открой скрипт этого рб на сервере data/scripts/aq
там будут прописаны все условия
package ai.bosses.QueenAnt;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicBoolean;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.gameserver.data.xml.NpcData;
import org.l2jmobius.gameserver.managers.DBSpawnManager;
import org.l2jmobius.gameserver.managers.GlobalVariablesManager;
import org.l2jmobius.gameserver.managers.GrandBossManager;
import org.l2jmobius.gameserver.managers.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.Spawn;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.instance.GrandBoss;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.groups.CommandChannel;
import org.l2jmobius.gameserver.model.groups.Party;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.skill.SkillCaster;
import org.l2jmobius.gameserver.model.skill.enums.SkillFinishType;
import org.l2jmobius.gameserver.model.skill.holders.SkillHolder;
import org.l2jmobius.gameserver.model.zone.type.ArenaZone;
import ai.AbstractNpcAI;
/**
* @author Notorion
*/
public class QueenAnt extends AbstractNpcAI
{
// NPCs
private static final int QUEEN_ANT = 29381;
private static final int INVISIBLE_NPC = 18919;
private static final int NPC_LIFETIME = 9000;
private static final int REQUIRED_CC_MEMBERS = 1;
// Skills
private static final SkillHolder AREA_SKILL = new SkillHolder(33918, 1);
private static final SkillHolder COMMON_SKILL_1 = new SkillHolder(33915, 1);
private static final SkillHolder COMMON_SKILL_2 = new SkillHolder(33916, 1);
private static final SkillHolder INITIAL_SKILL = new SkillHolder(33917, 1);
private static final SkillHolder LIMIT_BARRIER = new SkillHolder(29515, 1);
// Barrier
private static final int BARRIER_DURATION_MILLIS = 600000; // 10 minutes.
private static final int HIT_COUNT = 2000; // 2000 Number of attacks needed to destroy the barrier.
private static final int HIT_COUNT_RENEW = 500; // 500 hits in 60 seconds to continue without the barrier, not confirmed.
private static final int RENEW_DURATION_MILLIS = 600000; // 60 seconds of vulnerability, Not confirmed.
// Locations
private static final Location GLUDIO_LOCATION = new Location(-14608, 123920, -3123);
private static final Location SPAWN_LOCATION = new Location(-7848, 183389, -3624);
// Zone
private static final ArenaZone ARENA_ZONE = ZoneManager.getInstance().getZoneByName("Queen_Ants_Lair", ArenaZone.class);
// Misc
private static GrandBoss _spawnedMainBoss;
private boolean _barrierActivated = false;
private boolean _bossInCombat = false;
private boolean _hp85Reached = false;
private boolean _isDebuffImmunityActive = false;
private boolean _vulnerablePhase = false;
private final AtomicBoolean _canUseSkill = new AtomicBoolean(true);
private final AtomicBoolean _isUsingAreaSkill = new AtomicBoolean(false);
private long _lastAttackTime = 0;
private final Map<Npc, Integer> _queenAntHits = new ConcurrentHashMap<>();
private QueenAnt()
{
addAttackId(QUEEN_ANT);
addSpawnId(QUEEN_ANT);
addKillId(QUEEN_ANT);
addAggroRangeEnterId(QUEEN_ANT);
initializeRespawn();
startQuestTimer("check_arena", 5000, null, null, true);
}
private void initializeRespawn()
{
try
{
final int status = GrandBossManager.getInstance().getStatus(QUEEN_ANT);
if (status == 0)
{
spawnQueenAnt();
}
else if (status == 1)
{
scheduleNextRespawn();
}
else
{
scheduleNextRespawn();
}
}
catch (Exception e)
{
LOGGER.severe("Queen Ant: Error during initialization: " + e.getMessage());
}
}
private void scheduleNextRespawn()
{
final long currentTime = System.currentTimeMillis();
final Calendar nextRespawn = getNextRespawnTime();
final long delay = nextRespawn.getTimeInMillis() - currentTime;
LOGGER.info("Queen Ant: Next respawn scheduled for " + nextRespawn.getTime() + " in " + delay + "ms");
ThreadPool.schedule(() ->
{
if (GrandBossManager.getInstance().getStatus(QUEEN_ANT) == 1)
{
spawnQueenAnt();
}
}, delay);
}
private void spawnQueenAnt()
{
try
{
if ((_spawnedMainBoss != null) && !_spawnedMainBoss.isDead())
{
return;
}
final NpcTemplate template = NpcData.getInstance().getTemplate(QUEEN_ANT);
