hook

  1. kick

    Hook DirectX 9

    #ifndef _Hook_H_ #define _Hook_H_ #pragma once #ifdef _WIN64 typedef unsigned __int64 UPARAM; #else typedef unsigned long UPARAM; #endif class CreateHook { BYTE data[14]; FARPROC func; FARPROC hookFunc; bool bHooked; bool b64bitJump; DWORD oldProtect; public: inline...
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