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  1. G

    I m wonder if we can use abnormal animations from 306 -- > 152

    Oh I see, I noticed now on the file structure from their system, Will study it later. Thanks for info )
  2. G

    I m wonder if we can use abnormal animations from 306 -- > 152

    Reverse engeneer yes. There are a few people that can reverse engineer the dlls. but its very pricy. So prepare your wallet.
  3. G

    I m wonder if we can use abnormal animations from 306 -- > 152

    No one that I know. Make an market post and maybe you find someone. Я никого не знаю. Сделайте рыночный пост, и, возможно, вы кого-нибудь найдете.
  4. G

    I m wonder if we can use abnormal animations from 306 -- > 152

    Abnormal are also handled in the engine.dll. So you will need to reverse engineer the engine.dll to add all the needed things. You can do an "upgrade" from your packets to accept 306 packets. With this you will be able to play on 306 client on 152 core. Ненормальные также обрабатываются в...
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