final Spawn spawn = new Spawn(template);
spawn.setXYZ(SPAWN_LOCATION);
spawn.setHeading(0);
spawn.setRespawnDelay(0);
final Npc boss = DBSpawnManager.getInstance().addNewSpawn(spawn, false);
_spawnedMainBoss = (GrandBoss) boss;
GrandBossManager.getInstance().setStatus(QUEEN_ANT, 0);
LOGGER.info("Queen Ant: Boss spawned successfully at " + SPAWN_LOCATION);
boss.setRandomWalking(false);
boss.setRandomAnimation(false);
}
catch (Exception e)
{
LOGGER.severe("Queen Ant: Error spawning boss: " + e.getMessage());
}
}
// Return of The Queen Ant - Monday - Tuesday is in 9pm
// Hero’s Tome time respawn 10/2022 Queen Ant Monday 9pm
// Shinemaker - Monday 8pm
private Calendar getNextRespawnTime()
{
final Calendar nextRespawn = Calendar.getInstance();
// Spawn Queen Ant Monday 8pm Night*
nextRespawn.set(Calendar.DAY_OF_WEEK, Calendar.MONDAY);
nextRespawn.set(Calendar.HOUR_OF_DAY, 20);
nextRespawn.set(Calendar.MINUTE, 0);
nextRespawn.set(Calendar.SECOND, 0);
if (nextRespawn.getTimeInMillis() < System.currentTimeMillis())
{
nextRespawn.add(Calendar.WEEK_OF_YEAR, 1);
}
return nextRespawn;
}
@Override
public void onSpawn(Npc npc)
{
startQuestTimer("checkCombatStatus", 1000, npc, null, true);
}
@Override
public void onAggroRangeEnter(Npc npc, Player player, boolean isSummon)
{
_bossInCombat = true;
checkCombatStatus(npc);
if (_hp85Reached && (npc.getCurrentHp() < (npc.getMaxHp() * 0.85)))
{
activateSpecialMechanics(npc);
}
}
@Override
public void onAttack(Npc npc, Player attacker, int damage, boolean isSummon, Skill skill)
{
if (!_barrierActivated)
{
_barrierActivated = true;
LIMIT_BARRIER.getSkill().applyEffects(npc, npc);
npc.setInvul(true);
startQuestTimer("remove_barrier", BARRIER_DURATION_MILLIS, npc, null);
_queenAntHits.put(npc, 0);
}
if (_vulnerablePhase)
{
final int hits = _queenAntHits.getOrDefault(npc, 0) + 1;
_queenAntHits.put(npc, hits);
if (hits >= HIT_COUNT_RENEW)
{
cancelQuestTimer("activate_barrier", npc, null);
startQuestTimer("activate_barrier", RENEW_DURATION_MILLIS, npc, null);
_queenAntHits.put(npc, 0);
}
}
else
{
final int hits = _queenAntHits.getOrDefault(npc, 0) + 1;
_queenAntHits.put(npc, hits);
if (hits >= HIT_COUNT)
{
npc.stopSkillEffects(LIMIT_BARRIER.getSkill());
npc.setInvul(false);
cancelQuestTimer("remove_barrier", npc, null);
_vulnerablePhase = true;
startQuestTimer("activate_barrier", RENEW_DURATION_MILLIS, npc, null);
_queenAntHits.put(npc, 0);
}
}
if (!ARENA_ZONE.isInsideZone(attacker))
{
attacker.teleToLocation(GLUDIO_LOCATION, false);
return;
}
_lastAttackTime = System.currentTimeMillis();
_bossInCombat = true;
if (!_hp85Reached && (npc.getCurrentHp() < (npc.getMaxHp() * 0.85)))
{
_hp85Reached = true;
activateSpecialMechanics(npc);
}
if (isPlayerInValidCommandChannel(attacker))
{
final CommandChannel cc = attacker.getParty().getCommandChannel();
for (Player member : cc.getMembers())
{
if (member.getLevel() < 110)
{
attacker.teleToLocation(GLUDIO_LOCATION, false);
return;
}
}
}
else if (attacker.getLevel() < 110)
{
attacker.teleToLocation(GLUDIO_LOCATION, false);
return;
}
if (!isPlayerInValidCommandChannel(attacker))
{
attacker.teleToLocation(GLUDIO_LOCATION, false);
}
}
private boolean isPlayerInValidCommandChannel(Player player)
{
final Party party = player.getParty();
if (party == null)
{
return false;
}
final CommandChannel cc = party.getCommandChannel();
if ((cc == null) || (cc.getMemberCount() < REQUIRED_CC_MEMBERS))
{
return false;
}
return true;
}
private void activateSpecialMechanics(Npc npc)
{
startQuestTimer("useAreaSkill", 1000, npc, null);
startQuestTimer("repeatSpecialMechanics", 30000, npc, null, true);
}
private void useAreaSkill(Npc npc)
{
if (!_canUseSkill.get() || (npc == null) || npc.isDead() || !_bossInCombat)
{
return;
}
_isUsingAreaSkill.set(true);
ThreadPool.schedule(() ->
{
if (!npc.isDead() && _bossInCombat)
{
_isDebuffImmunityActive = true;
cancelDebuffs(npc);
ThreadPool.schedule(() -> _isDebuffImmunityActive = false, 7000);
}
}, 1000);
ThreadPool.schedule(() ->
{
if (_bossInCombat)
{
