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Funny, I was trying today to add ambient sounds and I couldn't get it to work (ambientvolume doesnt work in IL-GF neither AmbientSoundObject in editor??).
I had this tool in downloads but I didn't even know what it does, thnx for the info:D
https://mmo-dev.info/threads/addsound-jar.29902/
GF
{{{[recovery_scroll_s];1};{[recovery_scroll_a];1};{[elixir_of_combative_c];1};{[shining_arrow];1}};{{[adena];1}}}
Seems however that it shows the icon of the first item in the list... alternatively create an item with custom icon that unpacks into more items.
Hello,
in areadata.txt there are some areas with the field restart_time.
Llike valakas lair (balakas_no_restart) restart_time=1800.
In c4 patch notes I found the following:
When restarting at the Lair of Valakas or the Hall of Flames after a server returns to service, if a player fails to log...
Is there also a retail server check for main class when PC is transferred to stadium? What prevents the player from registering with main class and then change to a sub while waiting?
If I understand correctly, simple multisell should do the job?
there is also a relevant AI function but I think it's available only in gf + (for yogi event: OwnItemEnchantCount)
siege_warfare_start: spawns NPCs that defend a castle without owner
pc_siege_warfare_start: spawns NPCs that help the owner (clan) defend the castle
Maybe Rune doesn't accept assistance because of Benom
SEE_SPELL sees:
positive skills being cast on other PCs, if NPC has / had desire against these PCs
negative skills being cast on NPC (maybe, but irrelevant in this case)
I'm not sure if SEE_SPELL sees positive spell cast by undesired PC (e.g. bot healer) -> needs further testing
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