lineageeffectstextures.utx

  1. V

    How can I edit skill effects/textures without them being corrupted?

    I first export them using UE Viewer and after I edit them I import them to UnrealEditor(L2Editor) to the package the texture/mesh belonged to. When I try to open l2.exe with the edited files I get an error that the files are corrupted, any guess to what am I doing wrong?
  2. contorll

    Редактирование клиента "LineageEffectsTextures"

    Чем можно отредактировать файл - LineageEffectsTextures.utx ?
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