# ---------------------------------------------------------------------------
# Floodprotector Options
# ---------------------------------------------------------------------------
# The following settings can be applied to each feature:
# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed
# LogFlooding - whether flooding should be logged (only first ocurrance of flooding and total count of flood requests is logged)
# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)
# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0
# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'
# UseItem - item usage flooding
FloodProtectorUseItemInterval = 1
FloodProtectorUseItemLogFlooding = False
FloodProtectorUseItemPunishmentLimit = 0
FloodProtectorUseItemPunishmentType = none
FloodProtectorUseItemPunishmentTime = 0
# RollDice - rolling dice flooding
FloodProtectorRollDiceInterval = 42
FloodProtectorRollDiceLogFlooding = False
FloodProtectorRollDicePunishmentLimit = 0
FloodProtectorRollDicePunishmentType = none
FloodProtectorRollDicePunishmentTime = 0
# Firework - firework flooding
FloodProtectorFireworkInterval = 42
FloodProtectorFireworkLogFlooding = False
FloodProtectorFireworkPunishmentLimit = 0
FloodProtectorFireworkPunishmentType = none
FloodProtectorFireworkPunishmentTime = 0
# ItemPetSummon - item summoning
FloodProtectorItemPetSummonInterval = 16
FloodProtectorItemPetSummonLogFlooding = False
FloodProtectorItemPetSummonPunishmentLimit = 0
FloodProtectorItemPetSummonPunishmentType = none
FloodProtectorItemPetSummonPunishmentTime = 0
# HeroVoice - hero voice flooding
FloodProtectorHeroVoiceInterval = 100
FloodProtectorHeroVoiceLogFlooding = False
FloodProtectorHeroVoicePunishmentLimit = 0
FloodProtectorHeroVoicePunishmentType = none
FloodProtectorHeroVoicePunishmentTime = 0
# GlobalChat - global chat flooding
FloodProtectorGlobalChatInterval = 5
FloodProtectorGlobalChatLogFlooding = False
FloodProtectorGlobalChatPunishmentLimit = 0
FloodProtectorGlobalChatPunishmentType = none
FloodProtectorGlobalChatPunishmentTime = 0
# Subclass - subclass flooding
FloodProtectorSubclassInterval = 20
FloodProtectorSubclassLogFlooding = False
FloodProtectorSubclassPunishmentLimit = 0
FloodProtectorSubclassPunishmentType = none
FloodProtectorSubclassPunishmentTime = 0
# DropItem - drop item flooding
FloodProtectorDropItemInterval = 10
FloodProtectorDropItemLogFlooding = False
FloodProtectorDropItemPunishmentLimit = 0
FloodProtectorDropItemPunishmentType = none
FloodProtectorDropItemPunishmentTime = 0
# ServerBypass - server bypass flooding
FloodProtectorServerBypassInterval = 1
FloodProtectorServerBypassLogFlooding = False
FloodProtectorServerBypassPunishmentLimit = 0
FloodProtectorServerBypassPunishmentType = none
FloodProtectorServerBypassPunishmentTime = 0
# MultiSell - multisell list request flooding
FloodProtectorMultiSellInterval = 1
FloodProtectorMultiSellLogFlooding = False
FloodProtectorMultiSellPunishmentLimit = 0
FloodProtectorMultiSellPunishmentType = none
FloodProtectorMultiSellPunishmentTime = 0
# All kind of other transactions - to/from pet, private store, warehouse, destroy
FloodProtectorTransactionInterval = 1
FloodProtectorTransactionLogFlooding = False
FloodProtectorTransactionPunishmentLimit = 0
FloodProtectorTransactionPunishmentType = none
FloodProtectorTransactionPunishmentTime = 0
# Manufacture
FloodProtectorManufactureInterval = 3
FloodProtectorManufactureLogFlooding = False
FloodProtectorManufacturePunishmentLimit = 0
FloodProtectorManufacturePunishmentType = none
FloodProtectorManufacturePunishmentTime = 0
# Manor
FloodProtectorManorInterval = 30
FloodProtectorManorLogFlooding = False
FloodProtectorManorPunishmentLimit = 0
FloodProtectorManorPunishmentType = none
FloodProtectorManorPunishmentTime = 0
# CharacterSelect - attempts to load character
FloodProtectorCharacterSelectInterval = 1
FloodProtectorCharacterSelectLogFlooding = False
FloodProtectorCharacterSelectPunishmentLimit = 0
FloodProtectorCharacterSelectPunishmentType = none
FloodProtectorCharacterSelectPunishmentTime = 0
вроде нечего не нашел здесь )