String onSpellFinished(Npc npc, PlayerInstance player, Skill skill)
{
if ((skill.getId() == ANTH_FEAR.getSkillId()) || (skill.getId() == ANTH_FEAR_SHORT.getSkillId()))
{
startQuestTimer("TID_USED_FEAR", 7000, npc, null);
}
startQuestTimer("MANAGE_SKILL", 1000, npc, null);
return super.onSpellFinished(npc, player, skill);
}
@Override
public boolean unload(boolean removeFromList)
{
if (_antharas != null)
{
_antharas.deleteMe();
_antharas = null;
}
return super.unload(removeFromList);
}
private int getStatus()
{
return GrandBossManager.getInstance().getBossStatus(ANTHARAS);
}
private void addBoss(GrandBossInstance grandboss)
{
GrandBossManager.getInstance().addBoss(grandboss);
}
private void setStatus(int status)
{
GrandBossManager.getInstance().setBossStatus(ANTHARAS, status);
}
private void setRespawn(long respawnTime)
{
GrandBossManager.getInstance().getStatSet(ANTHARAS).set("respawn_time", Chronos.currentTimeMillis() + respawnTime);
}
private final void refreshAiParams(PlayerInstance attacker, int damage)
{
if ((attacker_1 != null) && (attacker == attacker_1))
{
if (attacker_1_hate < (damage + 1000))
{
attacker_1_hate = damage + getRandom(3000);
}
}
else if ((attacker_2 != null) && (attacker == attacker_2))
{
if (attacker_2_hate < (damage + 1000))
{
attacker_2_hate = damage + getRandom(3000);
}
}
else if ((attacker_3 != null) && (attacker == attacker_3))
{
if (attacker_3_hate < (damage + 1000))
{
attacker_3_hate = damage + getRandom(3000);
}
}
else
{
final int i1 = CommonUtil.min(attacker_1_hate, attacker_2_hate, attacker_3_hate);
if (attacker_1_hate == i1)
{
attacker_1_hate = damage + getRandom(3000);
attacker_1 = attacker;
}
else if (attacker_2_hate == i1)
{
attacker_2_hate = damage + getRandom(3000);
attacker_2 = attacker;
}
else if (attacker_3_hate == i1)
{
attacker_3_hate = damage + getRandom(3000);
attacker_3 = attacker;
}
}
}
private void manageSkills(Npc npc)
{
if (npc.isCastingNow() || npc.isCoreAIDisabled() || !npc.isInCombat())
{
return;
}
int i1 = 0;
int i2 = 0;
PlayerInstance c2 = null;
if ((attacker_1 == null) || (npc.calculateDistance3D(attacker_1) > 9000) || attacker_1.isDead())
{
attacker_1_hate = 0;
}
if ((attacker_2 == null) || (npc.calculateDistance3D(attacker_2) > 9000) || attacker_2.isDead())
{
attacker_2_hate = 0;
}
if ((attacker_3 == null) || (npc.calculateDistance3D(attacker_3) > 9000) || attacker_3.isDead())
{
attacker_3_hate = 0;
}
if (attacker_1_hate > attacker_2_hate)
{
i1 = 2;
i2 = attacker_1_hate;
c2 = attacker_1;
}
else if (attacker_2_hate > 0)
{
i1 = 3;
i2 = attacker_2_hate;
c2 = attacker_2;
}
if (attacker_3_hate > i2)
{
i1 = 4;
i2 = attacker_3_hate;
c2 = attacker_3;
}
if (i2 > 0)
{
if (getRandom(100) < 70)
{
switch (i1)
{
case 2:
{
attacker_1_hate = 500;
break;
}
case 3:
{
attacker_2_hate = 500;
break;
}
case 4:
{
attacker_3_hate = 500;
break;
}
}
}
final double distance_c2 = npc.calculateDistance3D(c2);
final double direction_c2 = npc.calculateDirectionTo(c2);
SkillHolder skillToCast = null;
boolean castOnTarget = false;
if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
if (getRandom(100) < 30)
{
castOnTarget = true;
skillToCast = ANTH_MOUTH;
}
else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
{
skillToCast = ANTH_TAIL;
}
else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90))))
{
skillToCast = ANTH_DEBUFF;
}
else if ((getRandom(100) < 10) && (distance_c2 < 1100))
{
skillToCast = ANTH_JUMP;
}
else if (getRandom(100) < 10)
{
castOnTarget = true;
skillToCast = ANTH_METEOR;
}
else if (getRandom(100) < 6)
{
castOnTarget = true;
skillToCast = ANTH_BREATH;
}
else if (getRandomBoolean())
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK_EX;
}
else if (getRandom(100) < 5)
{
castOnTarget = true;
skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
}
else
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK;
}
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
{
skillToCast = ANTH_TAIL;
}
else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90))))
{
skillToCast = ANTH_DEBUFF;
}
else if ((getRandom(100) < 10) && (distance_c2 < 1100))
{
skillToCast = ANTH_JUMP;
}
else if (getRandom(100) < 7)
{
castOnTarget = true;
skillToCast = ANTH_METEOR;
}
else if (getRandom(100) < 6)
{
castOnTarget = true;
skillToCast = ANTH_BREATH;
}
else if (getRandomBoolean())
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK_EX;
}
else if (getRandom(100) < 5)
{
castOnTarget = true;
skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
}
else
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK;
}
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
{
skillToCast = ANTH_TAIL;
}
else if ((getRandom(100) < 10) && (distance_c2 < 1100))
{
skillToCast = ANTH_JUMP;
}
else if (getRandom(100) < 5)
{
castOnTarget = true;
skillToCast = ANTH_METEOR;
}
else if (getRandom(100) < 6)
{
castOnTarget = true;
skillToCast = ANTH_BREATH;
}
else if (getRandomBoolean())
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK_EX;
}
else if (getRandom(100) < 5)
{
castOnTarget = true;
skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
}
else
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK;
}
}
else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
{
skillToCast = ANTH_TAIL;
}
else if (getRandom(100) < 3)
{
castOnTarget = true;
skillToCast = ANTH_METEOR;
}
else if (getRandom(100) < 6)
{
castOnTarget = true;
skillToCast = ANTH_BREATH;
}
else if (getRandomBoolean())
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK_EX;
}
else if (getRandom(100) < 5)
{
castOnTarget = true;
skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
}
else
{
castOnTarget = true;
skillToCast = ANTH_NORM_ATTACK;
}
if ((skillToCast != null) && SkillCaster.checkUseConditions(npc, skillToCast.getSkill()))
{
if (castOnTarget)
{
addSkillCastDesire(npc, c2, skillToCast.getSkill(), 100);
}
else
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, skillToCast.getSkill(), npc);
}
}
}
}
public static void main(String[] args)
{
new Antharas();
}
}
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