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  1. Eisenmann

    Problem with Weapon's

    P.S. You need to put 1 as in the screenshot. If this does not help, then look for a similar function in your dressme system. When exchanging weapons, you must turn on the effect, otherwise nothing will be displayed, because there is no .psk model
  2. Eisenmann

    Problem with Weapon's

    Judging by the Lindvior icon, this is a ball pack. It does not have a weapon model, it is made through StaticMesh and is displayed only along with the effect. Turn on the display of the effect through weapongrp.dat and everything will work.
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