npc.disableSkill(COMMON_SKILL_1.getSkill(), 7000);
npc.disableSkill(COMMON_SKILL_2.getSkill(), 7000);
ThreadPool.schedule(() ->
{
if (!npc.isDead() && _bossInCombat)
{
_isUsingAreaSkill.set(false);
}
}, 6000);
}
}, 1000);
npc.enableAllSkills();
final Location bossLocation = npc.getLocation();
final List<Npc> spawnedNpcs = new ArrayList<>();
ThreadPool.schedule(() ->
{
if (!npc.isDead() && _bossInCombat)
{
npc.doCast(INITIAL_SKILL.getSkill());
}
for (int i = 0; i < 10; i++)
{
if (!_bossInCombat)
{
break;
}
final int offsetX = getRandom(-1000, 1000);
final int offsetY = getRandom(-900, 1000);
final Location targetLocation = new Location(bossLocation.getX() + offsetX, bossLocation.getY() + offsetY, bossLocation.getZ());
final Npc invisibleNpc = addSpawn(INVISIBLE_NPC, targetLocation, false, NPC_LIFETIME);
if (invisibleNpc != null)
{
spawnedNpcs.add(invisibleNpc);
ThreadPool.schedule(() ->
{
if (!invisibleNpc.isDead() && SkillCaster.checkUseConditions(invisibleNpc, INITIAL_SKILL.getSkill()))
{
SkillCaster.triggerCast(invisibleNpc, invisibleNpc, INITIAL_SKILL.getSkill());
}
}, 1000);
ThreadPool.schedule(() ->
{
if (!invisibleNpc.isDead() && SkillCaster.checkUseConditions(invisibleNpc, AREA_SKILL.getSkill()))
{
SkillCaster.triggerCast(invisibleNpc, invisibleNpc, AREA_SKILL.getSkill());
}
}, 4000);
}
}
}, 4000);
}
private void cancelDebuffs(Npc npc)
{
if ((npc == null) || npc.isDead() || !_isDebuffImmunityActive)
{
return;
}
npc.getEffectList().getEffects().stream().filter(effect -> isDebuff(effect.getSkill())).forEach(effect -> npc.getEffectList().stopSkillEffects(SkillFinishType.REMOVED, effect.getSkill()));
}
private boolean isDebuff(Skill skill)
{
return (skill != null) && skill.isDebuff();
}
@Override
public String onEvent(String event, Npc npc, Player player)
{
if ((npc == null) || (npc.getId() != QUEEN_ANT))
{
return null;
}
switch (event)
{
case "queen_ant_barrier_start":
{
break;
}
case "activate_barrier":
{
_barrierActivated = true;
LIMIT_BARRIER.getSkill().applyEffects(npc, npc);
npc.setInvul(true);
_vulnerablePhase = false;
startQuestTimer("remove_barrier", BARRIER_DURATION_MILLIS, npc, null);
_queenAntHits.put(npc, 0);
break;
}
case "remove_barrier":
{
_barrierActivated = false;
npc.stopSkillEffects(LIMIT_BARRIER.getSkill());
npc.setInvul(false);
_queenAntHits.put(npc, 0);
break;
}
case "check_arena":
{
if ((_spawnedMainBoss != null) && !_spawnedMainBoss.isDead())
{
checkBossInArena(_spawnedMainBoss);
}
break;
}
case "useAreaSkill":
{
useAreaSkill(npc);
break;
}
case "repeatSpecialMechanics":
{
if (!npc.isDead() && _bossInCombat)
{
useAreaSkill(npc);
startQuestTimer("repeatSpecialMechanics", 30000, npc, null, true);
}
else
{
cancelQuestTimer("repeatSpecialMechanics", npc, null);
}
break;
}
case "checkCombatStatus":
{
checkCombatStatus(npc);
break;
}
}
return super.onEvent(event, npc, player);
}
private void checkCombatStatus(Npc npc)
{
if (((System.currentTimeMillis() - _lastAttackTime) > 10000))
{
_bossInCombat = false;
_hp85Reached = false;
cancelQuestTimer("repeatSpecialMechanics", npc, null);
}
else
{
_bossInCombat = true;
}
}
private void checkBossInArena(Npc npc)
{
if ((npc == null) || npc.isDead())
{
return;
}
if (!ARENA_ZONE.isInsideZone(npc))
{
npc.teleToLocation(SPAWN_LOCATION, false);
npc.setCurrentHp(npc.getMaxHp());
npc.setCurrentMp(npc.getMaxMp());
}
}
@Override
public void onKill(Npc npc, Player killer, boolean isSummon)
{
if (npc == _spawnedMainBoss)
{
cancelQuestTimer("repeatSpecialMechanics", npc, null);
cancelQuestTimer("checkCombatStatus", npc, null);
cancelQuestTimers("check_arena");
GrandBossManager.getInstance().setStatus(QUEEN_ANT, 1);
_spawnedMainBoss = null;
_hp85Reached = false;
_bossInCombat = false;
final long currentTime = System.currentTimeMillis();
GlobalVariablesManager.getInstance().set("QUEEN_ANT_LAST_DEATH_TIME", currentTime);
LOGGER.info("Queen Ant: Boss killed. Last death time recorded: " + currentTime + " / " + new java.util.Date(currentTime));
}
}
public static void main(String[] args)
{
new QueenAnt();
}
}
что именно тут меня тпшит?