На каком хронике етот эффект ?

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Всем добрый день, хотел узнать на каком хронике этот эффект вырезано ? и путь к эффекту (файл) скажите плиз !
Shot00000.webp
 
скачай девмод для всех клиентов, посиди покрути эффекты, может быть попадётся...
смотри в сторону 300+ протокола
 
from weapongrp.dat in the system you can find something like
0 27450 1 1 7 10 0 EXS_CobaltWeapons.r95_neblina_m00_wp EXS_CarmineTex.archangel_sword_t00_wp EXS_CarmineTex.weapon_archangel_sword_i01 -1 830 2 1 0 7 1 1 EXS_CobaltWeapons.r95_neblina_m00_wp 1 EXS_CarmineTex.archangel_sword_t00_wp 4 itemsoundd.sword_big_3 itemsoundd.sword_mid_9 itemsoundd.sword_great_4 itemsoundd.public_sword_shing_8 itemsoundd.itemdrop_sword itemsoundd.itemequip_sword 10 403 293 1 11 8 0 0 0 0 379 0 1 1 1000 1 -1 0 EXS_Effects.Carmine_sword 2.200000 0.000000 0.000000 0.800000 1.000000 LineageWeapons.rangesample 1.400000 0.700000 0.700000 12.000000 0.000000 0.000000 4 -1 -1 -1

from all this info you need only EXS_Effects.Carmine_sword but this is for sword, if is duals in the line should be 2 times the effect, and from the following 2.200000 0.000000 etc can handle the size of effect or the pich or the brightness of effect,
you can also take the effect and put it in other weapons but take care about the type of weapon because every weapon has different type of effect if you put it wrong you will see wrong effect in wrong weapon
e.g.
effect can come from .u file in system or from .utx in the systextures with name EXS_Effects (.Carmine_sword) you get it from weapongrp
 
from weapongrp.dat in the system you can find something like
0 27450 1 1 7 10 0 EXS_CobaltWeapons.r95_neblina_m00_wp EXS_CarmineTex.archangel_sword_t00_wp EXS_CarmineTex.weapon_archangel_sword_i01 -1 830 2 1 0 7 1 1 EXS_CobaltWeapons.r95_neblina_m00_wp 1 EXS_CarmineTex.archangel_sword_t00_wp 4 itemsoundd.sword_big_3 itemsoundd.sword_mid_9 itemsoundd.sword_great_4 itemsoundd.public_sword_shing_8 itemsoundd.itemdrop_sword itemsoundd.itemequip_sword 10 403 293 1 11 8 0 0 0 0 379 0 1 1 1000 1 -1 0 EXS_Effects.Carmine_sword 2.200000 0.000000 0.000000 0.800000 1.000000 LineageWeapons.rangesample 1.400000 0.700000 0.700000 12.000000 0.000000 0.000000 4 -1 -1 -1

from all this info you need only EXS_Effects.Carmine_sword but this is for sword, if is duals in the line should be 2 times the effect, and from the following 2.200000 0.000000 etc can handle the size of effect or the pich or the brightness of effect,
you can also take the effect and put it in other weapons but take care about the type of weapon because every weapon has different type of effect if you put it wrong you will see wrong effect in wrong weapon
e.g.
effect can come from .u file in system or from .utx in the systextures with name EXS_Effects (.Carmine_sword) you get it from weapongrp
Thx Brother. However, which chronicle?
 
yes brother is different weapons with different effect i just uses this like example to help you. find out where is located the effect of your weapons.
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Thx Brother. However, which chronicle?
fafurion chronicle was for carmine and cobalt sets effect is from tauti weapons, and that you showing should be from project eva or custom i am not sure
 
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